[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [56928] trunk/blender: Cycles / Wireframe node:

Thomas Dinges blender at dingto.org
Mon May 20 17:58:38 CEST 2013


Revision: 56928
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=56928
Author:   dingto
Date:     2013-05-20 15:58:37 +0000 (Mon, 20 May 2013)
Log Message:
-----------
Cycles / Wireframe node:
* Added a wireframe node (Input category) to get access to Mesh wireframe data. 
The thickness can be controlled via a "Size" parameter, and is available in world units (default) and screen pixel size. 
* Only the triangulated mesh is available now, quads is for later. 

Documentation:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Wireframe

Render and Example file:
http://www.pasteall.org/pic/show.php?id=51731
http://www.pasteall.org/blend/21510

Modified Paths:
--------------
    trunk/blender/intern/cycles/blender/blender_shader.cpp
    trunk/blender/intern/cycles/kernel/CMakeLists.txt
    trunk/blender/intern/cycles/kernel/shaders/CMakeLists.txt
    trunk/blender/intern/cycles/kernel/svm/svm.h
    trunk/blender/intern/cycles/kernel/svm/svm_types.h
    trunk/blender/intern/cycles/render/nodes.cpp
    trunk/blender/intern/cycles/render/nodes.h
    trunk/blender/release/scripts/startup/nodeitems_builtins.py
    trunk/blender/source/blender/blenkernel/BKE_node.h
    trunk/blender/source/blender/blenkernel/intern/node.c
    trunk/blender/source/blender/editors/space_node/drawnode.c
    trunk/blender/source/blender/makesrna/intern/rna_nodetree.c
    trunk/blender/source/blender/nodes/CMakeLists.txt
    trunk/blender/source/blender/nodes/NOD_shader.h
    trunk/blender/source/blender/nodes/NOD_static_types.h

Added Paths:
-----------
    trunk/blender/intern/cycles/kernel/shaders/node_wireframe.osl
    trunk/blender/intern/cycles/kernel/svm/svm_wireframe.h
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_wireframe.c

Modified: trunk/blender/intern/cycles/blender/blender_shader.cpp
===================================================================
--- trunk/blender/intern/cycles/blender/blender_shader.cpp	2013-05-20 14:38:47 UTC (rev 56927)
+++ trunk/blender/intern/cycles/blender/blender_shader.cpp	2013-05-20 15:58:37 UTC (rev 56928)
@@ -378,6 +378,12 @@
 	else if (b_node.is_a(&RNA_ShaderNodeNewGeometry)) {
 		node = new GeometryNode();
 	}
+	else if (b_node.is_a(&RNA_ShaderNodeWireframe)) {
+		BL::ShaderNodeWireframe b_wireframe_node(b_node);
+		WireframeNode *wire = new WireframeNode();
+		wire->use_pixel_size = b_wireframe_node.use_pixel_size();
+		node = wire;
+	}
 	else if (b_node.is_a(&RNA_ShaderNodeLightPath)) {
 		node = new LightPathNode();
 	}

Modified: trunk/blender/intern/cycles/kernel/CMakeLists.txt
===================================================================
--- trunk/blender/intern/cycles/kernel/CMakeLists.txt	2013-05-20 14:38:47 UTC (rev 56927)
+++ trunk/blender/intern/cycles/kernel/CMakeLists.txt	2013-05-20 15:58:37 UTC (rev 56928)
@@ -78,6 +78,7 @@
 	svm/svm_brick.h
 	svm/svm_displace.h
 	svm/svm_fresnel.h
+	svm/svm_wireframe.h
 	svm/svm_gamma.h
 	svm/svm_brightness.h
 	svm/svm_geometry.h

Modified: trunk/blender/intern/cycles/kernel/shaders/CMakeLists.txt
===================================================================
--- trunk/blender/intern/cycles/kernel/shaders/CMakeLists.txt	2013-05-20 14:38:47 UTC (rev 56927)
+++ trunk/blender/intern/cycles/kernel/shaders/CMakeLists.txt	2013-05-20 15:58:37 UTC (rev 56928)
@@ -67,6 +67,7 @@
 	node_voronoi_texture.osl
 	node_ward_bsdf.osl
 	node_wave_texture.osl
+	node_wireframe.osl
 )
 
 set(SRC_OSL_HEADERS

Added: trunk/blender/intern/cycles/kernel/shaders/node_wireframe.osl
===================================================================
--- trunk/blender/intern/cycles/kernel/shaders/node_wireframe.osl	                        (rev 0)
+++ trunk/blender/intern/cycles/kernel/shaders/node_wireframe.osl	2013-05-20 15:58:37 UTC (rev 56928)
@@ -0,0 +1,29 @@
+/*
+ * Copyright 2013, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "stdosl.h"
+#include "oslutil.h"
+
+shader node_wireframe(
+	int use_pixel_size = 0,
+	float Size = 0.01,
+	output float Fac = 0.0)
+{
+	Fac = wireframe("triangles", Size, use_pixel_size);
+}
+

Modified: trunk/blender/intern/cycles/kernel/svm/svm.h
===================================================================
--- trunk/blender/intern/cycles/kernel/svm/svm.h	2013-05-20 14:38:47 UTC (rev 56927)
+++ trunk/blender/intern/cycles/kernel/svm/svm.h	2013-05-20 15:58:37 UTC (rev 56928)
@@ -151,6 +151,7 @@
 #include "svm_convert.h"
 #include "svm_displace.h"
 #include "svm_fresnel.h"
+#include "svm_wireframe.h"
 #include "svm_camera.h"
 #include "svm_geometry.h"
 #include "svm_hsv.h"
@@ -357,6 +358,9 @@
 			case NODE_LAYER_WEIGHT:
 				svm_node_layer_weight(sd, stack, node);
 				break;
+			case NODE_WIREFRAME:
+				svm_node_wireframe(kg, sd, stack, node.y, node.z, node.w);
+				break;
 #ifdef __EXTRA_NODES__
 			case NODE_SET_DISPLACEMENT:
 				svm_node_set_displacement(sd, stack, node.y);

Modified: trunk/blender/intern/cycles/kernel/svm/svm_types.h
===================================================================
--- trunk/blender/intern/cycles/kernel/svm/svm_types.h	2013-05-20 14:38:47 UTC (rev 56927)
+++ trunk/blender/intern/cycles/kernel/svm/svm_types.h	2013-05-20 15:58:37 UTC (rev 56928)
@@ -51,6 +51,7 @@
 	NODE_ATTR,
 	NODE_CONVERT,
 	NODE_FRESNEL,
+	NODE_WIREFRAME,
 	NODE_EMISSION_WEIGHT,
 	NODE_TEX_GRADIENT,
 	NODE_TEX_VORONOI,

Added: trunk/blender/intern/cycles/kernel/svm/svm_wireframe.h
===================================================================
--- trunk/blender/intern/cycles/kernel/svm/svm_wireframe.h	                        (rev 0)
+++ trunk/blender/intern/cycles/kernel/svm/svm_wireframe.h	2013-05-20 15:58:37 UTC (rev 56928)
@@ -0,0 +1,97 @@
+/*
+ * Adapted from Open Shading Language with this license:
+ *
+ * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al.
+ * All Rights Reserved.
+ *
+ * Modifications Copyright 2013, Blender Foundation.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * * Redistributions of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * * Neither the name of Sony Pictures Imageworks nor the names of its
+ *   contributors may be used to endorse or promote products derived from
+ *   this software without specific prior written permission.
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+CCL_NAMESPACE_BEGIN
+
+/* Wireframe Node */
+
+__device void svm_node_wireframe(KernelGlobals *kg, ShaderData *sd, float *stack, uint in_size, uint out_fac, uint use_pixel_size)
+{
+	/* Input Data */
+	float size = stack_load_float(stack, in_size);
+	int pixel_size = (int)use_pixel_size;
+	
+	/* Output */
+	float f = 0.0f;
+
+	/* Calculate wireframe */
+#ifdef __HAIR__
+	if (sd->segment == ~0) {
+#else
+	{
+#endif
+		float3 Co[3];
+		float pixelwidth = 1.0f;
+
+		/* Triangles */
+		float np = 3;
+		
+		triangle_vertices(kg, sd->prim, Co);
+
+		if(!(sd->flag & SD_TRANSFORM_APPLIED)) {
+			object_position_transform(kg, sd, &Co[0]);
+			object_position_transform(kg, sd, &Co[1]);
+			object_position_transform(kg, sd, &Co[2]);
+		}
+		
+		if(pixel_size) {
+			// Project the derivatives of P to the viewing plane defined
+			// by I so we have a measure of how big is a pixel at this point
+			float pixelwidth_x = len(sd->dP.dx - dot(sd->dP.dx, sd->I) * sd->I);
+			float pixelwidth_y = len(sd->dP.dy - dot(sd->dP.dy, sd->I) * sd->I);
+			// Take the average of both axis' length
+			pixelwidth = (pixelwidth_x + pixelwidth_y) * 0.5f;
+		}
+		
+		// Use half the width as the neighbor face will render the
+		// other half. And take the square for fast comparison
+		pixelwidth *= 0.5f * size;
+		pixelwidth *= pixelwidth;
+		for (int i = 0; i < np; i++) {
+			int i2 = i ? i - 1 : np - 1;
+			float3 dir = sd->P - Co[i];
+			float3 edge = Co[i] - Co[i2];
+			float3 crs = cross(edge, dir);
+			// At this point dot(crs, crs) / dot(edge, edge) is
+			// the square of area / length(edge) == square of the
+			// distance to the edge.
+			if (dot(crs, crs) < (dot(edge, edge) * pixelwidth))
+				f = 1.0f;
+		}
+	}
+	
+	if (stack_valid(out_fac))
+		stack_store_float(stack, out_fac, f);
+}
+
+CCL_NAMESPACE_END
+

Modified: trunk/blender/intern/cycles/render/nodes.cpp
===================================================================
--- trunk/blender/intern/cycles/render/nodes.cpp	2013-05-20 14:38:47 UTC (rev 56927)
+++ trunk/blender/intern/cycles/render/nodes.cpp	2013-05-20 15:58:37 UTC (rev 56928)
@@ -2891,6 +2891,33 @@
 	compiler.add(this, "node_layer_weight");
 }
 
+/* Wireframe */
+
+WireframeNode::WireframeNode()
+: ShaderNode("Wireframe")
+{
+	add_input("Size", SHADER_SOCKET_FLOAT, 0.01f);
+	add_output("Fac", SHADER_SOCKET_FLOAT);
+	
+	use_pixel_size = false;
+}
+
+void WireframeNode::compile(SVMCompiler& compiler)
+{
+	ShaderInput *size_in = input("Size");
+	ShaderOutput *fac_out = output("Fac");
+
+	compiler.stack_assign(size_in);
+	compiler.stack_assign(fac_out);
+	compiler.add_node(NODE_WIREFRAME, size_in->stack_offset, fac_out->stack_offset, use_pixel_size);
+}
+
+void WireframeNode::compile(OSLCompiler& compiler)
+{
+	compiler.parameter("use_pixel_size", use_pixel_size);
+	compiler.add(this, "node_wireframe");
+}
+
 /* Output */
 
 OutputNode::OutputNode()

Modified: trunk/blender/intern/cycles/render/nodes.h
===================================================================
--- trunk/blender/intern/cycles/render/nodes.h	2013-05-20 14:38:47 UTC (rev 56927)
+++ trunk/blender/intern/cycles/render/nodes.h	2013-05-20 15:58:37 UTC (rev 56928)
@@ -442,6 +442,13 @@
 	SHADER_NODE_CLASS(LayerWeightNode)
 };
 
+class WireframeNode : public ShaderNode {
+public:
+	SHADER_NODE_CLASS(WireframeNode)
+	
+	bool use_pixel_size;
+};
+
 class MathNode : public ShaderNode {
 public:
 	SHADER_NODE_CLASS(MathNode)

Modified: trunk/blender/release/scripts/startup/nodeitems_builtins.py
===================================================================
--- trunk/blender/release/scripts/startup/nodeitems_builtins.py	2013-05-20 14:38:47 UTC (rev 56927)
+++ trunk/blender/release/scripts/startup/nodeitems_builtins.py	2013-05-20 15:58:37 UTC (rev 56928)
@@ -136,6 +136,7 @@
         NodeItem("ShaderNodeValue"),
         NodeItem("ShaderNodeTangent"),
         NodeItem("ShaderNodeNewGeometry"),
+        NodeItem("ShaderNodeWireframe"),
         NodeItem("ShaderNodeObjectInfo"),
         NodeItem("ShaderNodeHairInfo"),
         NodeItem("ShaderNodeParticleInfo"),


@@ Diff output truncated at 10240 characters. @@



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