[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [57692] trunk/blender/source/gameengine/ Ketsji/BL_Action.cpp: BGE: Fix for [#30450] "F-Curve on bone not working" reported by HG1.
Mitchell Stokes
mogurijin at gmail.com
Mon Jun 24 11:37:38 CEST 2013
Revision: 57692
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=57692
Author: moguri
Date: 2013-06-24 09:37:37 +0000 (Mon, 24 Jun 2013)
Log Message:
-----------
BGE: Fix for [#30450] "F-Curve on bone not working" reported by HG1.
Run IPOs for all objects and not just non-armature objects.
Modified Paths:
--------------
trunk/blender/source/gameengine/Ketsji/BL_Action.cpp
Modified: trunk/blender/source/gameengine/Ketsji/BL_Action.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/BL_Action.cpp 2013-06-24 08:26:05 UTC (rev 57691)
+++ trunk/blender/source/gameengine/Ketsji/BL_Action.cpp 2013-06-24 09:37:37 UTC (rev 57692)
@@ -479,10 +479,10 @@
obj->SetActiveAction(NULL, 0, curtime);
}
-
- m_obj->UpdateIPO(m_localtime, m_ipo_flags & ACT_IPOFLAG_CHILD);
}
+ m_obj->UpdateIPO(m_localtime, m_ipo_flags & ACT_IPOFLAG_CHILD);
+
if (m_done)
ClearControllerList();
}
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