[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [54500] trunk/blender/source/blender/ editors/space_image/image_buttons.c: Fix render layer previous/ next buttons not respecting DPI.
Brecht Van Lommel
brechtvanlommel at pandora.be
Tue Feb 12 15:59:00 CET 2013
Revision: 54500
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=54500
Author: blendix
Date: 2013-02-12 14:59:00 +0000 (Tue, 12 Feb 2013)
Log Message:
-----------
Fix render layer previous/next buttons not respecting DPI.
Modified Paths:
--------------
trunk/blender/source/blender/editors/space_image/image_buttons.c
Modified: trunk/blender/source/blender/editors/space_image/image_buttons.c
===================================================================
--- trunk/blender/source/blender/editors/space_image/image_buttons.c 2013-02-12 14:58:58 UTC (rev 54499)
+++ trunk/blender/source/blender/editors/space_image/image_buttons.c 2013-02-12 14:59:00 UTC (rev 54500)
@@ -498,17 +498,17 @@
}
/* decrease, increase arrows */
- but = uiDefIconBut(block, BUT, 0, ICON_TRIA_LEFT, 0, 0, 17, 20, NULL, 0, 0, 0, 0, TIP_("Previous Layer"));
+ but = uiDefIconBut(block, BUT, 0, ICON_TRIA_LEFT, 0, 0, 0.85*UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, TIP_("Previous Layer"));
uiButSetFunc(but, image_multi_declay_cb, rr, iuser);
- but = uiDefIconBut(block, BUT, 0, ICON_TRIA_RIGHT, 0, 0, 18, 20, NULL, 0, 0, 0, 0, TIP_("Next Layer"));
+ but = uiDefIconBut(block, BUT, 0, ICON_TRIA_RIGHT, 0, 0, 0.90*UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, TIP_("Next Layer"));
uiButSetFunc(but, image_multi_inclay_cb, rr, iuser);
uiblock_layer_pass_buttons(row, rr, iuser, 230 * dpi_fac, render_slot);
/* decrease, increase arrows */
- but = uiDefIconBut(block, BUT, 0, ICON_TRIA_LEFT, 0, 0, 17, 20, NULL, 0, 0, 0, 0, TIP_("Previous Pass"));
+ but = uiDefIconBut(block, BUT, 0, ICON_TRIA_LEFT, 0, 0, 0.85*UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, TIP_("Previous Pass"));
uiButSetFunc(but, image_multi_decpass_cb, rr, iuser);
- but = uiDefIconBut(block, BUT, 0, ICON_TRIA_RIGHT, 0, 0, 18, 20, NULL, 0, 0, 0, 0, TIP_("Next Pass"));
+ but = uiDefIconBut(block, BUT, 0, ICON_TRIA_RIGHT, 0, 0, 0.90*UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, TIP_("Next Pass"));
uiButSetFunc(but, image_multi_incpass_cb, rr, iuser);
uiBlockEndAlign(block);
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