[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [57599] branches/soc-2013-dingto: Cycles / Vector Transform Node:

Thomas Dinges blender at dingto.org
Thu Jun 20 10:20:31 CEST 2013


Revision: 57599
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=57599
Author:   dingto
Date:     2013-06-20 08:20:30 +0000 (Thu, 20 Jun 2013)
Log Message:
-----------
Cycles / Vector Transform Node:
* First step towards a new vector transform node, to convert Points/Vectors between World/Object/Camera space.
This only contains the Blender UI, RNA... code, no Cycles integration yet. 

Modified Paths:
--------------
    branches/soc-2013-dingto/release/scripts/startup/nodeitems_builtins.py
    branches/soc-2013-dingto/source/blender/blenkernel/BKE_node.h
    branches/soc-2013-dingto/source/blender/blenkernel/intern/node.c
    branches/soc-2013-dingto/source/blender/editors/space_node/drawnode.c
    branches/soc-2013-dingto/source/blender/makesdna/DNA_node_types.h
    branches/soc-2013-dingto/source/blender/makesrna/intern/rna_nodetree.c
    branches/soc-2013-dingto/source/blender/nodes/CMakeLists.txt
    branches/soc-2013-dingto/source/blender/nodes/NOD_shader.h
    branches/soc-2013-dingto/source/blender/nodes/NOD_static_types.h

Added Paths:
-----------
    branches/soc-2013-dingto/source/blender/nodes/shader/nodes/node_shader_vectTransform.c

Modified: branches/soc-2013-dingto/release/scripts/startup/nodeitems_builtins.py
===================================================================
--- branches/soc-2013-dingto/release/scripts/startup/nodeitems_builtins.py	2013-06-20 07:46:40 UTC (rev 57598)
+++ branches/soc-2013-dingto/release/scripts/startup/nodeitems_builtins.py	2013-06-20 08:20:30 UTC (rev 57599)
@@ -210,6 +210,7 @@
         NodeItem("ShaderNodeNormalMap"),
         NodeItem("ShaderNodeNormal"),
         NodeItem("ShaderNodeVectorCurve"),
+        NodeItem("ShaderNodeVectorTransform"),
         ]),
     ShaderNewNodeCategory("SH_NEW_CONVERTOR", "Converter", items=[
         NodeItem("ShaderNodeMath"),

Modified: branches/soc-2013-dingto/source/blender/blenkernel/BKE_node.h
===================================================================
--- branches/soc-2013-dingto/source/blender/blenkernel/BKE_node.h	2013-06-20 07:46:40 UTC (rev 57598)
+++ branches/soc-2013-dingto/source/blender/blenkernel/BKE_node.h	2013-06-20 08:20:30 UTC (rev 57599)
@@ -743,6 +743,7 @@
 #define SH_NODE_BSDF_TOON				179
 #define SH_NODE_WAVELENGTH				180
 #define SH_NODE_BLACKBODY				181
+#define SH_NODE_VECT_TRANSFORM			182
 
 /* custom defines options for Material node */
 #define SH_NODE_MAT_DIFF   1

Modified: branches/soc-2013-dingto/source/blender/blenkernel/intern/node.c
===================================================================
--- branches/soc-2013-dingto/source/blender/blenkernel/intern/node.c	2013-06-20 07:46:40 UTC (rev 57598)
+++ branches/soc-2013-dingto/source/blender/blenkernel/intern/node.c	2013-06-20 08:20:30 UTC (rev 57599)
@@ -3419,6 +3419,7 @@
 	register_node_type_sh_curve_rgb();
 	register_node_type_sh_math();
 	register_node_type_sh_vect_math();
+	register_node_type_sh_vect_transform();
 	register_node_type_sh_squeeze();
 	register_node_type_sh_material_ext();
 	register_node_type_sh_invert();

Modified: branches/soc-2013-dingto/source/blender/editors/space_node/drawnode.c
===================================================================
--- branches/soc-2013-dingto/source/blender/editors/space_node/drawnode.c	2013-06-20 07:46:40 UTC (rev 57598)
+++ branches/soc-2013-dingto/source/blender/editors/space_node/drawnode.c	2013-06-20 08:20:30 UTC (rev 57599)
@@ -735,6 +735,13 @@
 	uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
 }
 
+static void node_shader_buts_vect_transform(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{ 
+	uiItemR(layout, ptr, "type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+	uiItemR(layout, ptr, "convert_from", 0, "", ICON_NONE);
+	uiItemR(layout, ptr, "convert_to", 0, "", ICON_NONE);
+}
+
 static void node_shader_buts_geometry(uiLayout *layout, bContext *C, PointerRNA *ptr)
 {
 	PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
@@ -969,6 +976,9 @@
 		case SH_NODE_VECT_MATH: 
 			ntype->uifunc = node_shader_buts_vect_math;
 			break; 
+		case SH_NODE_VECT_TRANSFORM: 
+			ntype->uifunc = node_shader_buts_vect_transform;
+			break; 
 		case SH_NODE_GEOMETRY:
 			ntype->uifunc = node_shader_buts_geometry;
 			break;

Modified: branches/soc-2013-dingto/source/blender/makesdna/DNA_node_types.h
===================================================================
--- branches/soc-2013-dingto/source/blender/makesdna/DNA_node_types.h	2013-06-20 07:46:40 UTC (rev 57598)
+++ branches/soc-2013-dingto/source/blender/makesdna/DNA_node_types.h	2013-06-20 08:20:30 UTC (rev 57599)
@@ -788,6 +788,12 @@
 	char name[64];
 } NodeShaderAttribute;
 
+typedef struct NodeShaderVectTransform {
+	int type;
+	int convert_from, convert_to;
+	int pad;
+} NodeShaderVectTransform;
+
 /* TEX_output */
 typedef struct TexNodeOutput {
 	char name[64];
@@ -869,6 +875,18 @@
 #define SHD_GLOSSY_SHARP	1
 #define SHD_GLOSSY_GGX		2
 
+/* vector transform */
+#define SHD_VECT_TRANSFORM_TYPE_VECTOR	0
+#define SHD_VECT_TRANSFORM_TYPE_POINT	1
+
+#define SHD_VECT_TRANSFORM_FROM_WORLD	0
+#define SHD_VECT_TRANSFORM_FROM_OBJECT	1
+#define SHD_VECT_TRANSFORM_FROM_CAMERA	2
+
+#define SHD_VECT_TRANSFORM_TO_WORLD		0
+#define SHD_VECT_TRANSFORM_TO_OBJECT	1
+#define SHD_VECT_TRANSFORM_TO_CAMERA	2
+
 /* toon modes */
 #define SHD_TOON_DIFFUSE	0
 #define SHD_TOON_GLOSSY		1

Modified: branches/soc-2013-dingto/source/blender/makesrna/intern/rna_nodetree.c
===================================================================
--- branches/soc-2013-dingto/source/blender/makesrna/intern/rna_nodetree.c	2013-06-20 07:46:40 UTC (rev 57598)
+++ branches/soc-2013-dingto/source/blender/makesrna/intern/rna_nodetree.c	2013-06-20 08:20:30 UTC (rev 57599)
@@ -3482,6 +3482,48 @@
 	RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update");
 }
 
+static void def_sh_vect_transform(StructRNA *srna)
+{
+	static EnumPropertyItem prop_vect_type_items[] = {
+		{SHD_VECT_TRANSFORM_TYPE_VECTOR, "VECTOR",  0, "Vector",   ""},
+		{SHD_VECT_TRANSFORM_TYPE_POINT,  "POINT",   0, "Point",    ""},
+		{0, NULL, 0, NULL, NULL}
+	};
+
+	static EnumPropertyItem prop_vect_from_items[] = {
+		{SHD_VECT_TRANSFORM_FROM_WORLD,  "WORLD",   0, "World",    ""},
+		{SHD_VECT_TRANSFORM_FROM_OBJECT, "OBJECT",  0, "Object",   ""},
+		{SHD_VECT_TRANSFORM_FROM_CAMERA, "CAMERA",  0, "Camera",   ""},
+		{0, NULL, 0, NULL, NULL}
+	};
+
+	static EnumPropertyItem prop_vect_to_items[] = {
+		{SHD_VECT_TRANSFORM_TO_WORLD,  "WORLD",   0, "World",    ""},
+		{SHD_VECT_TRANSFORM_TO_OBJECT, "OBJECT",  0, "Object",   ""},
+		{SHD_VECT_TRANSFORM_TO_CAMERA, "CAMERA",  0, "Camera",   ""},
+		{0, NULL, 0, NULL, NULL}
+	};
+
+	PropertyRNA *prop;
+	
+	RNA_def_struct_sdna_from(srna, "NodeShaderVectTransform", "storage");
+	
+	prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
+	RNA_def_property_enum_items(prop, prop_vect_type_items);
+	RNA_def_property_ui_text(prop, "Type", "");
+	RNA_def_property_update(prop, 0, "rna_Node_update");
+	
+	prop = RNA_def_property(srna, "convert_from", PROP_ENUM, PROP_NONE);
+	RNA_def_property_enum_items(prop, prop_vect_from_items);
+	RNA_def_property_ui_text(prop, "Convert From", "Space to convert from");
+	RNA_def_property_update(prop, 0, "rna_Node_update");
+	
+	prop = RNA_def_property(srna, "convert_to", PROP_ENUM, PROP_NONE);
+	RNA_def_property_enum_items(prop, prop_vect_to_items);
+	RNA_def_property_ui_text(prop, "Convert To", "Space to convert to");
+	RNA_def_property_update(prop, 0, "rna_Node_update");
+}
+
 static void def_sh_tex_wireframe(StructRNA *srna)
 {
 	PropertyRNA *prop;

Modified: branches/soc-2013-dingto/source/blender/nodes/CMakeLists.txt
===================================================================
--- branches/soc-2013-dingto/source/blender/nodes/CMakeLists.txt	2013-06-20 07:46:40 UTC (rev 57598)
+++ branches/soc-2013-dingto/source/blender/nodes/CMakeLists.txt	2013-06-20 08:20:30 UTC (rev 57599)
@@ -148,6 +148,7 @@
 	shader/nodes/node_shader_wavelength.c
 	shader/nodes/node_shader_blackbody.c
 	shader/nodes/node_shader_vectMath.c
+	shader/nodes/node_shader_vectTransform.c
 	shader/nodes/node_shader_add_shader.c
 	shader/nodes/node_shader_ambient_occlusion.c
 	shader/nodes/node_shader_attribute.c

Modified: branches/soc-2013-dingto/source/blender/nodes/NOD_shader.h
===================================================================
--- branches/soc-2013-dingto/source/blender/nodes/NOD_shader.h	2013-06-20 07:46:40 UTC (rev 57598)
+++ branches/soc-2013-dingto/source/blender/nodes/NOD_shader.h	2013-06-20 08:20:30 UTC (rev 57599)
@@ -89,6 +89,7 @@
 void register_node_type_sh_script(void);
 void register_node_type_sh_normal_map(void);
 void register_node_type_sh_tangent(void);
+void register_node_type_sh_vect_transform(void);
 
 void register_node_type_sh_ambient_occlusion(void);
 void register_node_type_sh_background(void);

Modified: branches/soc-2013-dingto/source/blender/nodes/NOD_static_types.h
===================================================================
--- branches/soc-2013-dingto/source/blender/nodes/NOD_static_types.h	2013-06-20 07:46:40 UTC (rev 57598)
+++ branches/soc-2013-dingto/source/blender/nodes/NOD_static_types.h	2013-06-20 08:20:30 UTC (rev 57599)
@@ -114,6 +114,7 @@
 DefNode( ShaderNode,     SH_NODE_TEX_CHECKER,        def_sh_tex_checker,     "TEX_CHECKER",        TexChecker,       "Checker Texture",   ""       )
 DefNode( ShaderNode,     SH_NODE_TEX_BRICK,          def_sh_tex_brick,       "TEX_BRICK",          TexBrick,         "Brick Texture",     ""       )
 DefNode( ShaderNode,     SH_NODE_TEX_COORD,          def_sh_tex_coord,       "TEX_COORD",          TexCoord,         "Texture Coordinate",""       )
+DefNode( ShaderNode,     SH_NODE_VECT_TRANSFORM,     def_sh_vect_transform,  "VECT_TRANSFORM",     VectorTransform,  "Vector Transform",  ""       )
 
 DefNode( CompositorNode, CMP_NODE_VIEWER,         def_cmp_viewer,         "VIEWER",         Viewer,           "Viewer",            ""              )
 DefNode( CompositorNode, CMP_NODE_RGB,            0,                      "RGB",            RGB,              "RGB",               ""              )

Added: branches/soc-2013-dingto/source/blender/nodes/shader/nodes/node_shader_vectTransform.c
===================================================================
--- branches/soc-2013-dingto/source/blender/nodes/shader/nodes/node_shader_vectTransform.c	                        (rev 0)
+++ branches/soc-2013-dingto/source/blender/nodes/shader/nodes/node_shader_vectTransform.c	2013-06-20 08:20:30 UTC (rev 57599)
@@ -0,0 +1,66 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. 
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2013 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+

@@ Diff output truncated at 10240 characters. @@



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