[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [59446] trunk/blender/source/blender/ editors/space_view3d/drawobject.c: Fix #36441: opengl render of smoke wrong after regular render with blender internal.
Brecht Van Lommel
brechtvanlommel at pandora.be
Sat Aug 24 00:57:29 CEST 2013
Revision: 59446
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=59446
Author: blendix
Date: 2013-08-23 22:57:29 +0000 (Fri, 23 Aug 2013)
Log Message:
-----------
Fix #36441: opengl render of smoke wrong after regular render with blender internal.
Object.imat isn't always the inverse of Object.obmat, needs to be set before usage
as mentioned in DNA_object_types.h.
Thanks to Miika for tracking down the cause of this bug.
Modified Paths:
--------------
trunk/blender/source/blender/editors/space_view3d/drawobject.c
Modified: trunk/blender/source/blender/editors/space_view3d/drawobject.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawobject.c 2013-08-23 21:37:39 UTC (rev 59445)
+++ trunk/blender/source/blender/editors/space_view3d/drawobject.c 2013-08-23 22:57:29 UTC (rev 59446)
@@ -7051,6 +7051,7 @@
// get view vector
copy_v3_v3(viewnormal, rv3d->viewinv[2]);
+ invert_m4_m4(ob->imat, ob->obmat);
mul_mat3_m4_v3(ob->imat, viewnormal);
normalize_v3(viewnormal);
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