[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [59374] trunk/blender/source/blender: Fix [#36530] Texture tab refreshing problem

Bastien Montagne montagne29 at wanadoo.fr
Wed Aug 21 23:35:45 CEST 2013


Revision: 59374
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=59374
Author:   mont29
Date:     2013-08-21 21:35:45 +0000 (Wed, 21 Aug 2013)
Log Message:
-----------
Fix [#36530] Texture tab refreshing problem

That was not really a bug (code working as expected), but the way tex context was handled was a bit raw, now it is much smarter:
* Default fallback context (when current one is no more valid) will now choose "most specific" ones first (i.e. material/lamp/particules before world and "others").
* When using that default fallback context, previous one is stored and we try to revive it later, if possible. Thus e.g. object[mat tex ctxt] -> empty[default world ctxt] -> object[mat tex ctxt] is now working as expected.
* However, when user explicitely or implicitely (through e.g. going to Material context...) sets a tex context, previous one is not stored, so that only default fallback context switch may later automatically revive a previous (presumably user-set) context.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/space_buttons/buttons_texture.c
    trunk/blender/source/blender/makesdna/DNA_space_types.h
    trunk/blender/source/blender/makesrna/intern/rna_space.c

Modified: trunk/blender/source/blender/editors/space_buttons/buttons_texture.c
===================================================================
--- trunk/blender/source/blender/editors/space_buttons/buttons_texture.c	2013-08-21 21:20:51 UTC (rev 59373)
+++ trunk/blender/source/blender/editors/space_buttons/buttons_texture.c	2013-08-21 21:35:45 UTC (rev 59374)
@@ -150,21 +150,32 @@
 		bool valid_particles = ED_texture_context_check_particles(C);
 		bool valid_others = ED_texture_context_check_others(C);
 
+		/* this is similar to direct user action, no need to keep "better" ctxt in _prev */
 		if ((sbuts->mainb == BCONTEXT_WORLD) && valid_world) {
-			sbuts->texture_context = SB_TEXC_WORLD;
+			sbuts->texture_context = sbuts->texture_context_prev = SB_TEXC_WORLD;
 		}
 		else if ((sbuts->mainb == BCONTEXT_MATERIAL) && valid_material) {
-			sbuts->texture_context = SB_TEXC_MATERIAL;
+			sbuts->texture_context = sbuts->texture_context_prev = SB_TEXC_MATERIAL;
 		}
 		else if ((sbuts->mainb == BCONTEXT_DATA) && valid_lamp) {
-			sbuts->texture_context = SB_TEXC_LAMP;
+			sbuts->texture_context = sbuts->texture_context_prev = SB_TEXC_LAMP;
 		}
 		else if ((sbuts->mainb == BCONTEXT_PARTICLE) && valid_particles) {
-			sbuts->texture_context = SB_TEXC_PARTICLES;
+			sbuts->texture_context = sbuts->texture_context_prev = SB_TEXC_PARTICLES;
 		}
 		else if ((ELEM(sbuts->mainb, BCONTEXT_MODIFIER, BCONTEXT_PHYSICS)) && valid_others) {
-			sbuts->texture_context = SB_TEXC_OTHER;
+			sbuts->texture_context = sbuts->texture_context_prev = SB_TEXC_OTHER;
 		}
+		/* Else, try to revive a previous "better" ctxt... */
+		else if ((sbuts->texture_context_prev != sbuts->texture_context) &&
+		         (((sbuts->texture_context_prev == SB_TEXC_WORLD) && valid_world) ||
+		          ((sbuts->texture_context_prev == SB_TEXC_MATERIAL) && valid_material) ||
+		          ((sbuts->texture_context_prev == SB_TEXC_LAMP) && valid_lamp) ||
+		          ((sbuts->texture_context_prev == SB_TEXC_PARTICLES) && valid_particles) ||
+		          ((sbuts->texture_context_prev == SB_TEXC_OTHER) && valid_others)))
+		{
+			sbuts->texture_context = sbuts->texture_context_prev;
+		}
 		/* Else, just be sure that current context is valid! */
 		else if (((sbuts->texture_context == SB_TEXC_WORLD) && !valid_world) ||
 		         ((sbuts->texture_context == SB_TEXC_MATERIAL) && !valid_material) ||
@@ -172,13 +183,9 @@
 		         ((sbuts->texture_context == SB_TEXC_PARTICLES) && !valid_particles) ||
 		         ((sbuts->texture_context == SB_TEXC_OTHER) && !valid_others))
 		{
-			if (valid_others) {
-				sbuts->texture_context = SB_TEXC_OTHER;
-			}
-			else if (valid_world) {
-				sbuts->texture_context = SB_TEXC_WORLD;
-			}
-			else if (valid_material) {
+			/* this is default fallback, do keep "better" ctxt in _prev */
+			sbuts->texture_context_prev = sbuts->texture_context;
+			if (valid_material) {
 				sbuts->texture_context = SB_TEXC_MATERIAL;
 			}
 			else if (valid_lamp) {
@@ -187,6 +194,12 @@
 			else if (valid_particles) {
 				sbuts->texture_context = SB_TEXC_PARTICLES;
 			}
+			else if (valid_world) {
+				sbuts->texture_context = SB_TEXC_WORLD;
+			}
+			else if (valid_others) {
+				sbuts->texture_context = SB_TEXC_OTHER;
+			}
 		}
 	}
 }

Modified: trunk/blender/source/blender/makesdna/DNA_space_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_space_types.h	2013-08-21 21:20:51 UTC (rev 59373)
+++ trunk/blender/source/blender/makesdna/DNA_space_types.h	2013-08-21 21:35:45 UTC (rev 59374)
@@ -132,8 +132,9 @@
 	short mainb, mainbo, mainbuser; /* context tabs */
 	short re_align, align;          /* align for panels */
 	short preview;                  /* preview is signal to refresh */
-	short texture_context;          /* texture context selector (material, world, brush)*/
-	char flag, pad;
+	/* texture context selector (material, lamp, particles, world, other)*/
+	short texture_context, texture_context_prev;
+	char flag, pad[7];
 	
 	void *path;                     /* runtime */
 	int pathflag, dataicon;         /* runtime */

Modified: trunk/blender/source/blender/makesrna/intern/rna_space.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_space.c	2013-08-21 21:20:51 UTC (rev 59373)
+++ trunk/blender/source/blender/makesrna/intern/rna_space.c	2013-08-21 21:35:45 UTC (rev 59374)
@@ -959,6 +959,14 @@
 	return item;
 }
 
+static void rna_SpaceProperties_texture_context_set(PointerRNA *ptr, int value)
+{
+	SpaceButs *sbuts = (SpaceButs *)(ptr->data);
+
+	/* User action, no need to keep "better" value in prev here! */
+	sbuts->texture_context = sbuts->texture_context_prev = value;
+}
+
 /* Space Console */
 static void rna_ConsoleLine_body_get(PointerRNA *ptr, char *value)
 {
@@ -2194,7 +2202,8 @@
 
 	prop = RNA_def_property(srna, "texture_context", PROP_ENUM, PROP_NONE);
 	RNA_def_property_enum_items(prop, buttons_texture_context_items);
-	RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_SpaceProperties_texture_context_itemf");
+	RNA_def_property_enum_funcs(prop, NULL, "rna_SpaceProperties_texture_context_set",
+	                            "rna_SpaceProperties_texture_context_itemf");
 	RNA_def_property_ui_text(prop, "Texture Context", "Type of texture data to display and edit");
 	RNA_def_property_update(prop, NC_TEXTURE, NULL);
 




More information about the Bf-blender-cvs mailing list