[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [54873] branches/ge_harmony/source/ gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp: Face culling appears to be acting up on lights, disabling for now.

Daniel Stokes kupomail at gmail.com
Tue Feb 26 03:33:25 CET 2013


Revision: 54873
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=54873
Author:   kupoman
Date:     2013-02-26 02:33:24 +0000 (Tue, 26 Feb 2013)
Log Message:
-----------
Face culling appears to be acting up on lights, disabling for now.

Modified Paths:
--------------
    branches/ge_harmony/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp

Modified: branches/ge_harmony/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
===================================================================
--- branches/ge_harmony/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp	2013-02-26 02:25:31 UTC (rev 54872)
+++ branches/ge_harmony/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp	2013-02-26 02:33:24 UTC (rev 54873)
@@ -1429,8 +1429,8 @@
 	glDisable(GL_DEPTH_TEST);
 	glDepthMask(GL_FALSE);
 	glEnable(GL_TEXTURE_2D);
-	glEnable(GL_CULL_FACE);
-	glCullFace(GL_FRONT);
+	//glEnable(GL_CULL_FACE);
+	//glCullFace(GL_FRONT);
 	glEnable(GL_BLEND);
 	glBlendFunc(GL_ONE, GL_ONE);
 




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