[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [53620] trunk/blender/source/blender: style cleanup

Campbell Barton ideasman42 at gmail.com
Mon Jan 7 04:24:28 CET 2013


Revision: 53620
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53620
Author:   campbellbarton
Date:     2013-01-07 03:24:22 +0000 (Mon, 07 Jan 2013)
Log Message:
-----------
style cleanup

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/seqeffects.c
    trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c
    trunk/blender/source/blender/blenlib/BLI_scanfill.h
    trunk/blender/source/blender/blenlib/intern/math_geom.c
    trunk/blender/source/blender/bmesh/bmesh_class.h
    trunk/blender/source/blender/bmesh/tools/bmesh_decimate_collapse.c
    trunk/blender/source/blender/editors/physics/physics_fluid.c
    trunk/blender/source/blender/editors/render/render_preview.c
    trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
    trunk/blender/source/blender/render/intern/raytrace/rayobject_octree.cpp

Modified: trunk/blender/source/blender/blenkernel/intern/seqeffects.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/seqeffects.c	2013-01-07 02:32:57 UTC (rev 53619)
+++ trunk/blender/source/blender/blenkernel/intern/seqeffects.c	2013-01-07 03:24:22 UTC (rev 53620)
@@ -1150,7 +1150,7 @@
 	fac3 = (int)(256.0f * facf1);
 
 	/* formula:
-	 *		fac * (a * b) + (1-fac)*a  => fac * a * (b - 1) + axaux = c * px + py * s; //+centx
+	 *		fac * (a * b) + (1 - fac) * a  => fac * a * (b - 1) + axaux = c * px + py * s; //+centx
 	 *		yaux = -s * px + c * py; //+centy
 	 */
 

Modified: trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c	2013-01-07 02:32:57 UTC (rev 53619)
+++ trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c	2013-01-07 03:24:22 UTC (rev 53620)
@@ -3320,7 +3320,7 @@
 		
 
 		/*I think this is for interpolating the center vert?*/
-		w2 = w; // + numVerts*(g2_wid-1)*(g2_wid-1); //numVerts*((g2_wid-1)*g2_wid+g2_wid-1);
+		w2 = w; // + numVerts*(g2_wid-1) * (g2_wid-1); //numVerts*((g2_wid-1) * g2_wid+g2_wid-1);
 		DM_interp_vert_data(dm, &ccgdm->dm, vertidx, w2,
 		                    numVerts, vertNum);
 		if (vertOrigIndex) {

Modified: trunk/blender/source/blender/blenlib/BLI_scanfill.h
===================================================================
--- trunk/blender/source/blender/blenlib/BLI_scanfill.h	2013-01-07 02:32:57 UTC (rev 53619)
+++ trunk/blender/source/blender/blenlib/BLI_scanfill.h	2013-01-07 03:24:22 UTC (rev 53620)
@@ -103,7 +103,7 @@
 	BLI_SCANFILL_CALC_REMOVE_DOUBLES   = (1 << 1),
 
 	/* note: This flag removes checks for overlapping polygons.
-	 * when this flag is set, we'll never get back more faces then (totvert - 2)*/
+	 * when this flag is set, we'll never get back more faces then (totvert - 2) */
 	BLI_SCANFILL_CALC_HOLES            = (1 << 2)
 };
 

Modified: trunk/blender/source/blender/blenlib/intern/math_geom.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/math_geom.c	2013-01-07 02:32:57 UTC (rev 53619)
+++ trunk/blender/source/blender/blenlib/intern/math_geom.c	2013-01-07 03:24:22 UTC (rev 53620)
@@ -1817,7 +1817,7 @@
 	return 1;
 }
 
-/*mama (knowing the squared length of the normal)*/
+/*mama (knowing the squared length of the normal) */
 static int point_in_slice_m(float p[3], float origin[3], float normal[3], float lns)
 {
 	float h, rp[3];

Modified: trunk/blender/source/blender/bmesh/bmesh_class.h
===================================================================
--- trunk/blender/source/blender/bmesh/bmesh_class.h	2013-01-07 02:32:57 UTC (rev 53619)
+++ trunk/blender/source/blender/bmesh/bmesh_class.h	2013-01-07 03:24:22 UTC (rev 53620)
@@ -184,10 +184,10 @@
 	 * BM_LOOP isn't handled so far. */
 	char elem_index_dirty;
 
-	/*element pools*/
+	/* element pools */
 	struct BLI_mempool *vpool, *epool, *lpool, *fpool;
 
-	/*operator api stuff (must be all NULL or all alloc'd)*/
+	/* operator api stuff (must be all NULL or all alloc'd) */
 	struct BLI_mempool *vtoolflagpool, *etoolflagpool, *ftoolflagpool;
 
 	int stackdepth;
@@ -205,7 +205,7 @@
 	 * Only use when the edit mesh cant be accessed - campbell */
 	short selectmode;
 	
-	/*ID of the shape key this bmesh came from*/
+	/* ID of the shape key this bmesh came from */
 	int shapenr;
 	
 	int walkers, totflags;

Modified: trunk/blender/source/blender/bmesh/tools/bmesh_decimate_collapse.c
===================================================================
--- trunk/blender/source/blender/bmesh/tools/bmesh_decimate_collapse.c	2013-01-07 02:32:57 UTC (rev 53619)
+++ trunk/blender/source/blender/bmesh/tools/bmesh_decimate_collapse.c	2013-01-07 03:24:22 UTC (rev 53620)
@@ -172,7 +172,7 @@
 #endif
 
 				/* use a small value rather then zero so we don't flip a face in multiple steps
-				 * (first making it zero area, then flipping again)*/
+				 * (first making it zero area, then flipping again) */
 				if (dot_v3v3(cross_exist, cross_optim) <= FLT_EPSILON) {
 					//printf("no flip\n");
 					return TRUE;

Modified: trunk/blender/source/blender/editors/physics/physics_fluid.c
===================================================================
--- trunk/blender/source/blender/editors/physics/physics_fluid.c	2013-01-07 02:32:57 UTC (rev 53619)
+++ trunk/blender/source/blender/editors/physics/physics_fluid.c	2013-01-07 03:24:22 UTC (rev 53620)
@@ -237,7 +237,7 @@
 {
 	int i;
 	
-	channels->timeAtFrame = MEM_callocN((channels->length+1)*sizeof(float), "timeAtFrame channel");
+	channels->timeAtFrame = MEM_callocN((channels->length + 1) * sizeof(float), "timeAtFrame channel");
 	
 	channels->timeAtFrame[0] = channels->timeAtFrame[1] = domainSettings->animStart; // start at index 1
 	

Modified: trunk/blender/source/blender/editors/render/render_preview.c
===================================================================
--- trunk/blender/source/blender/editors/render/render_preview.c	2013-01-07 02:32:57 UTC (rev 53619)
+++ trunk/blender/source/blender/editors/render/render_preview.c	2013-01-07 03:24:22 UTC (rev 53620)
@@ -712,7 +712,7 @@
 	else {
 		/* validate owner */
 		//if (ri->rect == NULL)
-		//	ri->rect= MEM_mallocN(sizeof(int)*ri->pr_rectx*ri->pr_recty, "BIF_previewrender");
+		//	ri->rect= MEM_mallocN(sizeof(int) * ri->pr_rectx*ri->pr_recty, "BIF_previewrender");
 		//RE_ResultGet32(re, ri->rect);
 	}
 

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_draw.c	2013-01-07 02:32:57 UTC (rev 53619)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_draw.c	2013-01-07 03:24:22 UTC (rev 53620)
@@ -937,7 +937,7 @@
 		}
 		
 		/* color depends on whether there is a keyframe */
-		if (id_frame_has_keyframe((ID *)ob, /*BKE_scene_frame_get(scene)*/ (float)(CFRA), ANIMFILTER_KEYS_LOCAL))
+		if (id_frame_has_keyframe((ID *)ob, /* BKE_scene_frame_get(scene) */ (float)(CFRA), ANIMFILTER_KEYS_LOCAL))
 			UI_ThemeColor(TH_VERTEX_SELECT);
 		else
 			UI_ThemeColor(TH_TEXT_HI);
@@ -3036,10 +3036,10 @@
 
 				for (x = 0; x < XTOT - 1; x++) {
 					for (y = 0; y < YTOT - 1; y++) {
-						indices[x][y][0] = x*XTOT + y;
-						indices[x][y][1] = x*XTOT + y + 1;
-						indices[x][y][2] = (x + 1)*XTOT + y + 1;
-						indices[x][y][3] = (x + 1)*XTOT + y;
+						indices[x][y][0] = x * XTOT + y;
+						indices[x][y][1] = x * XTOT + y + 1;
+						indices[x][y][2] = (x + 1) * XTOT + y + 1;
+						indices[x][y][3] = (x + 1) * XTOT + y;
 					}
 				}
 
@@ -3089,7 +3089,7 @@
 			glVertexPointer(2, GL_FLOAT, 0, grid_pos);
 			glColorPointer(4, GL_UNSIGNED_BYTE, 0, grid_col);
 
-			glDrawElements(GL_QUADS, (XTOT - 1)*(YTOT - 1)*4, GL_UNSIGNED_SHORT, indices);
+			glDrawElements(GL_QUADS, (XTOT - 1) * (YTOT - 1) * 4, GL_UNSIGNED_SHORT, indices);
 			glDisableClientState(GL_VERTEX_ARRAY);
 			glDisableClientState(GL_COLOR_ARRAY);
 

Modified: trunk/blender/source/blender/render/intern/raytrace/rayobject_octree.cpp
===================================================================
--- trunk/blender/source/blender/render/intern/raytrace/rayobject_octree.cpp	2013-01-07 02:32:57 UTC (rev 53619)
+++ trunk/blender/source/blender/render/intern/raytrace/rayobject_octree.cpp	2013-01-07 03:24:22 UTC (rev 53620)
@@ -1015,7 +1015,7 @@
 				vec2[2] = oz1 - dda_lambda * doz;
 				calc_ocval_ray(&ocval, (float)xo, (float)yo, (float)zo, vec1, vec2);
 
-				//is->dist = (u1+dda_lambda*(u2-u1))*o_lambda;
+				//is->dist = (u1 + dda_lambda * (u2 - u1)) * o_lambda;
 				if (testnode(oc, is, no, ocval) )
 					found = 1;
 




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