[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [57930] trunk/blender/source/blender/bmesh /tools/bmesh_bevel.c: Fix Bevel bug #34321, making bevel keep UVs contiguous when possible.

Howard Trickey howard.trickey at gmail.com
Tue Jul 2 15:18:56 CEST 2013


Revision: 57930
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=57930
Author:   howardt
Date:     2013-07-02 13:18:56 +0000 (Tue, 02 Jul 2013)
Log Message:
-----------
Fix Bevel bug #34321, making bevel keep UVs contiguous when possible.

Modified Paths:
--------------
    trunk/blender/source/blender/bmesh/tools/bmesh_bevel.c

Modified: trunk/blender/source/blender/bmesh/tools/bmesh_bevel.c
===================================================================
--- trunk/blender/source/blender/bmesh/tools/bmesh_bevel.c	2013-07-02 12:52:37 UTC (rev 57929)
+++ trunk/blender/source/blender/bmesh/tools/bmesh_bevel.c	2013-07-02 13:18:56 UTC (rev 57930)
@@ -69,10 +69,11 @@
 	BMFace *fnext;              /* face between this edge and next, if any */
 	struct BoundVert *leftv;    /* left boundary vert (looking along edge to end) */
 	struct BoundVert *rightv;   /* right boundary vert, if beveled */
-	short is_bev;               /* is this edge beveled? */
-	short is_rev;               /* is e->v2 the vertex at this end? */
 	int   seg;                  /* how many segments for the bevel */
 	float offset;               /* offset for this edge */
+	bool is_bev;                /* is this edge beveled? */
+	bool is_rev;                /* is e->v2 the vertex at this end? */
+	bool is_seam;               /* is e a seam for custom loopdata (e.g., UVs)? */
 //	int _pad;
 } EdgeHalf;
 
@@ -84,6 +85,7 @@
 	EdgeHalf *elast;
 	EdgeHalf *ebev;     /* beveled edge whose left side is attached here, if any */
 	int index;          /* used for vmesh indexing */
+	bool any_seam;      /* are any of the edges attached here seams? */
 //	int _pad;
 } BoundVert;
 
@@ -110,6 +112,7 @@
 	int edgecount;          /* total number of edges around the vertex */
 	int selcount;           /* number of selected edges around the vertex */
 	float offset;           /* offset for this vertex, if vertex_only bevel */
+	bool any_seam;			/* any seams on attached edges? */
 	EdgeHalf *edges;        /* array of size edgecount; CCW order from vertex normal side */
 	VMesh *vmesh;           /* mesh structure for replacing vertex */
 } BevVert;
@@ -227,43 +230,29 @@
  * created around/near BoundVert v */
 static BMFace *boundvert_rep_face(BoundVert *v)
 {
-	BMFace *fans = NULL;
-	BMFace *firstf = NULL;
-	BMEdge *e1, *e2;
-	BMFace *f1, *f2;
-	BMIter iter1, iter2;
-
 	BLI_assert(v->efirst != NULL && v->elast != NULL);
-	e1 = v->efirst->e;
-	e2 = v->elast->e;
-	BM_ITER_ELEM (f1, &iter1, e1, BM_FACES_OF_EDGE) {
-		if (!firstf)
-			firstf = f1;
-		BM_ITER_ELEM (f2, &iter2, e2, BM_FACES_OF_EDGE) {
-			if (f1 == f2) {
-				fans = f1;
-				break;
-			}
-		}
-	}
-	if (!fans)
-		fans = firstf;
-
-	return fans;
+	if (v->efirst->fnext == v->elast->fprev)
+		return v->efirst->fnext;
+	else if (v->efirst->fnext)
+		return v->efirst->fnext;
+	else
+		return v->elast->fprev;
 }
 
 /**
  * Make ngon from verts alone.
  * Make sure to properly copy face attributes and do custom data interpolation from
- * example face, facerep.
+ * corresponding elements of face_arr, if that is non-NULL, else from facerep.
  *
  * \note ALL face creation goes through this function, this is important to keep!
  */
-static BMFace *bev_create_ngon(BMesh *bm, BMVert **vert_arr, const int totv, BMFace *facerep)
+static BMFace *bev_create_ngon(BMesh *bm, BMVert **vert_arr, const int totv,
+                               BMFace **face_arr, BMFace *facerep, bool do_interp)
 {
 	BMIter iter;
 	BMLoop *l;
-	BMFace *f;
+	BMFace *f, *interp_f;
+	int i;
 
 	if (totv == 3) {
 		f = BM_face_create_quad_tri_v(bm, vert_arr, 3, facerep, FALSE);
@@ -272,25 +261,29 @@
 		f = BM_face_create_quad_tri_v(bm, vert_arr, 4, facerep, FALSE);
 	}
 	else {
-		int i;
 		BMEdge **ee = BLI_array_alloca(ee, totv);
 
 		for (i = 0; i < totv; i++) {
 			ee[i] = BM_edge_create(bm, vert_arr[i], vert_arr[(i + 1) % totv], NULL, BM_CREATE_NO_DOUBLE);
 		}
-#if 0
-		f = BM_face_create_ngon(bm, vert_arr[0], vert_arr[1], ee, totv, 0);
-#else
 		f = BM_face_create(bm, vert_arr, ee, totv, 0);
-#endif
 	}
-	if (facerep && f) {
-		int has_mdisps = CustomData_has_layer(&bm->ldata, CD_MDISPS);
+	if ((facerep || face_arr) && f) {
 		BM_elem_attrs_copy(bm, bm, facerep, f);
-		BM_ITER_ELEM (l, &iter, f, BM_LOOPS_OF_FACE) {
-			BM_loop_interp_from_face(bm, l, facerep, TRUE, TRUE);
-			if (has_mdisps)
-				BM_loop_interp_multires(bm, l, facerep);
+		if (do_interp) {
+			i = 0;
+			BM_ITER_ELEM (l, &iter, f, BM_LOOPS_OF_FACE) {
+				if (face_arr) {
+					/* assume loops of created face are in same order as verts */
+					BLI_assert(l->v == vert_arr[i]);
+					interp_f = face_arr[i];
+				}
+				else {
+					interp_f = facerep;
+				}
+				BM_loop_interp_from_face(bm, l, interp_f, TRUE, TRUE);
+				i++;
+			}
 		}
 	}
 
@@ -304,12 +297,142 @@
 }
 
 static BMFace *bev_create_quad_tri(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
-                                   BMFace *facerep)
+                                   BMFace *facerep, bool do_interp)
 {
 	BMVert *varr[4] = {v1, v2, v3, v4};
-	return bev_create_ngon(bm, varr, v4 ? 4 : 3, facerep);
+	return bev_create_ngon(bm, varr, v4 ? 4 : 3, NULL, facerep, do_interp);
 }
 
+static BMFace *bev_create_quad_tri_ex(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
+									  BMFace *f1, BMFace *f2, BMFace *f3, BMFace *f4)
+{
+	BMVert *varr[4] = {v1, v2, v3, v4};
+	BMFace *farr[4] = {f1, f2, f3, f4};
+	return bev_create_ngon(bm, varr, v4 ? 4 : 3, farr, f1, true);
+}
+
+
+/* Is Loop layer layer_index contiguous across shared vertex of l1 and l2? */
+static bool contig_ldata_across_loops(BMesh *bm, BMLoop *l1, BMLoop *l2,
+				      int layer_index)
+{
+	const int offset = bm->ldata.layers[layer_index].offset;
+	const int type = bm->ldata.layers[layer_index].type;
+
+	return CustomData_data_equals(type,
+				      (char *)l1->head.data + offset,
+				      (char *)l2->head.data + offset);
+}
+
+/* Are all loop layers with have math (e.g., UVs) contiguous from face f1 to face f2 across edge e? */
+static bool contig_ldata_across_edge(BMesh *bm, BMEdge *e, BMFace* f1, BMFace *f2)
+{
+	BMLoop *lef1, *lef2;
+	BMLoop *lv1f1, *lv1f2, *lv2f1, *lv2f2;
+	BMVert *v1, *v2;
+	int i;
+
+	if (bm->ldata.totlayer == 0)
+		return true;
+
+	v1 = e->v1;
+	v2 = e->v2;
+	if (!BM_edge_loop_pair(e, &lef1, &lef2))
+		return false;
+	if (lef1->f == f2) {
+		SWAP(BMLoop *, lef1, lef2);
+	}
+	if (lef1->v == v1) {
+		lv1f1 = lef1;
+		lv2f1 = BM_face_other_edge_loop(f1, e, v2);
+	} else {
+		lv2f1 = lef1;
+		lv1f1 = BM_face_other_edge_loop(f1, e, v1);
+	}
+	if (lef2->v == v1) {
+		lv1f2 = lef2;
+		lv2f2 = BM_face_other_edge_loop(f2, e, v2);
+	} else {
+		lv2f2 = lef2;
+		lv1f2 = BM_face_other_edge_loop(f2, e, v1);
+	}
+
+	for (i = 0; i < bm->ldata.totlayer; i++) {
+		if (CustomData_layer_has_math(&bm->ldata, i) &&
+		    (!contig_ldata_across_loops(bm, lv1f1, lv1f2, i) ||
+		     !contig_ldata_across_loops(bm, lv2f1, lv2f2, i))) {
+			return false;
+		}
+	}
+	return true;
+}
+
+/* Like bev_create_quad_tri, but when verts straddle an old edge.
+ *        e
+ *        |
+ *  v1+---|---+v4
+ *    |   |   |
+ *    |   |   |
+ *  v2+---|---+v3
+ *        |
+ *    f1  |  f2
+ *
+ * Most CustomData for loops can be interpolated in their respective
+ * faces' loops, but for UVs and other 'has_math_cd' layers, only
+ * do this if the UVs are continuous across the edge e, otherwise pick
+ * one side (f1, arbitrarily), and interpolate them all on that side.
+ * For face data, use f1 (arbitrarily) as face representative. */
+static BMFace *bev_create_quad_straddle(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
+        BMFace *f1, BMFace *f2, bool is_seam)
+{
+	BMFace *f, *facerep;
+	BMLoop *l;
+	BMIter iter;
+
+	f = bev_create_quad_tri(bm, v1, v2, v3, v4, f1, false);
+
+	if (!f)
+		return NULL;
+
+	BM_ITER_ELEM (l, &iter, f, BM_LOOPS_OF_FACE) {
+		if (is_seam || l->v == v1 || l->v == v2)
+			facerep = f1;
+		else
+			facerep = f2;
+		BM_loop_interp_from_face(bm, l, facerep, TRUE, TRUE);
+	}
+	return f;
+}
+
+/* Merge (using average) all the UV values for loops of v's faces.
+ * Caller should ensure that no seams are violated by doing this. */
+static void bev_merge_uvs(BMesh *bm, BMVert *v) {
+	BMIter iter;
+	MLoopUV *luv;
+	BMLoop *l;
+	float uv[2];
+	int n;
+	int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+
+	if (cd_loop_uv_offset == -1)
+		return;
+
+	n = 0;
+	zero_v2(uv);
+	BM_ITER_ELEM(l, &iter, v, BM_LOOPS_OF_VERT) {
+		luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+		add_v2_v2(uv, luv->uv);
+		n++;
+	}
+	if (n > 1) {
+		mul_v2_fl(uv, 1.0f/(float)n);
+		BM_ITER_ELEM(l, &iter, v, BM_LOOPS_OF_VERT) {
+			luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+			copy_v2_v2(luv->uv, uv);
+		}
+	}
+}
+
 /* Calculate coordinates of a point a distance d from v on e->e and return it in slideco */
 static void slide_dist(EdgeHalf *e, BMVert *v, float d, float slideco[3])
 {
@@ -641,6 +764,25 @@
 	}
 }
 
+/* Set the any_seam property for a BevVert and all its BoundVerts */
+static void set_bound_vert_seams(BevVert *bv)
+{
+	BoundVert *v;
+	EdgeHalf *e;
+
+	bv->any_seam = false;
+	v = bv->vmesh->boundstart;
+	do {
+		v->any_seam = false;
+		for (e = v->efirst; e; e = e->next) {
+			v->any_seam |= e->is_seam;
+			if (e == v->elast)
+				break;
+		}
+		bv->any_seam |= v->any_seam;
+	} while ((v = v->next) != bv->vmesh->boundstart);
+}
+
 /* Make a circular list of BoundVerts for bv, each of which has the coordinates
  * of a vertex on the the boundary of the beveled vertex bv->v.
  * Also decide on the mesh pattern that will be used inside the boundary.
@@ -683,6 +825,7 @@
 		e->next->leftv = e->next->rightv = v;
 		/* could use M_POLY too, but tri-fan looks nicer)*/
 		vm->mesh_kind = M_TRI_FAN;
+		set_bound_vert_seams(bv);
 		return;
 	}
 
@@ -754,6 +897,8 @@
 		}
 	} while ((e = e->next) != efirst);
 
+	set_bound_vert_seams(bv);
+
 	BLI_assert(vm->count >= 2);
 	if (bp->vertex_only) {
 		vm->mesh_kind = bp->seg > 1 ? M_ADJ_SUBDIV : M_POLY;
@@ -783,19 +928,20 @@
  * then make the BMVerts and the new faces. */
 static void bevel_build_rings(BMesh *bm, BevVert *bv)
 {
-	int k, ring, i, n, ns, ns2, nn;
+	int k, ring, i, n, ns, ns2, nn, odd;
 	VMesh *vm = bv->vmesh;
 	BoundVert *v, *vprev, *vnext;
 	NewVert *nv, *nvprev, *nvnext;
 	EdgeHalf *e1, *e2, *epipe;
 	BMVert *bmv, *bmv1, *bmv2, *bmv3, *bmv4;
-	BMFace *f;
+	BMFace *f, *f2, *f23;
 	float co[3], coa[3], cob[3], midco[3];
 	float va_pipe[3], vb_pipe[3];
 
 	n = vm->count;
 	ns = vm->seg;
 	ns2 = ns / 2;
+	odd = (ns % 2) != 0;
 	BLI_assert(n > 2 && ns > 1);
 
 	/* special case: two beveled edges are in line and share a face, making a "pipe" */
@@ -884,7 +1030,7 @@
 			if (vprev->ebev) {
 				for (ring = 1; ring <= ns2; ring++) {
 					for (k = 1; k <= ns2; k++) {
-						if (ns % 2 == 0 && (k == ns2 || ring == ns2))

@@ Diff output truncated at 10240 characters. @@



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