[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [57264] trunk/blender: style cleanup

Campbell Barton ideasman42 at gmail.com
Thu Jun 6 08:02:47 CEST 2013


Revision: 57264
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=57264
Author:   campbellbarton
Date:     2013-06-06 06:02:46 +0000 (Thu, 06 Jun 2013)
Log Message:
-----------
style cleanup

Modified Paths:
--------------
    trunk/blender/intern/guardedalloc/test/simpletest/memtest.c
    trunk/blender/source/blender/blenkernel/intern/paint.c
    trunk/blender/source/blender/blenlib/intern/math_vector.c
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/editors/animation/anim_filter.c
    trunk/blender/source/blender/editors/object/object_relations.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
    trunk/blender/source/blender/editors/space_view3d/drawobject.c
    trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
    trunk/blender/source/blender/editors/uvedit/uvedit_smart_stitch.c
    trunk/blender/source/blender/gpu/intern/gpu_buffers.c
    trunk/blender/source/blender/makesrna/intern/rna_define.c
    trunk/blender/source/blender/windowmanager/intern/wm_window.c

Modified: trunk/blender/intern/guardedalloc/test/simpletest/memtest.c
===================================================================
--- trunk/blender/intern/guardedalloc/test/simpletest/memtest.c	2013-06-06 05:48:16 UTC (rev 57263)
+++ trunk/blender/intern/guardedalloc/test/simpletest/memtest.c	2013-06-06 06:02:46 UTC (rev 57264)
@@ -47,7 +47,7 @@
 	fflush(stderr);
 }
 
-int main (int argc, char *argv[])
+int main(int argc, char *argv[])
 {
 	int verbose       = 0;
 	int error_status  = 0;

Modified: trunk/blender/source/blender/blenkernel/intern/paint.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/paint.c	2013-06-06 05:48:16 UTC (rev 57263)
+++ trunk/blender/source/blender/blenkernel/intern/paint.c	2013-06-06 06:02:46 UTC (rev 57264)
@@ -65,7 +65,7 @@
 
 static OverlayControlFlags overlay_flags = 0;
 
-void BKE_paint_invalidate_overlay_tex (Scene *scene, const Tex *tex)
+void BKE_paint_invalidate_overlay_tex(Scene *scene, const Tex *tex)
 {
 	Paint *p = BKE_paint_get_active(scene);
 	Brush *br = p->brush;
@@ -79,7 +79,7 @@
 		overlay_flags |= PAINT_INVALID_OVERLAY_TEXTURE_SECONDARY;
 }
 
-void BKE_paint_invalidate_cursor_overlay (Scene *scene, CurveMapping *curve)
+void BKE_paint_invalidate_cursor_overlay(Scene *scene, CurveMapping *curve)
 {
 	Paint *p = BKE_paint_get_active(scene);
 	Brush *br = p->brush;

Modified: trunk/blender/source/blender/blenlib/intern/math_vector.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/math_vector.c	2013-06-06 05:48:16 UTC (rev 57263)
+++ trunk/blender/source/blender/blenlib/intern/math_vector.c	2013-06-06 06:02:46 UTC (rev 57264)
@@ -133,7 +133,7 @@
  * Specialized function for calculating normals.
  * fastpath for:
  *
-* \code{.c}
+ * \code{.c}
  * add_v3_v3v3(r, a, b);
  * normalize_v3(r)
  * mul_v3_fl(r, angle_normalized_v3v3(a, b) / M_PI_2);

Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c	2013-06-06 05:48:16 UTC (rev 57263)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c	2013-06-06 06:02:46 UTC (rev 57264)
@@ -9350,10 +9350,10 @@
 		}
 
 		/* TIP: to initialize new variables added, use the new function
-		   DNA_struct_elem_find(fd->filesdna, "structname", "typename", "varname")
-		   example: 
-				if (!DNA_struct_elem_find(fd->filesdna, "UserDef", "short", "image_gpubuffer_limit"))
-					user->image_gpubuffer_limit = 10;
+		 * DNA_struct_elem_find(fd->filesdna, "structname", "typename", "varname")
+		 * example:
+		 * if (!DNA_struct_elem_find(fd->filesdna, "UserDef", "short", "image_gpubuffer_limit"))
+		 *     user->image_gpubuffer_limit = 10;
 		 */
 		
 	}

Modified: trunk/blender/source/blender/editors/animation/anim_filter.c
===================================================================
--- trunk/blender/source/blender/editors/animation/anim_filter.c	2013-06-06 05:48:16 UTC (rev 57263)
+++ trunk/blender/source/blender/editors/animation/anim_filter.c	2013-06-06 06:02:46 UTC (rev 57264)
@@ -1546,7 +1546,7 @@
 	return items;
 }
 
-static size_t animdata_filter_ds_linestyle (bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, Scene *sce, int filter_mode)
+static size_t animdata_filter_ds_linestyle(bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, Scene *sce, int filter_mode)
 {
 	SceneRenderLayer *srl;
 	size_t items = 0;

Modified: trunk/blender/source/blender/editors/object/object_relations.c
===================================================================
--- trunk/blender/source/blender/editors/object/object_relations.c	2013-06-06 05:48:16 UTC (rev 57263)
+++ trunk/blender/source/blender/editors/object/object_relations.c	2013-06-06 06:02:46 UTC (rev 57264)
@@ -1739,7 +1739,7 @@
 					case OB_MESH:
 						ob->data = me = BKE_mesh_copy(ob->data);
 						if (me->key)
-							BKE_copy_animdata_id_action((ID*)me->key);
+							BKE_copy_animdata_id_action((ID *)me->key);
 						break;
 					case OB_MBALL:
 						ob->data = BKE_mball_copy(ob->data);
@@ -1751,12 +1751,12 @@
 						ID_NEW(cu->bevobj);
 						ID_NEW(cu->taperobj);
 						if (cu->key)
-							BKE_copy_animdata_id_action((ID*)cu->key);
+							BKE_copy_animdata_id_action((ID *)cu->key);
 						break;
 					case OB_LATTICE:
 						ob->data = lat = BKE_lattice_copy(ob->data);
 						if (lat->key)
-							BKE_copy_animdata_id_action((ID*)lat->key);
+							BKE_copy_animdata_id_action((ID *)lat->key);
 						break;
 					case OB_ARMATURE:
 						DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
@@ -1777,7 +1777,7 @@
 				 * AnimData structure, which is not what we want.
 				 *                                             (sergey)
 				 */
-				BKE_copy_animdata_id_action((ID*)ob->data);
+				BKE_copy_animdata_id_action((ID *)ob->data);
 
 				id->us--;
 				id->newid = ob->data;

Modified: trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/paint_image.c	2013-06-06 05:48:16 UTC (rev 57263)
+++ trunk/blender/source/blender/editors/sculpt_paint/paint_image.c	2013-06-06 06:02:46 UTC (rev 57264)
@@ -583,12 +583,13 @@
 
 	undo_paint_push_end(UNDO_PAINT_IMAGE);
 
-	/* duplicate warning, see texpaint_init
+	/* duplicate warning, see texpaint_init */
+#if 0
 	if (pop->s.warnmultifile)
 		BKE_reportf(op->reports, RPT_WARNING, "Image requires 4 color channels to paint: %s", pop->s.warnmultifile);
 	if (pop->s.warnpackedfile)
 		BKE_reportf(op->reports, RPT_WARNING, "Packed MultiLayer files cannot be painted: %s", pop->s.warnpackedfile);
-	*/
+#endif
 	MEM_freeN(pop);
 
 	{

Modified: trunk/blender/source/blender/editors/space_view3d/drawobject.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawobject.c	2013-06-06 05:48:16 UTC (rev 57263)
+++ trunk/blender/source/blender/editors/space_view3d/drawobject.c	2013-06-06 06:02:46 UTC (rev 57264)
@@ -2722,7 +2722,7 @@
 
 					if (unit->system) {
 						bUnit_AsString(numstr, sizeof(numstr), len_v3v3(v1, v2) * unit->scale_length, 3,
-									   unit->system, B_UNIT_LENGTH, do_split, false);
+						               unit->system, B_UNIT_LENGTH, do_split, false);
 					}
 					else {
 						BLI_snprintf(numstr, sizeof(numstr), conv_float, len_v3v3(v1, v2));

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_draw.c	2013-06-06 05:48:16 UTC (rev 57263)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_draw.c	2013-06-06 06:02:46 UTC (rev 57264)
@@ -883,10 +883,10 @@
 	short offset = 1.5f * UI_UNIT_X + rect->xmin;
 
 	/* 
-	* breadcrumbs can contain 3 object names (MAX_NAME)
-	* and 2 BREAD_CRUMB_SEPARATORs (6)
-	* and a SHAPE_KEY_PINNED marker and a trailing '\0' (9+1)
-	*/
+	 * breadcrumbs can contain 3 object names (MAX_NAME)
+	 * and 2 BREAD_CRUMB_SEPARATORs (6)
+	 * and a SHAPE_KEY_PINNED marker and a trailing '\0' (9+1)
+	 */
 	char bread_crumbs[3 * MAX_NAME + 6 + 10];
 	bread_crumbs[0] = '\0';
 	

Modified: trunk/blender/source/blender/editors/uvedit/uvedit_smart_stitch.c
===================================================================
--- trunk/blender/source/blender/editors/uvedit/uvedit_smart_stitch.c	2013-06-06 05:48:16 UTC (rev 57263)
+++ trunk/blender/source/blender/editors/uvedit/uvedit_smart_stitch.c	2013-06-06 06:02:46 UTC (rev 57264)
@@ -1564,7 +1564,7 @@
 	glPointSize(1.0);
 }
 
-static UvEdge *uv_edge_get (BMLoop *l, StitchState *state)
+static UvEdge *uv_edge_get(BMLoop *l, StitchState *state)
 {
 	UvEdge tmp_edge;
 

Modified: trunk/blender/source/blender/gpu/intern/gpu_buffers.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_buffers.c	2013-06-06 05:48:16 UTC (rev 57263)
+++ trunk/blender/source/blender/gpu/intern/gpu_buffers.c	2013-06-06 06:02:46 UTC (rev 57264)
@@ -1276,7 +1276,7 @@
 	unsigned int tot_tri, tot_quad;
 
 	/* The PBVH ensures that either all faces in the node are
-	   smooth-shaded or all faces are flat-shaded */
+	 * smooth-shaded or all faces are flat-shaded */
 	int smooth;
 
 	int show_diffuse_color;
@@ -1392,8 +1392,8 @@
 
 		if (vert_data) {
 			/* Vertex data is shared if smooth-shaded, but separate
-			   copies are made for flat shading because normals
-			   shouldn't be shared. */
+			 * copies are made for flat shading because normals
+			 * shouldn't be shared. */
 			if (buffers->smooth) {
 				for (i = 0; i < totvert; ++i) {
 					MVert *v = mvert + vert_indices[i];
@@ -1518,8 +1518,8 @@
 	}
 
 	/* An element index buffer is used for smooth shading, but flat
-	   shading requires separate vertex normals so an index buffer is
-	   can't be used there. */
+	 * shading requires separate vertex normals so an index buffer is
+	 * can't be used there. */
 	if (gpu_vbo_enabled() && buffers->smooth)
 		glGenBuffersARB(1, &buffers->index_buf);
 
@@ -1941,7 +1941,7 @@
 }
 
 /* Creates a vertex buffer (coordinate, normal, color) and, if smooth
-   shading, an element index buffer. */
+ * shading, an element index buffer. */
 void GPU_update_bmesh_buffers(GPU_Buffers *buffers,
 							  BMesh *bm,
 							  GHash *bm_faces,
@@ -1982,7 +1982,7 @@
 
 		if (buffers->smooth) {
 			/* Vertices get an index assigned for use in the triangle
-			   index buffer */
+			 * index buffer */
 			bm->elem_index_dirty |= BM_VERT;
 
 			GHASH_ITER (gh_iter, bm_unique_verts) {

Modified: trunk/blender/source/blender/makesrna/intern/rna_define.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_define.c	2013-06-06 05:48:16 UTC (rev 57263)
+++ trunk/blender/source/blender/makesrna/intern/rna_define.c	2013-06-06 06:02:46 UTC (rev 57264)
@@ -521,8 +521,8 @@
 		for (a = 0; kwlist_prop[a]; a++) {
 			if (strcmp(identifier, kwlist_prop[a]) == 0) {
 				/* this keyword is reserved by python.
-				* just replace the last character by '_' to keep it readable.
-				*/
+				 * just replace the last character by '_' to keep it readable.
+				 */
 				identifier[strlen(identifier) - 1] = '_';
 				break;
 			}


@@ Diff output truncated at 10240 characters. @@



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