[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [55173] trunk/blender/build_files/buildbot : Buildbot: mac configuration files for i386 and x86_64.

Brecht Van Lommel brechtvanlommel at pandora.be
Sun Mar 10 18:45:32 CET 2013


Revision: 55173
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=55173
Author:   blendix
Date:     2013-03-10 17:45:31 +0000 (Sun, 10 Mar 2013)
Log Message:
-----------
Buildbot: mac configuration files for i386 and x86_64.

Modified Paths:
--------------
    trunk/blender/build_files/buildbot/slave_compile.py
    trunk/blender/build_files/buildbot/slave_pack.py

Added Paths:
-----------
    trunk/blender/build_files/buildbot/config/user-config-mac-i386.py
    trunk/blender/build_files/buildbot/config/user-config-mac-x86_64.py

Added: trunk/blender/build_files/buildbot/config/user-config-mac-i386.py
===================================================================
--- trunk/blender/build_files/buildbot/config/user-config-mac-i386.py	                        (rev 0)
+++ trunk/blender/build_files/buildbot/config/user-config-mac-i386.py	2013-03-10 17:45:31 UTC (rev 55173)
@@ -0,0 +1,420 @@
+#
+# Note : if you want to alter this file
+# copy it as a whole in the upper folder
+# as user-config.py
+# dont create a new file with only some
+# vars changed.
+
+import commands
+
+# IMPORTANT NOTE : OFFICIAL BUILDS SHOULD BE DONE WITH SDKs
+USE_SDK=True
+
+#############################################################################
+###################     Cocoa & architecture settings      ##################
+#############################################################################
+WITH_GHOST_COCOA=True
+MACOSX_ARCHITECTURE = 'i386' # valid archs: ppc, i386, ppc64, x86_64
+
+
+cmd = 'uname -p'
+MAC_PROC=commands.getoutput(cmd)
+cmd = 'uname -r'
+cmd_res=commands.getoutput(cmd)
+
+if cmd_res[:1]=='7':
+    MAC_CUR_VER='10.3'
+elif cmd_res[:1]=='8':
+    MAC_CUR_VER='10.4'
+elif cmd_res[:1]=='9':
+    MAC_CUR_VER='10.5'
+elif cmd_res[:2]=='10':
+    MAC_CUR_VER='10.6'
+elif cmd_res[:2]=='11':
+    MAC_CUR_VER='10.7'
+elif cmd_res[:2]=='12':
+    MAC_CUR_VER='10.8'
+cmd = 'xcodebuild -version'
+cmd_xcode=commands.getoutput(cmd)
+XCODE_CUR_VER=cmd_xcode[6:][:3] # truncate output to major.minor version
+cmd = 'xcodebuild -showsdks'
+cmd_sdk=commands.getoutput(cmd)
+MACOSX_SDK_CHECK=cmd_sdk
+
+if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64':
+    USE_QTKIT=True # Carbon quicktime is not available for 64bit
+
+
+# Default target OSX settings per architecture
+# Can be customized
+
+if MACOSX_ARCHITECTURE == 'ppc' and MAC_CUR_VER == '10.4':
+# all releases are now made for 10.5 !
+#   MAC_MIN_VERS = '10.3'
+#   MACOSX_SDK='/Developer/SDKs/MacOSX10.3.9.sdk'
+#   LCGDIR = '#../lib/darwin-6.1-powerpc'
+#   CC = 'gcc-3.3'
+#   CXX = 'g++-3.3'
+    MAC_MIN_VERS = '10.4'
+    MACOSX_DEPLOYMENT_TARGET = '10.4'
+    MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk'
+    LCGDIR = '#../lib/darwin-8.0.0-powerpc'
+    CC = 'gcc-4.0'
+    CXX = 'g++-4.0'
+elif MACOSX_ARCHITECTURE == 'i386' and MAC_CUR_VER == '10.4':
+    MAC_MIN_VERS = '10.4'
+    MACOSX_DEPLOYMENT_TARGET = '10.4'
+    MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk'
+    LCGDIR = '#../lib/darwin-8.x.i386'
+    CC = 'gcc-4.0'
+    CXX = 'g++-4.0'
+else :
+    if 'Mac OS X 10.5' in MACOSX_SDK_CHECK:
+        # OSX 10.5/6 with Xcode 3.x
+        MAC_MIN_VERS = '10.5'
+        MACOSX_DEPLOYMENT_TARGET = '10.5'
+        MACOSX_SDK='/Developer/SDKs/MacOSX10.5.sdk'
+        LCGDIR = '#../lib/darwin-9.x.universal'
+        CC = 'gcc-4.2'
+        CXX = 'g++-4.2'
+    elif 'Mac OS X 10.6' in MACOSX_SDK_CHECK:
+        # OSX 10.6/7 with Xcode 4.x
+        MAC_MIN_VERS = '10.6'
+        MACOSX_DEPLOYMENT_TARGET = '10.6'
+        MACOSX_SDK='/Developer/SDKs/MacOSX10.6.sdk'
+        LCGDIR = '#../lib/darwin-9.x.universal'
+        CC = 'gcc-4.2'
+        CXX = 'g++-4.2'
+    else:
+        # OSX 10.8 with Xcode 4.4 and higher (no 10.6sdk! )
+        MAC_MIN_VERS = '10.6'
+        MACOSX_DEPLOYMENT_TARGET = '10.6'
+        MACOSX_SDK='/Developer/SDKs/MacOSX10.7.sdk'
+        LCGDIR = '#../lib/darwin-9.x.universal'
+        CC = 'gcc'
+        CXX = 'g++'
+
+LIBDIR = '${LCGDIR}'
+
+if XCODE_CUR_VER >= '4.3':  ## since version 4.3, XCode and developer dir are bundled ##
+	MACOSX_SDK = '/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform' + MACOSX_SDK
+
+#############################################################################
+###################          Dependency settings           ##################
+#############################################################################
+
+#Defaults openMP to true if compiler handles it ( only gcc 4.6.1 and newer )
+# if your compiler does not have accurate suffix you may have to enable it by hand !
+if CC[:-2].endswith('4.6'):
+    WITH_BF_OPENMP = True  # multithreading for fluids, cloth, sculpt and smoke
+else:
+    WITH_BF_OPENMP = False
+
+# enable ffmpeg  support
+WITH_BF_FFMPEG = True
+BF_FFMPEG = LIBDIR + '/ffmpeg'
+BF_FFMPEG_INC = "${BF_FFMPEG}/include"
+BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
+BF_FFMPEG_LIB = 'avcodec avdevice avformat avutil mp3lame swscale x264 xvidcore theora theoradec theoraenc vorbis vorbisenc vorbisfile ogg bz2'
+#bz2 is a standard osx dynlib
+
+BF_PYTHON_VERSION = '3.3'
+WITH_OSX_STATICPYTHON = True
+
+if WITH_OSX_STATICPYTHON:
+    # python 3.3 uses precompiled libraries in bf svn /lib by default
+
+    BF_PYTHON = LIBDIR + '/python'
+    BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}m'
+    # BF_PYTHON_BINARY = '${BF_PYTHON}/bin/python${BF_PYTHON_VERSION}'
+    BF_PYTHON_LIB = 'python${BF_PYTHON_VERSION}m'
+    BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib/python${BF_PYTHON_VERSION}'
+    # BF_PYTHON_LINKFLAGS = ['-u', '_PyMac_Error', '-framework', 'System']
+else:
+    # python 3.2 uses Python-framework additionally installed in /Library/Frameworks
+
+    BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/'
+    BF_PYTHON_INC = '${BF_PYTHON}${BF_PYTHON_VERSION}/include/python${BF_PYTHON_VERSION}m'
+    BF_PYTHON_BINARY = '${BF_PYTHON}${BF_PYTHON_VERSION}/bin/python${BF_PYTHON_VERSION}'
+    #BF_PYTHON_LIB = ''
+    BF_PYTHON_LIBPATH = '${BF_PYTHON}${BF_PYTHON_VERSION}/lib/python${BF_PYTHON_VERSION}/config-${BF_PYTHON_VERSION}m'
+
+WITH_BF_OPENAL = True
+#different lib must be used  following version of gcc
+# for gcc 3.3
+#BF_OPENAL = LIBDIR + '/openal'
+# for gcc 3.4 and ulterior
+if MAC_PROC == 'powerpc':
+    BF_OPENAL = '#../lib/darwin-8.0.0-powerpc/openal'
+else :
+    BF_OPENAL = LIBDIR + '/openal'
+
+WITH_BF_STATICOPENAL = False
+BF_OPENAL_INC = '${BF_OPENAL}/include' # only headers from libdir needed for proper use of framework !!!!
+#BF_OPENAL_LIB = 'openal'
+#BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
+# Warning, this static lib configuration is untested! users of this OS please confirm.
+#BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a'
+
+# Warning, this static lib configuration is untested! users of this OS please confirm.
+BF_CXX = '/usr'
+WITH_BF_STATICCXX = False
+BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
+
+# we use simply jack framework
+WITH_BF_JACK = True
+BF_JACK = '/Library/Frameworks/Jackmp.framework'
+BF_JACK_INC = '${BF_JACK}/headers'
+#BF_JACK_LIB = 'jack' # not used due framework
+BF_JACK_LIBPATH = '${BF_JACK}'
+
+WITH_BF_SNDFILE = True
+BF_SNDFILE = LIBDIR + '/sndfile'
+BF_SNDFILE_INC = '${BF_SNDFILE}/include'
+BF_SNDFILE_LIB = 'sndfile FLAC ogg vorbis vorbisenc'
+BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib ${BF_FFMPEG}/lib' #ogg libs are stored in ffmpeg dir
+
+WITH_BF_SDL = True
+BF_SDL = LIBDIR + '/sdl' #$(shell sdl-config --prefix)
+BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
+BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
+BF_SDL_LIBPATH = '${BF_SDL}/lib'
+
+WITH_BF_OPENEXR = True
+WITH_BF_STATICOPENEXR = False
+BF_OPENEXR = '${LCGDIR}/openexr'
+BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR'
+BF_OPENEXR_LIB = ' Iex Half IlmImf Imath IlmThread'
+BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib'
+# Warning, this static lib configuration is untested! users of this OS please confirm.
+BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_OPENEXR}/lib/libIex.a ${BF_OPENEXR}/lib/libImath.a ${BF_OPENEXR}/lib/libIlmThread.a'
+
+WITH_BF_DDS = True
+
+#Color Management System
+WITH_BF_LCMS = False
+BF_LCMS = LIBDIR + '/lcms'
+BF_LCMS_INC = '${BF_LCMS}/include'
+BF_LCMS_LIB = 'lcms'
+BF_LCMS_LIBPATH = '${BF_LCMS}/lib'
+
+WITH_BF_JPEG = True
+BF_JPEG = LIBDIR + '/jpeg'
+BF_JPEG_INC = '${BF_JPEG}/include'
+BF_JPEG_LIB = 'jpeg'
+BF_JPEG_LIBPATH = '${BF_JPEG}/lib'
+
+WITH_BF_PNG = True
+BF_PNG = LIBDIR + '/png'
+BF_PNG_INC = '${BF_PNG}/include'
+BF_PNG_LIB = 'png'
+BF_PNG_LIBPATH = '${BF_PNG}/lib'
+
+WITH_BF_TIFF = True
+BF_TIFF = LIBDIR + '/tiff'
+BF_TIFF_INC = '${BF_TIFF}/include'
+BF_TIFF_LIB = 'tiff'
+BF_TIFF_LIBPATH = '${BF_TIFF}/lib'
+
+WITH_BF_ZLIB = True
+BF_ZLIB = '/usr'
+BF_ZLIB_INC = '${BF_ZLIB}/include'
+BF_ZLIB_LIB = 'z'
+
+WITH_BF_INTERNATIONAL = True
+
+WITH_BF_GAMEENGINE = True
+WITH_BF_PLAYER = True
+WITH_BF_OCEANSIM = True
+
+WITH_BF_BULLET = True
+BF_BULLET = '#extern/bullet2/src'
+BF_BULLET_INC = '${BF_BULLET}'
+BF_BULLET_LIB = 'extern_bullet'
+
+WITH_BF_FFTW3 = True
+BF_FFTW3 = LIBDIR + '/fftw3'
+BF_FFTW3_INC = '${BF_FFTW3}/include'
+BF_FFTW3_LIB = 'libfftw3'
+BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib'
+
+BF_FREETYPE = LIBDIR + '/freetype'
+BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'
+BF_FREETYPE_LIB = 'freetype'
+BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib'
+
+WITH_BF_QUICKTIME = True
+
+WITH_BF_ICONV = True
+BF_ICONV = '/usr'
+BF_ICONV_INC = '${BF_ICONV}/include'
+BF_ICONV_LIB = 'iconv'
+#BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
+
+# Mesa Libs should go here if your using them as well....
+WITH_BF_STATICOPENGL = True
+BF_OPENGL_LIB = 'GL GLU'
+BF_OPENGL_LIBPATH = '/System/Library/Frameworks/OpenGL.framework/Libraries'
+BF_OPENGL_LINKFLAGS = ['-framework', 'OpenGL']
+
+#OpenCollada flags
+WITH_BF_COLLADA = True
+BF_COLLADA = '#source/blender/collada'
+BF_COLLADA_INC = '${BF_COLLADA}'
+BF_COLLADA_LIB = 'bf_collada'
+BF_OPENCOLLADA = LIBDIR + '/opencollada'
+BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
+BF_OPENCOLLADA_LIB = 'OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser UTF xml2 buffer ftoa'
+BF_OPENCOLLADA_LIBPATH = LIBDIR + '/opencollada'
+BF_PCRE = LIBDIR + '/opencollada'
+BF_PCRE_LIB = 'pcre'
+BF_PCRE_LIBPATH = '${BF_PCRE}/lib'
+#BF_EXPAT = '/usr'
+#BF_EXPAT_LIB = 'expat'
+#BF_EXPAT_LIBPATH = '/usr/lib'
+
+# Cycles
+WITH_BF_CYCLES = True
+
+#OSL
+
+WITH_BF_CYCLES_OSL = True
+BF_OSL = LIBDIR + '/osl'
+BF_OSL_INC = '${BF_OSL}/include'
+# note oslexec would passed via program linkflags, which is needed to
+# make llvm happy with osl_allocate_closure_component
+#BF_OSL_LIB = 'oslcomp oslquery'
+BF_OSL_LIBPATH = '${BF_OSL}/lib'
+BF_OSL_COMPILER = '${BF_OSL}/bin/oslc'
+
+WITH_BF_LLVM = True
+BF_LLVM = LIBDIR + '/llvm'

@@ Diff output truncated at 10240 characters. @@



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