[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [54435] trunk/blender/source/blender: style cleanup

Campbell Barton ideasman42 at gmail.com
Sun Feb 10 18:06:06 CET 2013


Revision: 54435
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=54435
Author:   campbellbarton
Date:     2013-02-10 17:06:05 +0000 (Sun, 10 Feb 2013)
Log Message:
-----------
style cleanup

Modified Paths:
--------------
    trunk/blender/source/blender/blenlib/intern/scanfill.c
    trunk/blender/source/blender/collada/AnimationExporter.cpp
    trunk/blender/source/blender/collada/ArmatureExporter.cpp
    trunk/blender/source/blender/collada/ArmatureImporter.cpp
    trunk/blender/source/blender/collada/ControllerExporter.cpp
    trunk/blender/source/blender/collada/DocumentImporter.cpp
    trunk/blender/source/blender/collada/GeometryExporter.cpp
    trunk/blender/source/blender/collada/MeshImporter.h
    trunk/blender/source/blender/collada/SceneExporter.cpp
    trunk/blender/source/blender/collada/TransformReader.cpp
    trunk/blender/source/blender/collada/collada_utils.cpp
    trunk/blender/source/blender/editors/io/io_collada.c
    trunk/blender/source/blender/editors/sculpt_paint/sculpt_intern.h
    trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
    trunk/blender/source/blender/imbuf/intern/colormanagement.c

Modified: trunk/blender/source/blender/blenlib/intern/scanfill.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/scanfill.c	2013-02-10 15:59:29 UTC (rev 54434)
+++ trunk/blender/source/blender/blenlib/intern/scanfill.c	2013-02-10 17:06:05 UTC (rev 54435)
@@ -325,7 +325,9 @@
 		fac1 = 1.0e10f * (eed->v2->xy[0] - x);
 
 	}
-	else fac1 = (x - eed->v2->xy[0]) / fac1;
+	else {
+		fac1 = (x - eed->v2->xy[0]) / fac1;
+	}
 
 	for (ed = sc->edge_first; ed; ed = ed->next) {
 
@@ -649,7 +651,9 @@
 				if (ed1->v1->h > 1) ed1->v1->h--;
 				if (ed1->v2->h > 1) ed1->v2->h--;
 			}
-			else ed1->v2->f = SF_VERT_UNKNOWN;
+			else {
+				ed1->v2->f = SF_VERT_UNKNOWN;
+			}
 
 			ed1 = nexted;
 		}
@@ -682,7 +686,6 @@
 				if (v1 == v2 || v2 == v3) break;
 				/* printf("test verts %x %x %x\n", v1, v2, v3); */
 				miny = min_ff(v1->xy[1], v3->xy[1]);
-				/*  miny = min_ff(v1->xy[1], v3->xy[1]); */
 				sc1 = sc + 1;
 				test = 0;
 

Modified: trunk/blender/source/blender/collada/AnimationExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/AnimationExporter.cpp	2013-02-10 15:59:29 UTC (rev 54434)
+++ trunk/blender/source/blender/collada/AnimationExporter.cpp	2013-02-10 17:06:05 UTC (rev 54435)
@@ -161,9 +161,9 @@
 	FCurve *fcu;
 	char *transformName;
 	Key *key = BKE_key_from_object(ob);
-	if(!key) return;
+	if (!key) return;
 
-	if(key->adt && key->adt->action){
+	if (key->adt && key->adt->action) {
 		fcu = (FCurve *)key->adt->action->curves.first;
 		
 		while (fcu) {
@@ -177,17 +177,17 @@
 
 }
 
-void AnimationExporter::make_anim_frames_from_targets(Object *ob, std::vector<float> &frames ){
-	
+void AnimationExporter::make_anim_frames_from_targets(Object *ob, std::vector<float> &frames )
+{
 	ListBase *conlist = get_active_constraints(ob);
-	if(conlist == NULL) return;
+	if (conlist == NULL) return;
 	bConstraint *con;
 	for (con = (bConstraint*)conlist->first; con; con = con->next) {
 		ListBase targets = {NULL, NULL};
 		
 		bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
 		
-		if(!validateConstraints(con)) continue;
+		if (!validateConstraints(con)) continue;
 
 		if (cti && cti->get_constraint_targets) {
 			bConstraintTarget *ct;
@@ -197,8 +197,8 @@
 			 *	- ct->matrix members have not yet been calculated here! 
 			 */
 			cti->get_constraint_targets(con, &targets);
-			if(cti){
-				for (ct = (bConstraintTarget*)targets.first; ct; ct = ct->next){
+			if (cti) {
+				for (ct = (bConstraintTarget*)targets.first; ct; ct = ct->next) {
 					obtar = ct->tar;
 					find_frames(obtar, frames);
 				}
@@ -901,7 +901,7 @@
 	bPoseChannel *parchan = NULL;
 	bPoseChannel *pchan = NULL;
 
-	if (ob->type == OB_ARMATURE ){
+	if (ob->type == OB_ARMATURE ) {
 		bPose *pose = ob->pose;
 		pchan = BKE_pose_channel_find_name(pose, bone->name);
 		if (!pchan)
@@ -922,15 +922,15 @@
 		//BKE_scene_update_for_newframe(G.main,scene,scene->lay);
 		BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, ctime, ADT_RECALC_ALL);
 				
-		if (bone){
-			if( pchan->flag & POSE_CHAIN)
-			{
+		if (bone) {
+			if (pchan->flag & POSE_CHAIN) {
 				enable_fcurves(ob->adt->action, NULL);
 				BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, ctime, ADT_RECALC_ALL);
 				BKE_pose_where_is(scene, ob);
 			}
-			else
-			BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
+			else {
+				BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
+			}
 			
 			// compute bone local mat
 			if (bone->parent) {
@@ -1324,9 +1324,9 @@
 		}
 
 		//check shape key animation
-		if(!fcu){
+		if (!fcu) {
 			Key *key = BKE_key_from_object(ob);
-			if(key && key->adt && key->adt->action)
+			if (key && key->adt && key->adt->action)
 				fcu = (FCurve *)key->adt->action->curves.first;
 		}
 		if (fcu)
@@ -1497,8 +1497,8 @@
 	enable_fcurves(ob_arm->adt->action, NULL);
 }
 
-bool AnimationExporter::validateConstraints(bConstraint *con){
-	
+bool AnimationExporter::validateConstraints(bConstraint *con)
+{
 	bool valid = true;
 	bConstraintTypeInfo *cti = BKE_constraint_get_typeinfo(con);
 	/* these we can skip completely (invalid constraints...) */
@@ -1512,7 +1512,8 @@
 	return valid;
 }
 
-void AnimationExporter::calc_ob_mat_at_time(Object *ob, float ctime , float mat[][4]){ 
+void AnimationExporter::calc_ob_mat_at_time(Object *ob, float ctime , float mat[][4])
+{
 	ListBase *conlist = get_active_constraints(ob);
 	bConstraint *con;
 	for (con = (bConstraint*)conlist->first; con; con = con->next) {
@@ -1524,7 +1525,7 @@
 			bConstraintTarget *ct;
 			Object *obtar;
 			cti->get_constraint_targets(con, &targets);
-			for (ct = (bConstraintTarget*)targets.first; ct; ct = ct->next){
+			for (ct = (bConstraintTarget*)targets.first; ct; ct = ct->next) {
 				obtar = ct->tar;
 				BKE_animsys_evaluate_animdata(scene, &obtar->id, obtar->adt, ctime, ADT_RECALC_ANIM);
 				BKE_object_where_is_calc_time(scene, obtar, ctime);

Modified: trunk/blender/source/blender/collada/ArmatureExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/ArmatureExporter.cpp	2013-02-10 15:59:29 UTC (rev 54434)
+++ trunk/blender/source/blender/collada/ArmatureExporter.cpp	2013-02-10 17:06:05 UTC (rev 54435)
@@ -273,7 +273,7 @@
 	}
 
 	// SECOND_LIFE_COMPATIBILITY
-    if (export_settings->second_life) {
+	if (export_settings->second_life) {
 		// Remove rotations vs armature from transform
 		// parent_rest_rot * mat * irest_rot
 		float temp[4][4];

Modified: trunk/blender/source/blender/collada/ArmatureImporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/ArmatureImporter.cpp	2013-02-10 15:59:29 UTC (rev 54434)
+++ trunk/blender/source/blender/collada/ArmatureImporter.cpp	2013-02-10 17:06:05 UTC (rev 54435)
@@ -106,13 +106,14 @@
 	else {
 		// bone-space
 		get_node_mat(obmat, node, NULL, NULL);
-        		
+
 		// get world-space
-		if (parent){
+		if (parent) {
 			mult_m4_m4m4(mat, parent_mat, obmat);
 		}
-		else
+		else {
 			copy_m4_m4(mat, obmat);
+		}
 	}
 
 	if (parent) bone->parent = parent;
@@ -645,7 +646,8 @@
 	return true;
 }
 
-void ArmatureImporter::make_shape_keys(){
+void ArmatureImporter::make_shape_keys()
+{
 	std::vector<COLLADAFW::MorphController *>::iterator mc;
 	float weight;
 
@@ -668,12 +670,12 @@
 		BKE_key_convert_from_mesh(source_me, kb);
 
 		//insert other shape keys
-		for ( int i = 0 ; i < morphTargetIds.getCount() ; i++ ){
+		for (int i = 0 ; i < morphTargetIds.getCount() ; i++ ) {
 			//better to have a seperate map of morph objects, 
 			//This'll do for now since only mesh morphing is imported
 			Mesh *me = this->mesh_importer->get_mesh_by_geom_uid(morphTargetIds[i]);
 			
-			if(me){
+			if (me) {
 				me->key = key;
 				kb = BKE_keyblock_add_ctime(key, me->id.name, FALSE);
 				BKE_key_convert_from_mesh(me, kb);
@@ -682,8 +684,9 @@
 				weight =  morphWeights.getFloatValues()->getData()[i];
 				kb->curval = weight;
 			}
-			else 
+			else {
 				fprintf(stderr, "Morph target geometry not found.\n");
+			}
 		}
 	}
 }

Modified: trunk/blender/source/blender/collada/ControllerExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/ControllerExporter.cpp	2013-02-10 15:59:29 UTC (rev 54434)
+++ trunk/blender/source/blender/collada/ControllerExporter.cpp	2013-02-10 17:06:05 UTC (rev 54435)
@@ -120,9 +120,10 @@
 	Object *ob_arm = bc_get_assigned_armature(ob);
 	Key *key = BKE_key_from_object(ob);
 
-	if (ob_arm)
+	if (ob_arm) {
 		export_skin_controller(ob, ob_arm);
-	if(key){
+	}
+	if (key) {
 		export_morph_controller(ob, key);
 	}
 }
@@ -388,7 +389,8 @@
 }
 
 //Added to implemente support for animations.
-void ControllerExporter::add_weight_extras(Key *key){
+void ControllerExporter::add_weight_extras(Key *key)
+{
 	// can also try the base element and param alternative
 	COLLADASW::BaseExtraTechnique extra;
 	

Modified: trunk/blender/source/blender/collada/DocumentImporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/DocumentImporter.cpp	2013-02-10 15:59:29 UTC (rev 54434)
+++ trunk/blender/source/blender/collada/DocumentImporter.cpp	2013-02-10 17:06:05 UTC (rev 54435)
@@ -100,7 +100,7 @@
 // #define ARMATURE_TEST
 
 DocumentImporter::DocumentImporter(bContext *C, const ImportSettings *import_settings) :
-    import_settings(import_settings),
+	import_settings(import_settings),
 	mImportStage(General),
 	mContext(C),
 	armature_importer(&unit_converter, &mesh_importer, &anim_importer, CTX_data_scene(C)),
@@ -432,8 +432,9 @@
 
 // to create constraints off node <extra> tags. Assumes only constraint data in
 // current <extra> with blender profile.
-void DocumentImporter::create_constraints(ExtraTags *et, Object *ob){
-	if ( et && et->isProfile("blender")){
+void DocumentImporter::create_constraints(ExtraTags *et, Object *ob)
+{
+	if (et && et->isProfile("blender")) {
 		std::string name;
 		short* type = 0;
 		et->setData("type", type);
@@ -536,9 +537,12 @@
 		// XXX empty node may not mean it is empty object, not sure about this
 		if ( (geom_done + camera_done + lamp_done + controller_done + inst_done) < 1) {
 			//Check if Object is armature, by checking if immediate child is a JOINT node.
-			if(is_armature(node))
+			if (is_armature(node)) {
 				ob = bc_add_object(sce, OB_ARMATURE, NULL);
-			else ob = bc_add_object(sce, OB_EMPTY, NULL);
+			}
+			else {
+				ob = bc_add_object(sce, OB_EMPTY, NULL);
+			}
 
 			objects_done->push_back(ob);
 		}
@@ -1238,15 +1242,18 @@
 	return true;
 }
 
-bool DocumentImporter::is_armature(COLLADAFW::Node *node){
+bool DocumentImporter::is_armature(COLLADAFW::Node *node)
+{
 	COLLADAFW::NodePointerArray &child_nodes = node->getChildNodes();
-	for (unsigned int i = 0; i < child_nodes.getCount(); i++) {	
-		if(child_nodes[i]->getType() == COLLADAFW::Node::JOINT) return true;
-		else continue;
+	for (unsigned int i = 0; i < child_nodes.getCount(); i++) {
+		if (child_nodes[i]->getType() == COLLADAFW::Node::JOINT) {
+			return true;
+		}
+		else {
+			continue;
+		}
 	}
 
 	//no child is JOINT
 	return false;
-
 }
-

Modified: trunk/blender/source/blender/collada/GeometryExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/GeometryExporter.cpp	2013-02-10 15:59:29 UTC (rev 54434)

@@ Diff output truncated at 10240 characters. @@



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