[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [54286] trunk/blender: style cleanup: spaces -> tabs

Campbell Barton ideasman42 at gmail.com
Mon Feb 4 01:18:11 CET 2013


Revision: 54286
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=54286
Author:   campbellbarton
Date:     2013-02-04 00:18:09 +0000 (Mon, 04 Feb 2013)
Log Message:
-----------
style cleanup: spaces -> tabs

Modified Paths:
--------------
    trunk/blender/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp
    trunk/blender/source/blender/blenkernel/intern/CCGSubSurf.c
    trunk/blender/source/blender/blenkernel/intern/idprop.c
    trunk/blender/source/blender/blenkernel/intern/seqmodifier.c
    trunk/blender/source/blender/blenkernel/intern/sequencer.c
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/collada/AnimationExporter.cpp
    trunk/blender/source/blender/collada/ArmatureExporter.cpp
    trunk/blender/source/blender/collada/ArmatureImporter.cpp
    trunk/blender/source/blender/collada/ControllerExporter.cpp
    trunk/blender/source/blender/collada/DocumentImporter.cpp
    trunk/blender/source/blender/collada/GeometryExporter.cpp
    trunk/blender/source/blender/collada/SceneExporter.cpp
    trunk/blender/source/blender/collada/TransformWriter.cpp
    trunk/blender/source/blender/compositor/nodes/COM_SocketProxyNode.cpp
    trunk/blender/source/blender/editors/gpencil/drawgpencil.c
    trunk/blender/source/blender/editors/interface/interface_draw.c
    trunk/blender/source/blender/editors/interface/interface_panel.c
    trunk/blender/source/blender/editors/physics/particle_edit.c
    trunk/blender/source/blender/editors/sculpt_paint/sculpt.c
    trunk/blender/source/blender/editors/space_node/drawnode.c
    trunk/blender/source/blender/editors/uvedit/uvedit_parametrizer.c
    trunk/blender/source/blender/imbuf/intern/thumbs.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_bokehimage.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_gamma.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_gamma.c
    trunk/blender/source/blender/render/intern/source/pixelblending.c
    trunk/blender/source/blender/render/intern/source/pixelshading.c
    trunk/blender/source/blender/render/intern/source/strand.c
    trunk/blender/source/gameengine/GamePlayer/common/GPC_RawImage.cpp

Modified: trunk/blender/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp
===================================================================
--- trunk/blender/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp	2013-02-04 00:05:15 UTC (rev 54285)
+++ trunk/blender/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp	2013-02-04 00:18:09 UTC (rev 54286)
@@ -150,7 +150,7 @@
 #endif // GHOST_DEBUG
 
 	CGDisplayErr err = ::CGDisplaySwitchToMode(m_displayIDs[display], displayModeValues);
-        
+
 	return err == CGDisplayNoErr ? GHOST_kSuccess : GHOST_kFailure;
 }
 
@@ -158,19 +158,18 @@
 long GHOST_DisplayManagerCarbon::getValue(CFDictionaryRef values, CFStringRef key) const
 {
 	CFNumberRef numberValue = (CFNumberRef) CFDictionaryGetValue(values, key);
-    
+
 	if (!numberValue)
 	{
 		return -1;
 	}
-    
+
 	long intValue;
-    
+
 	if (!CFNumberGetValue(numberValue, kCFNumberLongType, &intValue))
 	{
 		return -1;
 	}
-    
+
 	return intValue;
 }
-

Modified: trunk/blender/source/blender/blenkernel/intern/CCGSubSurf.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/CCGSubSurf.c	2013-02-04 00:05:15 UTC (rev 54285)
+++ trunk/blender/source/blender/blenkernel/intern/CCGSubSurf.c	2013-02-04 00:18:09 UTC (rev 54286)
@@ -230,7 +230,7 @@
 {
 	BLI_assert(level > 0);
 	BLI_assert(level <= 31);
-         
+
 	return (1 << (level - 1)) + 1;
 }
 

Modified: trunk/blender/source/blender/blenkernel/intern/idprop.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/idprop.c	2013-02-04 00:05:15 UTC (rev 54285)
+++ trunk/blender/source/blender/blenkernel/intern/idprop.c	2013-02-04 00:18:09 UTC (rev 54286)
@@ -27,7 +27,6 @@
  *  \ingroup bke
  */
 
- 
 #include <stdio.h>
 #include <stdlib.h>
 #include <stddef.h>

Modified: trunk/blender/source/blender/blenkernel/intern/seqmodifier.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/seqmodifier.c	2013-02-04 00:05:15 UTC (rev 54285)
+++ trunk/blender/source/blender/blenkernel/intern/seqmodifier.c	2013-02-04 00:18:09 UTC (rev 54286)
@@ -135,7 +135,7 @@
 	init_data.apply_callback = apply_callback;
 
 	IMB_processor_apply_threaded(ibuf->y, sizeof(ModifierThread), &init_data,
-                                 modifier_init_handle, modifier_do_thread);
+	                             modifier_init_handle, modifier_do_thread);
 }
 
 /* **** Color Balance Modifier **** */

Modified: trunk/blender/source/blender/blenkernel/intern/sequencer.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/sequencer.c	2013-02-04 00:05:15 UTC (rev 54285)
+++ trunk/blender/source/blender/blenkernel/intern/sequencer.c	2013-02-04 00:18:09 UTC (rev 54286)
@@ -1746,7 +1746,7 @@
 	init_data.mask = mask_input;
 
 	IMB_processor_apply_threaded(ibuf->y, sizeof(ColorBalanceThread), &init_data,
-                                 color_balance_init_handle, color_balance_do_thread);
+	                             color_balance_init_handle, color_balance_do_thread);
 
 	/* color balance either happens on float buffer or byte buffer, but never on both,
 	 * free byte buffer if there's float buffer since float buffer would be used for

Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c	2013-02-04 00:05:15 UTC (rev 54285)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c	2013-02-04 00:18:09 UTC (rev 54286)
@@ -7344,13 +7344,13 @@
 
 static void do_version_node_fix_translate_wrapping(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree)
 {
-    bNode *node;
+	bNode *node;
 
-    for (node = ntree->nodes.first; node; node = node->next) {
-        if (node->type == CMP_NODE_TRANSLATE && node->storage == NULL) {
-            node->storage = MEM_callocN(sizeof(NodeTranslateData), "node translate data");
-        }
-    }
+	for (node = ntree->nodes.first; node; node = node->next) {
+		if (node->type == CMP_NODE_TRANSLATE && node->storage == NULL) {
+			node->storage = MEM_callocN(sizeof(NodeTranslateData), "node translate data");
+		}
+	}
 }
 
 static void do_version_node_fix_internal_links_264(void *UNUSED(data), ID *UNUSED(id), bNodeTree *ntree)
@@ -8727,14 +8727,14 @@
 		}
 	}
 
-    // add storage for compositor translate nodes when not existing
-    if (!MAIN_VERSION_ATLEAST(main, 265, 9)) {
-        bNodeTreeType *ntreetype;
+	// add storage for compositor translate nodes when not existing
+	if (!MAIN_VERSION_ATLEAST(main, 265, 9)) {
+		bNodeTreeType *ntreetype;
 
-        ntreetype = ntreeGetType(NTREE_COMPOSIT);
-        if (ntreetype && ntreetype->foreach_nodetree)
-            ntreetype->foreach_nodetree(main, NULL, do_version_node_fix_translate_wrapping);
-    }
+		ntreetype = ntreeGetType(NTREE_COMPOSIT);
+		if (ntreetype && ntreetype->foreach_nodetree)
+			ntreetype->foreach_nodetree(main, NULL, do_version_node_fix_translate_wrapping);
+	}
 
 
 

Modified: trunk/blender/source/blender/collada/AnimationExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/AnimationExporter.cpp	2013-02-04 00:05:15 UTC (rev 54285)
+++ trunk/blender/source/blender/collada/AnimationExporter.cpp	2013-02-04 00:18:09 UTC (rev 54286)
@@ -84,9 +84,9 @@
 		}
 
 	}
-    
-    export_object_constraint_animation(ob);
-    
+
+	export_object_constraint_animation(ob);
+
 	//This needs to be handled by extra profiles, so postponed for now
 	//export_morph_animation(ob);
 		
@@ -149,11 +149,11 @@
 void AnimationExporter::export_object_constraint_animation(Object *ob)
 {
 	std::vector<float> fra;
-    //Takes frames of target animations
+	//Takes frames of target animations
 	make_anim_frames_from_targets(ob, fra);
-    
+
 	if (fra.size())
-	dae_baked_object_animation(fra, ob);
+		dae_baked_object_animation(fra, ob);
 }
 
 void AnimationExporter::export_morph_animation(Object *ob)
@@ -274,8 +274,8 @@
 
 	//axis names for colors
 	else if (!strcmp(transformName, "color") ||
-			 !strcmp(transformName, "specular_color") ||
-			 !strcmp(transformName, "diffuse_color") ||
+	         !strcmp(transformName, "specular_color") ||
+	         !strcmp(transformName, "diffuse_color") ||
 	         !strcmp(transformName, "alpha"))
 	{
 		const char *axis_names[] = {"R", "G", "B"};
@@ -285,9 +285,9 @@
 
 	//axis names for transforms
 	else if (!strcmp(transformName, "location") ||
-			 !strcmp(transformName, "scale") ||
+	         !strcmp(transformName, "scale") ||
 	         !strcmp(transformName, "rotation_euler") ||
-			 !strcmp(transformName, "rotation_quaternion"))
+	         !strcmp(transformName, "rotation_quaternion"))
 	{
 		const char *axis_names[] = {"X", "Y", "Z"};
 		if (fcu->array_index < 3)
@@ -526,7 +526,7 @@
 		return;
 
 	BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s", (char*)translate_id(ob_name).c_str(),
-		 "object_matrix");
+	             "object_matrix");
 
 	openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
 
@@ -897,7 +897,7 @@
 	add_source_parameters(param, semantic, false, NULL, true);
 
 	source.prepareToAppendValues();
-    
+
 	bPoseChannel *parchan = NULL;
 	bPoseChannel *pchan = NULL;
 
@@ -916,7 +916,7 @@
 	int j = 0;
 	for (it = frames.begin(); it != frames.end(); it++) {
 		float mat[4][4], ipar[4][4];
-        
+
 		float ctime = BKE_scene_frame_get_from_ctime(scene, *it);
 		CFRA = BKE_scene_frame_get_from_ctime(scene, *it);
 		//BKE_scene_update_for_newframe(G.main,scene,scene->lay);

Modified: trunk/blender/source/blender/collada/ArmatureExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/ArmatureExporter.cpp	2013-02-04 00:05:15 UTC (rev 54285)
+++ trunk/blender/source/blender/collada/ArmatureExporter.cpp	2013-02-04 00:18:09 UTC (rev 54286)
@@ -104,7 +104,7 @@
 	for (bone = (Bone *)arm->bonebase.first; bone; bone = bone->next) {
 		write_bone_URLs(ins, ob_arm, bone);
 	}
-    
+
 	InstanceWriter::add_material_bindings(ins.getBindMaterial(), ob, this->export_settings->active_uv_only);
 		
 	ins.add();

Modified: trunk/blender/source/blender/collada/ArmatureImporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/ArmatureImporter.cpp	2013-02-04 00:05:15 UTC (rev 54285)
+++ trunk/blender/source/blender/collada/ArmatureImporter.cpp	2013-02-04 00:18:09 UTC (rev 54286)
@@ -319,7 +319,7 @@
 
 		if (!ob_arm)
 			continue;
-        
+
 		ED_armature_to_edit(ob_arm);
 
 		/*
@@ -327,8 +327,8 @@
 		 * check if bones have already been created for a given joint
 		 */
 
-        create_bone(NULL, *ri , NULL, (*ri)->getChildNodes().getCount(), NULL, (bArmature *)ob_arm->data);
-        
+		create_bone(NULL, *ri , NULL, (*ri)->getChildNodes().getCount(), NULL, (bArmature *)ob_arm->data);
+
 		//leaf bone tails are derived from the matrix, so no need of this.
 		fix_leaf_bones();
 
@@ -336,15 +336,13 @@
 		unskinned_armature_map[(*ri)->getUniqueId()] = ob_arm;
 
 		ED_armature_from_edit(ob_arm);
-        
+
 		//This serves no purpose, as pose is automatically reset later, in BKE_where_is_bone()
 		//set_pose(ob_arm, *ri, NULL, NULL);
 
 		ED_armature_edit_free(ob_arm);
 		DAG_id_tag_update(&ob_arm->id, OB_RECALC_OB | OB_RECALC_DATA);
 	}
-
-	
 }
 
 void ArmatureImporter::create_armature_bones(SkinInfo& skin)
@@ -650,12 +648,12 @@
 void ArmatureImporter::make_shape_keys(){
 	std::vector<COLLADAFW::MorphController *>::iterator mc;
 	float weight;
-        
+
 	for (mc = morph_controllers.begin(); mc != morph_controllers.end(); mc++) {
 		//Controller data
 		COLLADAFW::UniqueIdArray& morphTargetIds = (*mc)->getMorphTargets();
 		COLLADAFW::FloatOrDoubleArray& morphWeights = (*mc)->getMorphWeights();
-        
+
 		//Prereq: all the geometries must be imported and mesh objects must be made
 		Object *source_ob = this->mesh_importer->get_object_by_geom_uid((*mc)->getSource());
 		

Modified: trunk/blender/source/blender/collada/ControllerExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/ControllerExporter.cpp	2013-02-04 00:05:15 UTC (rev 54285)
+++ trunk/blender/source/blender/collada/ControllerExporter.cpp	2013-02-04 00:18:09 UTC (rev 54286)
@@ -96,7 +96,7 @@

@@ Diff output truncated at 10240 characters. @@



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