[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [57692] trunk/blender/source/gameengine/ Ketsji/BL_Action.cpp: BGE: Fix for [#30450] "F-Curve on bone not working" reported by HG1.

Mitchell Stokes mogurijin at gmail.com
Mon Jun 24 11:37:38 CEST 2013


Revision: 57692
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=57692
Author:   moguri
Date:     2013-06-24 09:37:37 +0000 (Mon, 24 Jun 2013)
Log Message:
-----------
BGE: Fix for [#30450] "F-Curve on bone not working" reported by HG1.

Run IPOs for all objects and not just non-armature objects.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Ketsji/BL_Action.cpp

Modified: trunk/blender/source/gameengine/Ketsji/BL_Action.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/BL_Action.cpp	2013-06-24 08:26:05 UTC (rev 57691)
+++ trunk/blender/source/gameengine/Ketsji/BL_Action.cpp	2013-06-24 09:37:37 UTC (rev 57692)
@@ -479,10 +479,10 @@
 
 			obj->SetActiveAction(NULL, 0, curtime);
 		}
-
-		m_obj->UpdateIPO(m_localtime, m_ipo_flags & ACT_IPOFLAG_CHILD);
 	}
 
+	m_obj->UpdateIPO(m_localtime, m_ipo_flags & ACT_IPOFLAG_CHILD);
+
 	if (m_done)
 		ClearControllerList();
 }




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