[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [57459] trunk/blender/source/blender/ freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp: Fix for splitting at material boundaries not correctly working with border lines .
Tamito Kajiyama
rd6t-kjym at asahi-net.or.jp
Fri Jun 14 22:43:55 CEST 2013
Revision: 57459
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=57459
Author: kjym3
Date: 2013-06-14 20:43:54 +0000 (Fri, 14 Jun 2013)
Log Message:
-----------
Fix for splitting at material boundaries not correctly working with border lines.
Problem report by Charblaze in the BlenderArtists.org Freestyle thread, thanks!
Modified Paths:
--------------
trunk/blender/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
Modified: trunk/blender/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
===================================================================
--- trunk/blender/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp 2013-06-14 16:10:32 UTC (rev 57458)
+++ trunk/blender/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp 2013-06-14 20:43:54 UTC (rev 57459)
@@ -290,7 +290,7 @@
static PyObject *FEdgeSharp_material_index_left_get(BPy_FEdgeSharp *self, void *UNUSED(closure))
{
- return PyLong_FromLong(self->fes->aFrsMaterialIndex());
+ return PyLong_FromLong(self->fes->bFrsMaterialIndex());
}
static int FEdgeSharp_material_index_left_set(BPy_FEdgeSharp *self, PyObject *value, void *UNUSED(closure))
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