[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [58298] branches/soc-2013-cycles_mblur/ intern/cycles/blender: Changed BlenderSync::sync_objects() to take a bool for motion instead of
Gavin Howard
gavin.d.howard at gmail.com
Tue Jul 16 01:40:21 CEST 2013
Revision: 58298
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58298
Author: gdh
Date: 2013-07-15 23:40:20 +0000 (Mon, 15 Jul 2013)
Log Message:
-----------
Changed BlenderSync::sync_objects() to take a bool for motion instead of
an int. This will be important later because we won't have to worry
about differences between subframes before and subframes after.
Modified Paths:
--------------
branches/soc-2013-cycles_mblur/intern/cycles/blender/blender_object.cpp
branches/soc-2013-cycles_mblur/intern/cycles/blender/blender_sync.h
Modified: branches/soc-2013-cycles_mblur/intern/cycles/blender/blender_object.cpp
===================================================================
--- branches/soc-2013-cycles_mblur/intern/cycles/blender/blender_object.cpp 2013-07-15 23:17:21 UTC (rev 58297)
+++ branches/soc-2013-cycles_mblur/intern/cycles/blender/blender_object.cpp 2013-07-15 23:40:20 UTC (rev 58298)
@@ -415,7 +415,7 @@
/* Object Loop */
-void BlenderSync::sync_objects(BL::SpaceView3D b_v3d, int motion)
+void BlenderSync::sync_objects(BL::SpaceView3D b_v3d, bool motion)
{
/* layer data */
uint scene_layer = render_layer.scene_layer;
Modified: branches/soc-2013-cycles_mblur/intern/cycles/blender/blender_sync.h
===================================================================
--- branches/soc-2013-cycles_mblur/intern/cycles/blender/blender_sync.h 2013-07-15 23:17:21 UTC (rev 58297)
+++ branches/soc-2013-cycles_mblur/intern/cycles/blender/blender_sync.h 2013-07-15 23:40:20 UTC (rev 58298)
@@ -73,7 +73,7 @@
/* sync */
void sync_lamps(bool update_all);
void sync_materials(bool update_all);
- void sync_objects(BL::SpaceView3D b_v3d, int motion = 0);
+ void sync_objects(BL::SpaceView3D b_v3d, bool motion = false);
void sync_motion(BL::SpaceView3D b_v3d, BL::Object b_override);
void sync_film();
void sync_view();
More information about the Bf-blender-cvs
mailing list