[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [58094] branches/ge_dev/source/gameengine/ Ketsji: BGE cleanup: removing an unused KX_PhysicsPropertiesobsolute.h file .

Mitchell Stokes mogurijin at gmail.com
Tue Jul 9 02:59:58 CEST 2013


Revision: 58094
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58094
Author:   moguri
Date:     2013-07-09 00:59:57 +0000 (Tue, 09 Jul 2013)
Log Message:
-----------
BGE cleanup: removing an unused KX_PhysicsPropertiesobsolute.h file.

Modified Paths:
--------------
    branches/ge_dev/source/gameengine/Ketsji/CMakeLists.txt

Removed Paths:
-------------
    branches/ge_dev/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h

Modified: branches/ge_dev/source/gameengine/Ketsji/CMakeLists.txt
===================================================================
--- branches/ge_dev/source/gameengine/Ketsji/CMakeLists.txt	2013-07-09 00:58:25 UTC (rev 58093)
+++ branches/ge_dev/source/gameengine/Ketsji/CMakeLists.txt	2013-07-09 00:59:57 UTC (rev 58094)
@@ -185,7 +185,7 @@
 	KX_OrientationInterpolator.h
 	KX_ParentActuator.h
 	KX_PhysicsEngineEnums.h
-	KX_PhysicsPropertiesobsolete.h
+	#KX_PhysicsPropertiesobsolete.h
 	KX_PolyProxy.h
 	KX_PolygonMaterial.h
 	KX_PositionInterpolator.h

Deleted: branches/ge_dev/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h
===================================================================
--- branches/ge_dev/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h	2013-07-09 00:58:25 UTC (rev 58093)
+++ branches/ge_dev/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h	2013-07-09 00:59:57 UTC (rev 58094)
@@ -1,61 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file KX_PhysicsPropertiesobsolete.h
- *  \ingroup ketsji
- *  \todo check if this file is still needed
- */
-
-#ifndef __KX_PHYSICSPROPERTIESOBSOLETE_H__
-#define __KX_PHYSICSPROPERTIESOBSOLETE_H__
-
-#include <MT_Scalar.h>
-
-// Properties of dynamic objects
-struct KX_ShapeProps {
-	MT_Scalar  m_mass;                  // Total mass
-	MT_Scalar  m_inertia;               // Inertia, should be a tensor some time 
-	MT_Scalar  m_lin_drag;              // Linear drag (air, water) 0 = concrete, 1 = vacuum 
-	MT_Scalar  m_ang_drag;              // Angular drag
-	MT_Scalar  m_friction_scaling[3];   // Scaling for anisotropic friction. Component in range [0, 1]   
-	bool       m_do_anisotropic;        // Should I do anisotropic friction? 
-	bool       m_do_fh;                 // Should the object have a linear Fh spring?
-	bool       m_do_rot_fh;             // Should the object have an angular Fh spring?
-};
-
-
-// Properties of collidable objects (non-ghost objects)
-struct KX_MaterialProps {
-	MT_Scalar m_restitution;           // restitution of energie after a collision 0 = inelastic, 1 = elastic
-	MT_Scalar m_friction;              // Coulomb friction (= ratio between the normal en maximum friction force)
-	MT_Scalar m_fh_spring;             // Spring constant (both linear and angular)
-	MT_Scalar m_fh_damping;            // Damping factor (linear and angular) in range [0, 1]
-	MT_Scalar m_fh_distance;           // The range above the surface where Fh is active.    
-	bool      m_fh_normal;             // Should the object slide off slopes?
-};
-
-#endif  /* __KX_PHYSICSPROPERTIESOBSOLETE_H__ */




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