[Bf-blender-cvs] [d09a8ea] master: Code Cleanup: style

Campbell Barton noreply at git.blender.org
Fri Dec 27 04:31:13 CET 2013


Commit: d09a8ea9e7a8ad208326b99a0631e9efc7119fbd
Author: Campbell Barton
Date:   Fri Dec 27 14:20:46 2013 +1100
https://developer.blender.org/rBd09a8ea9e7a8ad208326b99a0631e9efc7119fbd

Code Cleanup: style

===================================================================

M	intern/rigidbody/RBI_api.h
M	intern/rigidbody/rb_bullet_api.cpp
M	source/blender/blenkernel/intern/scene.c

===================================================================

diff --git a/intern/rigidbody/RBI_api.h b/intern/rigidbody/RBI_api.h
index 4bf5f70..688ca91 100644
--- a/intern/rigidbody/RBI_api.h
+++ b/intern/rigidbody/RBI_api.h
@@ -112,9 +112,10 @@ void RB_dworld_remove_body(rbDynamicsWorld *world, rbRigidBody *body);
 
 /* Collision detection */
 
-void RB_world_convex_sweep_test(rbDynamicsWorld *world, rbRigidBody *object,
-								const float loc_start[3], const float loc_end[3],
-	                            float v_location[3],  float v_hitpoint[3],  float v_normal[3], int *r_hit);
+void RB_world_convex_sweep_test(
+        rbDynamicsWorld *world, rbRigidBody *object,
+        const float loc_start[3], const float loc_end[3],
+        float v_location[3],  float v_hitpoint[3],  float v_normal[3], int *r_hit);
 
 /* ............ */
 
diff --git a/intern/rigidbody/rb_bullet_api.cpp b/intern/rigidbody/rb_bullet_api.cpp
index ef35d3b..ab7b851 100644
--- a/intern/rigidbody/rb_bullet_api.cpp
+++ b/intern/rigidbody/rb_bullet_api.cpp
@@ -265,7 +265,10 @@ void RB_dworld_remove_body(rbDynamicsWorld *world, rbRigidBody *object)
 
 /* Collision detection */
 
-void RB_world_convex_sweep_test(rbDynamicsWorld *world, rbRigidBody *object, const float loc_start[3], const float loc_end[3], float v_location[3],  float v_hitpoint[3],  float v_normal[3], int *r_hit)
+void RB_world_convex_sweep_test(
+        rbDynamicsWorld *world, rbRigidBody *object,
+        const float loc_start[3], const float loc_end[3],
+        float v_location[3],  float v_hitpoint[3],  float v_normal[3], int *r_hit)
 {
 	btRigidBody *body = object->body;
 	btCollisionShape *collisionShape = body->getCollisionShape();
@@ -285,14 +288,14 @@ void RB_world_convex_sweep_test(rbDynamicsWorld *world, rbRigidBody *object, con
 		rayToTrans.setRotation(obRot);
 		rayToTrans.setOrigin(btVector3(loc_end[0], loc_end[1], loc_end[2]));
 		
-		world->dynamicsWorld->convexSweepTest((btConvexShape*) collisionShape, rayFromTrans, rayToTrans, result, 0);
+		world->dynamicsWorld->convexSweepTest((btConvexShape *)collisionShape, rayFromTrans, rayToTrans, result, 0);
 		
 		if (result.hasHit()) {
 			*r_hit = 1;
 			
-			v_location[0] = result.m_convexFromWorld[0]+(result.m_convexToWorld[0]-result.m_convexFromWorld[0])*result.m_closestHitFraction;
-			v_location[1] = result.m_convexFromWorld[1]+(result.m_convexToWorld[1]-result.m_convexFromWorld[1])*result.m_closestHitFraction;
-			v_location[2] = result.m_convexFromWorld[2]+(result.m_convexToWorld[2]-result.m_convexFromWorld[2])*result.m_closestHitFraction;
+			v_location[0] = result.m_convexFromWorld[0] + (result.m_convexToWorld[0] - result.m_convexFromWorld[0]) * result.m_closestHitFraction;
+			v_location[1] = result.m_convexFromWorld[1] + (result.m_convexToWorld[1] - result.m_convexFromWorld[1]) * result.m_closestHitFraction;
+			v_location[2] = result.m_convexFromWorld[2] + (result.m_convexToWorld[2] - result.m_convexFromWorld[2]) * result.m_closestHitFraction;
 			
 			v_hitpoint[0] = result.m_hitPointWorld[0];
 			v_hitpoint[1] = result.m_hitPointWorld[1];
@@ -307,7 +310,7 @@ void RB_world_convex_sweep_test(rbDynamicsWorld *world, rbRigidBody *object, con
 			*r_hit = 0;
 		}
 	}
-	else{
+	else {
 		/* we need to return a value if user passes non convex body, to report */
 		*r_hit = -2;
 	}
@@ -972,7 +975,7 @@ rbConstraint *RB_constraint_new_motor(float pivot[3], float orn[4], rbRigidBody
 	/* unlock motor axes */
 	con->getTranslationalLimitMotor()->m_upperLimit.setValue(-1.0f, -1.0f, -1.0f);
 	
-	return (rbConstraint*)con;
+	return (rbConstraint *)con;
 }
 
 /* Cleanup ----------------------------- */
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index a82bbb7..6de7521 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1293,7 +1293,7 @@ static void scene_update_object_func(TaskPool *pool, void *taskdata, int threadi
 	}
 
 	/* Update will decrease child's valency and schedule child with zero valency. */
-	DAG_threaded_update_handle_node_updated(node,scene_update_object_add_task, pool);
+	DAG_threaded_update_handle_node_updated(node, scene_update_object_add_task, pool);
 
 #undef PRINT
 }




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