[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [55474] trunk/blender/source/blenderplayer /bad_level_call_stubs: this is getting silly, should work now.

Campbell Barton ideasman42 at gmail.com
Thu Mar 21 18:04:50 CET 2013


Revision: 55474
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=55474
Author:   campbellbarton
Date:     2013-03-21 17:04:50 +0000 (Thu, 21 Mar 2013)
Log Message:
-----------
this is getting silly, should work now.

Modified Paths:
--------------
    trunk/blender/source/blenderplayer/bad_level_call_stubs/CMakeLists.txt
    trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c

Modified: trunk/blender/source/blenderplayer/bad_level_call_stubs/CMakeLists.txt
===================================================================
--- trunk/blender/source/blenderplayer/bad_level_call_stubs/CMakeLists.txt	2013-03-21 16:58:31 UTC (rev 55473)
+++ trunk/blender/source/blenderplayer/bad_level_call_stubs/CMakeLists.txt	2013-03-21 17:04:50 UTC (rev 55474)
@@ -29,6 +29,7 @@
 set(INC 
 	.
 	..
+	../../blender/blenlib
 	../../blender/blenkernel
 	../../blender/blenloader
 	../../blender/makesdna

Modified: trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c
===================================================================
--- trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c	2013-03-21 16:58:31 UTC (rev 55473)
+++ trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c	2013-03-21 17:04:50 UTC (rev 55474)
@@ -34,6 +34,7 @@
 #ifdef WITH_GAMEENGINE
 #include <stdlib.h>
 #include "DNA_listBase.h"
+#include "BLI_utildefines.h"
 #include "RNA_types.h"
 
 struct ARegion;
@@ -340,7 +341,7 @@
 void ED_object_modifier_clear(struct Main *bmain, struct Object *ob) {}
 void ED_object_editmode_enter(struct bContext *C, int flag) {}
 void ED_object_editmode_exit(struct bContext *C, int flag) {}
-bool ED_object_editmode_load(struct Object *obedit) {}
+bool ED_object_editmode_load(struct Object *obedit) { return false; }
 int uiLayoutGetActive(struct uiLayout *layout) {return 0;}
 int uiLayoutGetOperatorContext(struct uiLayout *layout) {return 0;}
 int uiLayoutGetAlignment(struct uiLayout *layout) {return 0;}




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