[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [55412] trunk/blender/source/blender/nodes /intern/node_exec.c: Fix for GLSL shader nodes when using Cycles nodes with shader sockets.

Lukas Toenne lukas.toenne at googlemail.com
Tue Mar 19 14:00:33 CET 2013


Revision: 55412
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=55412
Author:   lukastoenne
Date:     2013-03-19 13:00:32 +0000 (Tue, 19 Mar 2013)
Log Message:
-----------
Fix for GLSL shader nodes when using Cycles nodes with shader sockets. These did not get a stack index assigned, but for GLSL they are simply replaced by colors.

Modified Paths:
--------------
    trunk/blender/source/blender/nodes/intern/node_exec.c

Modified: trunk/blender/source/blender/nodes/intern/node_exec.c
===================================================================
--- trunk/blender/source/blender/nodes/intern/node_exec.c	2013-03-19 12:29:38 UTC (rev 55411)
+++ trunk/blender/source/blender/nodes/intern/node_exec.c	2013-03-19 13:00:32 UTC (rev 55412)
@@ -47,7 +47,7 @@
 /* supported socket types in old nodes */
 int node_exec_socket_use_stack(bNodeSocket *sock)
 {
-	return ELEM3(sock->type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA);
+	return ELEM4(sock->type, SOCK_FLOAT, SOCK_VECTOR, SOCK_RGBA, SOCK_SHADER);
 }
 
 /* for a given socket, find the actual stack entry */




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