[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [54587] trunk/blender: And more UI messages issues fixing...

Bastien Montagne montagne29 at wanadoo.fr
Fri Feb 15 19:19:20 CET 2013


Revision: 54587
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=54587
Author:   mont29
Date:     2013-02-15 18:19:20 +0000 (Fri, 15 Feb 2013)
Log Message:
-----------
And more UI messages issues fixing... Thanks again to Gabriel Gazz?\195?\161n and Leon Cheung!

Modified Paths:
--------------
    trunk/blender/release/scripts/modules/bl_i18n_utils/settings.py
    trunk/blender/release/scripts/modules/rna_prop_ui.py
    trunk/blender/source/blender/makesrna/intern/rna_nodetree_types.h
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_compose.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_decompose.c

Modified: trunk/blender/release/scripts/modules/bl_i18n_utils/settings.py
===================================================================
--- trunk/blender/release/scripts/modules/bl_i18n_utils/settings.py	2013-02-15 16:56:42 UTC (rev 54586)
+++ trunk/blender/release/scripts/modules/bl_i18n_utils/settings.py	2013-02-15 18:19:20 UTC (rev 54587)
@@ -368,7 +368,10 @@
 
 # Other py files that should be searched for ui strings, relative to SOURCE_DIR.
 # Needed for Cycles, currently...
-CUSTOM_PY_UI_FILES = [os.path.join("intern", "cycles", "blender", "addon", "ui.py"),]
+CUSTOM_PY_UI_FILES = [
+    os.path.join("intern", "cycles", "blender", "addon", "ui.py"),
+    os.path.join("release", "scripts", "modules", "rna_prop_ui.py"),
+]
 
 
 # A cache storing validated msgids, to avoid re-spellchecking them.

Modified: trunk/blender/release/scripts/modules/rna_prop_ui.py
===================================================================
--- trunk/blender/release/scripts/modules/rna_prop_ui.py	2013-02-15 16:56:42 UTC (rev 54586)
+++ trunk/blender/release/scripts/modules/rna_prop_ui.py	2013-02-15 18:19:20 UTC (rev 54587)
@@ -148,7 +148,7 @@
 
         if use_edit:
             row = split.row(align=True)
-            props = row.operator("wm.properties_edit", text="edit")
+            props = row.operator("wm.properties_edit", text="Edit")
             assign_props(props, val_draw, key)
 
             props = row.operator("wm.properties_remove", text="", icon='ZOOMOUT')

Modified: trunk/blender/source/blender/makesrna/intern/rna_nodetree_types.h
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_nodetree_types.h	2013-02-15 16:56:42 UTC (rev 54586)
+++ trunk/blender/source/blender/makesrna/intern/rna_nodetree_types.h	2013-02-15 18:19:20 UTC (rev 54587)
@@ -52,7 +52,7 @@
 DefNode( ShaderNode,     SH_NODE_CAMERA,          0,                      "CAMERA",         CameraData,       "Camera Data",       ""              )
 DefNode( ShaderNode,     SH_NODE_MATH,            def_math,               "MATH",           Math,             "Math",              ""              )
 DefNode( ShaderNode,     SH_NODE_VECT_MATH,       def_vector_math,        "VECT_MATH",      VectorMath,       "Vector Math",       ""              )
-DefNode( ShaderNode,     SH_NODE_SQUEEZE,         0,                      "SQUEEZE",        Squeeze,          "Squeeze",           ""              )
+DefNode( ShaderNode,     SH_NODE_SQUEEZE,         0,                      "SQUEEZE",        Squeeze,          "Squeeze Value",     ""              )
 DefNode( ShaderNode,     SH_NODE_MATERIAL_EXT,    def_sh_material,        "MATERIAL_EXT",   ExtendedMaterial, "Extended Material", ""              )
 DefNode( ShaderNode,     SH_NODE_INVERT,          0,                      "INVERT",         Invert,           "Invert",            ""              )
 DefNode( ShaderNode,     SH_NODE_SEPRGB,          0,                      "SEPRGB",         SeparateRGB,      "Separate RGB",      ""              )
@@ -205,8 +205,8 @@
 DefNode( TextureNode,    TEX_NODE_TRANSLATE,      0,                      "TRANSLATE",      Translate,        "Translate",         ""              )
 DefNode( TextureNode,    TEX_NODE_COORD,          0,                      "COORD",          Coordinates,      "Coordinates",       ""              )
 DefNode( TextureNode,    TEX_NODE_DISTANCE,       0,                      "DISTANCE",       Distance,         "Distance",          ""              )
-DefNode( TextureNode,    TEX_NODE_COMPOSE,        0,                      "COMPOSE",        Compose,          "Compose",           ""              )
-DefNode( TextureNode,    TEX_NODE_DECOMPOSE,      0,                      "DECOMPOSE",      Decompose,        "Decompose",         ""              )
+DefNode( TextureNode,    TEX_NODE_COMPOSE,        0,                      "COMPOSE",        Compose,          "Combine RGBA",      ""              )
+DefNode( TextureNode,    TEX_NODE_DECOMPOSE,      0,                      "DECOMPOSE",      Decompose,        "Separate RGBA",     ""              )
 DefNode( TextureNode,    TEX_NODE_VALTONOR,       0,                      "VALTONOR",       ValToNor,         "Value to Normal",   ""              )
 DefNode( TextureNode,    TEX_NODE_SCALE,          0,                      "SCALE",          Scale,            "Scale",             ""              )
 

Modified: trunk/blender/source/blender/nodes/texture/nodes/node_texture_compose.c
===================================================================
--- trunk/blender/source/blender/nodes/texture/nodes/node_texture_compose.c	2013-02-15 16:56:42 UTC (rev 54586)
+++ trunk/blender/source/blender/nodes/texture/nodes/node_texture_compose.c	2013-02-15 18:19:20 UTC (rev 54587)
@@ -61,7 +61,7 @@
 {
 	static bNodeType ntype;
 	
-	node_type_base(ttype, &ntype, TEX_NODE_COMPOSE, "Compose RGBA", NODE_CLASS_OP_COLOR, 0);
+	node_type_base(ttype, &ntype, TEX_NODE_COMPOSE, "Combine RGBA", NODE_CLASS_OP_COLOR, 0);
 	node_type_socket_templates(&ntype, inputs, outputs);
 	node_type_size(&ntype, 100, 60, 150);
 	node_type_exec(&ntype, exec);

Modified: trunk/blender/source/blender/nodes/texture/nodes/node_texture_decompose.c
===================================================================
--- trunk/blender/source/blender/nodes/texture/nodes/node_texture_decompose.c	2013-02-15 16:56:42 UTC (rev 54586)
+++ trunk/blender/source/blender/nodes/texture/nodes/node_texture_decompose.c	2013-02-15 18:19:20 UTC (rev 54587)
@@ -82,7 +82,7 @@
 {
 	static bNodeType ntype;
 	
-	node_type_base(ttype, &ntype, TEX_NODE_DECOMPOSE, "Decompose RGBA", NODE_CLASS_OP_COLOR, 0);
+	node_type_base(ttype, &ntype, TEX_NODE_DECOMPOSE, "Separate RGBA", NODE_CLASS_OP_COLOR, 0);
 	node_type_socket_templates(&ntype, inputs, outputs);
 	node_type_size(&ntype, 100, 60, 150);
 	node_type_exec(&ntype, exec);




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