[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [57441] trunk/blender/source/blender: Fix #35634: weight paint did not do z-buffer culling anymore on Windows after recent change to size of bool .
Brecht Van Lommel
brechtvanlommel at pandora.be
Thu Jun 13 19:11:10 CEST 2013
Revision: 57441
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=57441
Author: blendix
Date: 2013-06-13 17:11:09 +0000 (Thu, 13 Jun 2013)
Log Message:
-----------
Fix #35634: weight paint did not do z-buffer culling anymore on Windows after recent change to size of bool.
Modified Paths:
--------------
trunk/blender/source/blender/blenlib/BLI_math_vector.h
trunk/blender/source/blender/blenlib/intern/math_vector_inline.c
trunk/blender/source/blender/compositor/intern/COM_compositor.cpp
trunk/blender/source/blender/compositor/nodes/COM_ImageNode.cpp
trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
trunk/blender/source/blender/editors/sculpt_paint/paint_image_proj.c
trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
Modified: trunk/blender/source/blender/blenlib/BLI_math_vector.h
===================================================================
--- trunk/blender/source/blender/blenlib/BLI_math_vector.h 2013-06-13 15:09:32 UTC (rev 57440)
+++ trunk/blender/source/blender/blenlib/BLI_math_vector.h 2013-06-13 17:11:09 UTC (rev 57441)
@@ -149,14 +149,14 @@
MINLINE float len_squared_v2(const float v[2]);
MINLINE float len_squared_v3(const float v[3]);
MINLINE float len_manhattan_v2(const float v[2]);
-MINLINE float len_manhattan_v2_int(const int v[2]);
+MINLINE int len_manhattan_v2_int(const int v[2]);
MINLINE float len_manhattan_v3(const float v[3]);
MINLINE float len_v2(const float a[2]);
MINLINE float len_v2v2(const float a[2], const float b[2]);
MINLINE float len_squared_v2v2(const float a[2], const float b[2]);
MINLINE float len_squared_v3v3(const float a[3], const float b[3]);
MINLINE float len_manhattan_v2v2(const float a[2], const float b[2]);
-MINLINE float len_manhattan_v2v2_int(const int a[2], const int b[2]);
+MINLINE int len_manhattan_v2v2_int(const int a[2], const int b[2]);
MINLINE float len_manhattan_v3v3(const float a[3], const float b[3]);
MINLINE float len_v3(const float a[3]);
MINLINE float len_v3v3(const float a[3], const float b[3]);
Modified: trunk/blender/source/blender/blenlib/intern/math_vector_inline.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/math_vector_inline.c 2013-06-13 15:09:32 UTC (rev 57440)
+++ trunk/blender/source/blender/blenlib/intern/math_vector_inline.c 2013-06-13 17:11:09 UTC (rev 57441)
@@ -594,7 +594,7 @@
return fabsf(v[0]) + fabsf(v[1]);
}
-MINLINE float len_manhattan_v2_int(const int v[2])
+MINLINE int len_manhattan_v2_int(const int v[2])
{
return ABS(v[0]) + ABS(v[1]);
}
@@ -647,7 +647,7 @@
return len_manhattan_v2(d);
}
-MINLINE float len_manhattan_v2v2_int(const int a[2], const int b[2])
+MINLINE int len_manhattan_v2v2_int(const int a[2], const int b[2])
{
int d[2];
Modified: trunk/blender/source/blender/compositor/intern/COM_compositor.cpp
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_compositor.cpp 2013-06-13 15:09:32 UTC (rev 57440)
+++ trunk/blender/source/blender/compositor/intern/COM_compositor.cpp 2013-06-13 17:11:09 UTC (rev 57441)
@@ -71,7 +71,7 @@
BKE_node_preview_init_tree(editingtree, COM_PREVIEW_SIZE, (int)(COM_PREVIEW_SIZE * aspect), FALSE);
/* initialize workscheduler, will check if already done. TODO deinitialize somewhere */
- bool use_opencl = (editingtree->flag & NTREE_COM_OPENCL);
+ bool use_opencl = (editingtree->flag & NTREE_COM_OPENCL) != 0;
WorkScheduler::initialize(use_opencl);
/* set progress bar to 0% and status to init compositing */
Modified: trunk/blender/source/blender/compositor/nodes/COM_ImageNode.cpp
===================================================================
--- trunk/blender/source/blender/compositor/nodes/COM_ImageNode.cpp 2013-06-13 15:09:32 UTC (rev 57440)
+++ trunk/blender/source/blender/compositor/nodes/COM_ImageNode.cpp 2013-06-13 17:11:09 UTC (rev 57441)
@@ -73,7 +73,7 @@
ImageUser *imageuser = (ImageUser *)editorNode->storage;
int framenumber = context->getFramenumber();
int numberOfOutputs = this->getNumberOfOutputSockets();
- bool outputStraightAlpha = editorNode->custom1 & CMP_NODE_IMAGE_USE_STRAIGHT_OUTPUT;
+ bool outputStraightAlpha = (editorNode->custom1 & CMP_NODE_IMAGE_USE_STRAIGHT_OUTPUT) != 0;
BKE_image_user_frame_calc(imageuser, context->getFramenumber(), 0);
/* force a load, we assume iuser index will be set OK anyway */
Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_image.c 2013-06-13 15:09:32 UTC (rev 57440)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_image.c 2013-06-13 17:11:09 UTC (rev 57441)
@@ -523,7 +523,7 @@
Brush *brush = BKE_paint_brush(&scene->toolsettings->imapaint.paint);
/* initial brush values. Maybe it should be considered moving these to stroke system */
- float startsize = BKE_brush_size_get(scene, brush);
+ float startsize = (float)BKE_brush_size_get(scene, brush);
float startalpha = BKE_brush_alpha_get(scene, brush);
float mouse[2];
Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_image_proj.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_image_proj.c 2013-06-13 15:09:32 UTC (rev 57440)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_image_proj.c 2013-06-13 17:11:09 UTC (rev 57441)
@@ -3525,7 +3525,7 @@
clone_rgba[0] = clone_pt[0];
clone_rgba[1] = clone_pt[1];
clone_rgba[2] = clone_pt[2];
- clone_rgba[3] = clone_pt[3] * mask;
+ clone_rgba[3] = (unsigned char)(clone_pt[3] * mask);
if (ps->do_masking) {
IMB_blend_color_byte(projPixel->pixel.ch_pt, projPixel->origColor.ch, clone_rgba, ps->blend);
Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c 2013-06-13 15:09:32 UTC (rev 57440)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c 2013-06-13 17:11:09 UTC (rev 57441)
@@ -2346,7 +2346,7 @@
use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
- use_depth = (vc->v3d->flag & V3D_ZBUF_SELECT);
+ use_depth = (vc->v3d->flag & V3D_ZBUF_SELECT) != 0;
/* which faces are involved */
if (use_depth) {
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