[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [55310] trunk/blender/source/blender/gpu/ intern/gpu_draw.c: Fix #34649: texture size limit user preference not working.
Brecht Van Lommel
brechtvanlommel at pandora.be
Fri Mar 15 17:16:11 CET 2013
Revision: 55310
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=55310
Author: blendix
Date: 2013-03-15 16:16:11 +0000 (Fri, 15 Mar 2013)
Log Message:
-----------
Fix #34649: texture size limit user preference not working.
Modified Paths:
--------------
trunk/blender/source/blender/gpu/intern/gpu_draw.c
Modified: trunk/blender/source/blender/gpu/intern/gpu_draw.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_draw.c 2013-03-15 15:47:32 UTC (rev 55309)
+++ trunk/blender/source/blender/gpu/intern/gpu_draw.c 2013-03-15 16:16:11 UTC (rev 55310)
@@ -189,30 +189,21 @@
/* Checking powers of two for images since opengl 1.x requires it */
-static int is_pow2_limit(int num)
+static bool is_power_of_2_resolution(int w, int h)
{
- /* take texture clamping into account */
+ return is_power_of_2_i(w) && is_power_of_2_i(h);
+}
- /* XXX: texturepaint not global! */
-#if 0
- if (G.f & G_TEXTUREPAINT)
- return 1;*/
-#endif
+static bool is_over_resolution_limit(int w, int h)
+{
+ if (U.glreslimit != 0)
+ return (w > U.glreslimit || h > U.glreslimit);
- if (U.glreslimit != 0 && num > U.glreslimit)
- return 0;
-
- return is_power_of_2_i(num);
+ return false;
}
-static int smaller_pow2_limit(int num)
+static int smaller_power_of_2_limit(int num)
{
- /* XXX: texturepaint not global! */
-#if 0
- if (G.f & G_TEXTUREPAINT)
- return 1;*/
-#endif
-
/* take texture clamping into account */
if (U.glreslimit != 0 && num > U.glreslimit)
return U.glreslimit;
@@ -681,9 +672,10 @@
/* scale if not a power of two. this is not strictly necessary for newer
* GPUs (OpenGL version >= 2.0) since they support non-power-of-two-textures
* Then don't bother scaling for hardware that supports NPOT textures! */
- if (!GPU_non_power_of_two_support() && (!is_pow2_limit(rectw) || !is_pow2_limit(recth))) {
- rectw= smaller_pow2_limit(rectw);
- recth= smaller_pow2_limit(recth);
+ if ((!GPU_non_power_of_two_support() && !is_power_of_2_resolution(rectw, recth)) ||
+ is_over_resolution_limit(rectw, recth)) {
+ rectw= smaller_power_of_2_limit(rectw);
+ recth= smaller_power_of_2_limit(recth);
if (use_high_bit_depth) {
fscalerect= MEM_mallocN(rectw*recth*sizeof(*fscalerect)*4, "fscalerect");
@@ -772,7 +764,7 @@
return FALSE;
}
- if (!is_power_of_2_i(width) || !is_power_of_2_i(height)) {
+ if (!is_power_of_2_resolution(width, height)) {
printf("Unable to load non-power-of-two DXT image resolution, falling back to uncompressed\n");
return FALSE;
}
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