[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [54403] trunk/blender/source/blender/bmesh /operators/bmo_triangulate.c: improve beauty-fill tool for non-flat triangles.
Campbell Barton
ideasman42 at gmail.com
Sat Feb 9 09:16:14 CET 2013
Revision: 54403
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=54403
Author: campbellbarton
Date: 2013-02-09 08:16:13 +0000 (Sat, 09 Feb 2013)
Log Message:
-----------
improve beauty-fill tool for non-flat triangles.
Project the triangle pair into 2d coords before measuring.
before/after - http://www.graphicall.org/ftp/ideasman42/beauty_fill_fix.png
Modified Paths:
--------------
trunk/blender/source/blender/bmesh/operators/bmo_triangulate.c
Modified: trunk/blender/source/blender/bmesh/operators/bmo_triangulate.c
===================================================================
--- trunk/blender/source/blender/bmesh/operators/bmo_triangulate.c 2013-02-09 07:59:56 UTC (rev 54402)
+++ trunk/blender/source/blender/bmesh/operators/bmo_triangulate.c 2013-02-09 08:16:13 UTC (rev 54403)
@@ -75,7 +75,9 @@
stop = 1;
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
- BMVert *v1, *v2, *v3, *v4;
+ float v1_xy[2], v2_xy[2], v3_xy[2], v4_xy[2];
+ float no[3];
+ float axis_mat[3][3];
if (!BM_edge_is_manifold(e) || !BMO_elem_flag_test(bm, e, EDGE_MARK)) {
continue;
@@ -87,30 +89,44 @@
continue;
}
- v1 = e->l->prev->v;
- v2 = e->l->v;
- v3 = e->l->radial_next->prev->v;
- v4 = e->l->next->v;
-
- if (is_quad_convex_v3(v1->co, v2->co, v3->co, v4->co)) {
+ {
+ float *v1, *v2, *v3, *v4;
+ float no_a[3], no_b[3];
+ v1 = e->l->prev->v->co;
+ v2 = e->l->v->co;
+ v3 = e->l->radial_next->prev->v->co;
+ v4 = e->l->next->v->co;
+
+ normal_tri_v3(no_a, v1, v2, v3);
+ normal_tri_v3(no_b, v1, v3, v4);
+ add_v3_v3v3(no, no_a, no_b);
+ normalize_v3(no);
+ axis_dominant_v3_to_m3(axis_mat, no);
+ mul_v2_m3v3(v1_xy, axis_mat, v1);
+ mul_v2_m3v3(v2_xy, axis_mat, v2);
+ mul_v2_m3v3(v3_xy, axis_mat, v3);
+ mul_v2_m3v3(v4_xy, axis_mat, v4);
+ }
+
+ if (is_quad_convex_v2(v1_xy, v2_xy, v3_xy, v4_xy)) {
float len1, len2, len3, len4, len5, len6, opp1, opp2, fac1, fac2;
/* testing rule:
* the area divided by the total edge lengths
*/
- len1 = len_v3v3(v1->co, v2->co);
- len2 = len_v3v3(v2->co, v3->co);
- len3 = len_v3v3(v3->co, v4->co);
- len4 = len_v3v3(v4->co, v1->co);
- len5 = len_v3v3(v1->co, v3->co);
- len6 = len_v3v3(v2->co, v4->co);
+ len1 = len_v2v2(v1_xy, v2_xy);
+ len2 = len_v2v2(v2_xy, v3_xy);
+ len3 = len_v2v2(v3_xy, v4_xy);
+ len4 = len_v2v2(v4_xy, v1_xy);
+ len5 = len_v2v2(v1_xy, v3_xy);
+ len6 = len_v2v2(v2_xy, v4_xy);
- opp1 = area_tri_v3(v1->co, v2->co, v3->co);
- opp2 = area_tri_v3(v1->co, v3->co, v4->co);
+ opp1 = area_tri_v2(v1_xy, v2_xy, v3_xy);
+ opp2 = area_tri_v2(v1_xy, v3_xy, v4_xy);
fac1 = opp1 / (len1 + len2 + len5) + opp2 / (len3 + len4 + len5);
- opp1 = area_tri_v3(v2->co, v3->co, v4->co);
- opp2 = area_tri_v3(v2->co, v4->co, v1->co);
+ opp1 = area_tri_v2(v2_xy, v3_xy, v4_xy);
+ opp2 = area_tri_v2(v2_xy, v4_xy, v1_xy);
fac2 = opp1 / (len2 + len3 + len6) + opp2 / (len4 + len1 + len6);
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