[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [55103] trunk/blender/source/blender/ editors/animation/keyframing.c: Bugfixes: [#34394] and [#31843] Visual Keying not working for bones
Joshua Leung
aligorith at gmail.com
Fri Mar 8 00:28:23 CET 2013
Revision: 55103
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=55103
Author: aligorith
Date: 2013-03-07 23:28:23 +0000 (Thu, 07 Mar 2013)
Log Message:
-----------
Bugfixes: [#34394] and [#31843] Visual Keying not working for bones
Big thanks to Josef Meier (jomeier) for finding the fix!
It turns out that this was a case of variable shadowing that had been overlooked
and compilers were not warning about.
Modified Paths:
--------------
trunk/blender/source/blender/editors/animation/keyframing.c
Modified: trunk/blender/source/blender/editors/animation/keyframing.c
===================================================================
--- trunk/blender/source/blender/editors/animation/keyframing.c 2013-03-07 23:17:23 UTC (rev 55102)
+++ trunk/blender/source/blender/editors/animation/keyframing.c 2013-03-07 23:28:23 UTC (rev 55103)
@@ -714,7 +714,6 @@
else if (ptr->type == &RNA_PoseBone) {
Object *ob = (Object *)ptr->id.data; /* we assume that this is always set, and is an object */
bPoseChannel *pchan = (bPoseChannel *)ptr->data;
- float tmat[4][4];
/* Although it is not strictly required for this particular space conversion,
* arg1 must not be null, as there is a null check for the other conversions to
More information about the Bf-blender-cvs
mailing list