[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [56557] trunk/blender/source/blender: code clenup: rename BKE_mesh_poly_calc_angles -> BKE_mesh_calc_poly_angles
Campbell Barton
ideasman42 at gmail.com
Wed May 8 14:56:52 CEST 2013
Revision: 56557
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=56557
Author: campbellbarton
Date: 2013-05-08 12:56:51 +0000 (Wed, 08 May 2013)
Log Message:
-----------
code clenup: rename BKE_mesh_poly_calc_angles -> BKE_mesh_calc_poly_angles
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/BKE_mesh.h
trunk/blender/source/blender/blenkernel/intern/mesh.c
trunk/blender/source/blender/modifiers/intern/MOD_solidify.c
Modified: trunk/blender/source/blender/blenkernel/BKE_mesh.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_mesh.h 2013-05-08 12:56:41 UTC (rev 56556)
+++ trunk/blender/source/blender/blenkernel/BKE_mesh.h 2013-05-08 12:56:51 UTC (rev 56557)
@@ -102,6 +102,9 @@
float BKE_mesh_calc_poly_area(struct MPoly *mpoly, struct MLoop *loopstart,
struct MVert *mvarray, const float polynormal[3]);
+void BKE_mesh_calc_poly_angles(struct MPoly *mpoly, struct MLoop *loopstart,
+ struct MVert *mvarray, float angles[]);
+
void BKE_mesh_calc_relative_deform(
const struct MPoly *mpoly, const int totpoly,
const struct MLoop *mloop, const int totvert,
@@ -342,8 +345,6 @@
const int numTex, const int numCol, const int hasPCol, const int hasOrigSpace);
void BKE_mesh_poly_edgehash_insert(struct EdgeHash *ehash, const struct MPoly *mp, const struct MLoop *mloop);
-void BKE_mesh_poly_calc_angles(struct MVert *mvert, struct MLoop *mloop,
- struct MPoly *mp, float angles[]);
void BKE_mesh_do_versions_cd_flag_init(struct Mesh *mesh);
Modified: trunk/blender/source/blender/blenkernel/intern/mesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mesh.c 2013-05-08 12:56:41 UTC (rev 56556)
+++ trunk/blender/source/blender/blenkernel/intern/mesh.c 2013-05-08 12:56:51 UTC (rev 56557)
@@ -3462,20 +3462,21 @@
}
#if 0 /* slow version of the function below */
-void BKE_mesh_poly_calc_angles(MVert *mvert, MLoop *mloop,
- MPoly *mp, float angles[])
+void BKE_mesh_calc_poly_angles(MPoly *mpoly, MLoop *loopstart,
+ MVert *mvarray, float angles[])
{
MLoop *ml;
+ MLoop *mloop = &loopstart[-mpoly->loopstart];
int j;
- for (j = 0, ml = mloop + mp->loopstart; j < mp->totloop; j++, ml++) {
- MLoop *ml_prev = ME_POLY_LOOP_PREV(mloop, mp, j);
- MLoop *ml_next = ME_POLY_LOOP_NEXT(mloop, mp, j);
+ for (j = 0, ml = loopstart; j < mpoly->totloop; j++, ml++) {
+ MLoop *ml_prev = ME_POLY_LOOP_PREV(mloop, mpoly, j);
+ MLoop *ml_next = ME_POLY_LOOP_NEXT(mloop, mpoly, j);
float e1[3], e2[3];
- sub_v3_v3v3(e1, mvert[ml_next->v].co, mvert[ml->v].co);
- sub_v3_v3v3(e2, mvert[ml_prev->v].co, mvert[ml->v].co);
+ sub_v3_v3v3(e1, mvarray[ml_next->v].co, mvarray[ml->v].co);
+ sub_v3_v3v3(e2, mvarray[ml_prev->v].co, mvarray[ml->v].co);
angles[j] = (float)M_PI - angle_v3v3(e1, e2);
}
@@ -3483,39 +3484,20 @@
#else /* equivalent the function above but avoid multiple subtractions + normalize */
-void BKE_mesh_poly_edgehash_insert(EdgeHash *ehash, const MPoly *mp, const MLoop *mloop)
+void BKE_mesh_calc_poly_angles(MPoly *mpoly, MLoop *loopstart,
+ MVert *mvarray, float angles[])
{
- const MLoop *ml, *ml_next;
- int i = mp->totloop;
-
- ml_next = mloop; /* first loop */
- ml = &ml_next[i - 1]; /* last loop */
-
- while (i-- != 0) {
- if (!BLI_edgehash_haskey(ehash, ml->v, ml_next->v)) {
- BLI_edgehash_insert(ehash, ml->v, ml_next->v, NULL);
- }
-
- ml = ml_next;
- ml_next++;
- }
-}
-
-void BKE_mesh_poly_calc_angles(MVert *mvert, MLoop *mloop,
- MPoly *mp, float angles[])
-{
- MLoop *ml = mloop + mp->loopstart;
float nor_prev[3];
float nor_next[3];
- int i_this = mp->totloop - 1;
+ int i_this = mpoly->totloop - 1;
int i_next = 0;
- sub_v3_v3v3(nor_prev, mvert[ml[i_this - 1].v].co, mvert[ml[i_this].v].co);
+ sub_v3_v3v3(nor_prev, mvarray[loopstart[i_this - 1].v].co, mvarray[loopstart[i_this].v].co);
normalize_v3(nor_prev);
- while (i_next < mp->totloop) {
- sub_v3_v3v3(nor_next, mvert[ml[i_this].v].co, mvert[ml[i_next].v].co);
+ while (i_next < mpoly->totloop) {
+ sub_v3_v3v3(nor_next, mvarray[loopstart[i_this].v].co, mvarray[loopstart[i_next].v].co);
normalize_v3(nor_next);
angles[i_this] = angle_normalized_v3v3(nor_prev, nor_next);
@@ -3527,7 +3509,24 @@
}
#endif
+void BKE_mesh_poly_edgehash_insert(EdgeHash *ehash, const MPoly *mp, const MLoop *mloop)
+{
+ const MLoop *ml, *ml_next;
+ int i = mp->totloop;
+ ml_next = mloop; /* first loop */
+ ml = &ml_next[i - 1]; /* last loop */
+
+ while (i-- != 0) {
+ if (!BLI_edgehash_haskey(ehash, ml->v, ml_next->v)) {
+ BLI_edgehash_insert(ehash, ml->v, ml_next->v, NULL);
+ }
+
+ ml = ml_next;
+ ml_next++;
+ }
+}
+
void BKE_mesh_do_versions_cd_flag_init(Mesh *mesh)
{
if (UNLIKELY(mesh->cd_flag)) {
Modified: trunk/blender/source/blender/modifiers/intern/MOD_solidify.c
===================================================================
--- trunk/blender/source/blender/modifiers/intern/MOD_solidify.c 2013-05-08 12:56:41 UTC (rev 56556)
+++ trunk/blender/source/blender/modifiers/intern/MOD_solidify.c 2013-05-08 12:56:51 UTC (rev 56557)
@@ -520,7 +520,7 @@
}
for (i = 0, mp = mpoly; i < numFaces; i++, mp++) {
- /* #BKE_mesh_poly_calc_angles logic is inlined here */
+ /* #BKE_mesh_calc_poly_angles logic is inlined here */
float nor_prev[3];
float nor_next[3];
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