[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [59446] trunk/blender/source/blender/ editors/space_view3d/drawobject.c: Fix #36441: opengl render of smoke wrong after regular render with blender internal.

Brecht Van Lommel brechtvanlommel at pandora.be
Sat Aug 24 00:57:29 CEST 2013


Revision: 59446
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=59446
Author:   blendix
Date:     2013-08-23 22:57:29 +0000 (Fri, 23 Aug 2013)
Log Message:
-----------
Fix #36441: opengl render of smoke wrong after regular render with blender internal.
Object.imat isn't always the inverse of Object.obmat, needs to be set before usage
as mentioned in DNA_object_types.h.

Thanks to Miika for tracking down the cause of this bug.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/space_view3d/drawobject.c

Modified: trunk/blender/source/blender/editors/space_view3d/drawobject.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawobject.c	2013-08-23 21:37:39 UTC (rev 59445)
+++ trunk/blender/source/blender/editors/space_view3d/drawobject.c	2013-08-23 22:57:29 UTC (rev 59446)
@@ -7051,6 +7051,7 @@
 
 				// get view vector
 				copy_v3_v3(viewnormal, rv3d->viewinv[2]);
+				invert_m4_m4(ob->imat, ob->obmat);
 				mul_mat3_m4_v3(ob->imat, viewnormal);
 				normalize_v3(viewnormal);
 




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