[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [54029] trunk/blender/release/scripts/ startup/bl_ui: move rigidbody toggle into the header for scene and objects.

Campbell Barton ideasman42 at gmail.com
Wed Jan 23 08:42:33 CET 2013


Revision: 54029
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=54029
Author:   campbellbarton
Date:     2013-01-23 07:42:28 +0000 (Wed, 23 Jan 2013)
Log Message:
-----------
move rigidbody toggle into the header for scene and objects.

Modified Paths:
--------------
    trunk/blender/release/scripts/startup/bl_ui/properties_physics_rigidbody.py
    trunk/blender/release/scripts/startup/bl_ui/properties_scene.py

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_physics_rigidbody.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_physics_rigidbody.py	2013-01-23 07:26:39 UTC (rev 54028)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_physics_rigidbody.py	2013-01-23 07:42:28 UTC (rev 54029)
@@ -35,7 +35,13 @@
         ob = context.object
         rd = context.scene.render
         return (ob and ob.rigid_body and (not rd.use_game_engine))
-        
+
+    def draw_header(self, context):
+        obj = context.object
+        rbo = obj.rigid_body
+        if rbo is not None:
+            self.layout.prop(rbo, "enabled", text="");
+
     def draw(self, context):
         layout = self.layout
 
@@ -46,7 +52,6 @@
             layout.prop(rbo, "type", text="Type")
             
             row = layout.row()
-            row.prop(rbo, "enabled");
             row.prop(rbo, "kinematic", text="Animated")
 
             if rbo.type == 'ACTIVE':

Modified: trunk/blender/release/scripts/startup/bl_ui/properties_scene.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_scene.py	2013-01-23 07:26:39 UTC (rev 54028)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_scene.py	2013-01-23 07:42:28 UTC (rev 54029)
@@ -252,10 +252,16 @@
 
     @classmethod
     def poll(cls, context):
-        rd = context.scene.render
         scene = context.scene
+        rd = scene.render
         return scene and (rd.engine in cls.COMPAT_ENGINES)
 
+    def draw_header(self, context):
+        scene = context.scene
+        rbw = scene.rigidbody_world
+        if rbw is not None:
+            self.layout.prop(rbw, "enabled", text="")
+
     def draw(self, context):
         layout = self.layout
 
@@ -268,8 +274,6 @@
         else:
             split = layout.split()
             split.operator("rigidbody.world_remove")
-            layout.separator()
-            layout.prop(context.scene.rigidbody_world, "enabled")
             layout.active = rbw.enabled
 
             col = layout.column()




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