[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [55405] trunk/blender/source/blender/ editors/space_node/drawnode.c: Fix for shader node sockets not displaying the name when unconnected.
Lukas Toenne
lukas.toenne at googlemail.com
Tue Mar 19 11:03:53 CET 2013
Revision: 55405
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=55405
Author: lukastoenne
Date: 2013-03-19 10:03:52 +0000 (Tue, 19 Mar 2013)
Log Message:
-----------
Fix for shader node sockets not displaying the name when unconnected. Default button draw implementation for node sockets should be to display just the name label.
Modified Paths:
--------------
trunk/blender/source/blender/editors/space_node/drawnode.c
Modified: trunk/blender/source/blender/editors/space_node/drawnode.c
===================================================================
--- trunk/blender/source/blender/editors/space_node/drawnode.c 2013-03-19 08:53:01 UTC (rev 55404)
+++ trunk/blender/source/blender/editors/space_node/drawnode.c 2013-03-19 10:03:52 UTC (rev 55405)
@@ -2786,7 +2786,7 @@
copy_v4_v4(r_color, std_node_socket_colors[type]);
}
-static void std_node_socket_draw(bContext *UNUSED(C), uiLayout *layout, PointerRNA *ptr, PointerRNA *UNUSED(node_ptr))
+static void std_node_socket_draw(bContext *C, uiLayout *layout, PointerRNA *ptr, PointerRNA *node_ptr)
{
bNodeSocket *sock = ptr->data;
int type = sock->typeinfo->type;
@@ -2816,6 +2816,10 @@
uiItemL(row, sock->name, 0);
break;
}
+
+ default:
+ node_socket_button_label(C, layout, ptr, node_ptr);
+ break;
}
}
More information about the Bf-blender-cvs
mailing list