[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [59374] trunk/blender/source/blender: Fix [#36530] Texture tab refreshing problem
Bastien Montagne
montagne29 at wanadoo.fr
Wed Aug 21 23:35:45 CEST 2013
Revision: 59374
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=59374
Author: mont29
Date: 2013-08-21 21:35:45 +0000 (Wed, 21 Aug 2013)
Log Message:
-----------
Fix [#36530] Texture tab refreshing problem
That was not really a bug (code working as expected), but the way tex context was handled was a bit raw, now it is much smarter:
* Default fallback context (when current one is no more valid) will now choose "most specific" ones first (i.e. material/lamp/particules before world and "others").
* When using that default fallback context, previous one is stored and we try to revive it later, if possible. Thus e.g. object[mat tex ctxt] -> empty[default world ctxt] -> object[mat tex ctxt] is now working as expected.
* However, when user explicitely or implicitely (through e.g. going to Material context...) sets a tex context, previous one is not stored, so that only default fallback context switch may later automatically revive a previous (presumably user-set) context.
Modified Paths:
--------------
trunk/blender/source/blender/editors/space_buttons/buttons_texture.c
trunk/blender/source/blender/makesdna/DNA_space_types.h
trunk/blender/source/blender/makesrna/intern/rna_space.c
Modified: trunk/blender/source/blender/editors/space_buttons/buttons_texture.c
===================================================================
--- trunk/blender/source/blender/editors/space_buttons/buttons_texture.c 2013-08-21 21:20:51 UTC (rev 59373)
+++ trunk/blender/source/blender/editors/space_buttons/buttons_texture.c 2013-08-21 21:35:45 UTC (rev 59374)
@@ -150,21 +150,32 @@
bool valid_particles = ED_texture_context_check_particles(C);
bool valid_others = ED_texture_context_check_others(C);
+ /* this is similar to direct user action, no need to keep "better" ctxt in _prev */
if ((sbuts->mainb == BCONTEXT_WORLD) && valid_world) {
- sbuts->texture_context = SB_TEXC_WORLD;
+ sbuts->texture_context = sbuts->texture_context_prev = SB_TEXC_WORLD;
}
else if ((sbuts->mainb == BCONTEXT_MATERIAL) && valid_material) {
- sbuts->texture_context = SB_TEXC_MATERIAL;
+ sbuts->texture_context = sbuts->texture_context_prev = SB_TEXC_MATERIAL;
}
else if ((sbuts->mainb == BCONTEXT_DATA) && valid_lamp) {
- sbuts->texture_context = SB_TEXC_LAMP;
+ sbuts->texture_context = sbuts->texture_context_prev = SB_TEXC_LAMP;
}
else if ((sbuts->mainb == BCONTEXT_PARTICLE) && valid_particles) {
- sbuts->texture_context = SB_TEXC_PARTICLES;
+ sbuts->texture_context = sbuts->texture_context_prev = SB_TEXC_PARTICLES;
}
else if ((ELEM(sbuts->mainb, BCONTEXT_MODIFIER, BCONTEXT_PHYSICS)) && valid_others) {
- sbuts->texture_context = SB_TEXC_OTHER;
+ sbuts->texture_context = sbuts->texture_context_prev = SB_TEXC_OTHER;
}
+ /* Else, try to revive a previous "better" ctxt... */
+ else if ((sbuts->texture_context_prev != sbuts->texture_context) &&
+ (((sbuts->texture_context_prev == SB_TEXC_WORLD) && valid_world) ||
+ ((sbuts->texture_context_prev == SB_TEXC_MATERIAL) && valid_material) ||
+ ((sbuts->texture_context_prev == SB_TEXC_LAMP) && valid_lamp) ||
+ ((sbuts->texture_context_prev == SB_TEXC_PARTICLES) && valid_particles) ||
+ ((sbuts->texture_context_prev == SB_TEXC_OTHER) && valid_others)))
+ {
+ sbuts->texture_context = sbuts->texture_context_prev;
+ }
/* Else, just be sure that current context is valid! */
else if (((sbuts->texture_context == SB_TEXC_WORLD) && !valid_world) ||
((sbuts->texture_context == SB_TEXC_MATERIAL) && !valid_material) ||
@@ -172,13 +183,9 @@
((sbuts->texture_context == SB_TEXC_PARTICLES) && !valid_particles) ||
((sbuts->texture_context == SB_TEXC_OTHER) && !valid_others))
{
- if (valid_others) {
- sbuts->texture_context = SB_TEXC_OTHER;
- }
- else if (valid_world) {
- sbuts->texture_context = SB_TEXC_WORLD;
- }
- else if (valid_material) {
+ /* this is default fallback, do keep "better" ctxt in _prev */
+ sbuts->texture_context_prev = sbuts->texture_context;
+ if (valid_material) {
sbuts->texture_context = SB_TEXC_MATERIAL;
}
else if (valid_lamp) {
@@ -187,6 +194,12 @@
else if (valid_particles) {
sbuts->texture_context = SB_TEXC_PARTICLES;
}
+ else if (valid_world) {
+ sbuts->texture_context = SB_TEXC_WORLD;
+ }
+ else if (valid_others) {
+ sbuts->texture_context = SB_TEXC_OTHER;
+ }
}
}
}
Modified: trunk/blender/source/blender/makesdna/DNA_space_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_space_types.h 2013-08-21 21:20:51 UTC (rev 59373)
+++ trunk/blender/source/blender/makesdna/DNA_space_types.h 2013-08-21 21:35:45 UTC (rev 59374)
@@ -132,8 +132,9 @@
short mainb, mainbo, mainbuser; /* context tabs */
short re_align, align; /* align for panels */
short preview; /* preview is signal to refresh */
- short texture_context; /* texture context selector (material, world, brush)*/
- char flag, pad;
+ /* texture context selector (material, lamp, particles, world, other)*/
+ short texture_context, texture_context_prev;
+ char flag, pad[7];
void *path; /* runtime */
int pathflag, dataicon; /* runtime */
Modified: trunk/blender/source/blender/makesrna/intern/rna_space.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_space.c 2013-08-21 21:20:51 UTC (rev 59373)
+++ trunk/blender/source/blender/makesrna/intern/rna_space.c 2013-08-21 21:35:45 UTC (rev 59374)
@@ -959,6 +959,14 @@
return item;
}
+static void rna_SpaceProperties_texture_context_set(PointerRNA *ptr, int value)
+{
+ SpaceButs *sbuts = (SpaceButs *)(ptr->data);
+
+ /* User action, no need to keep "better" value in prev here! */
+ sbuts->texture_context = sbuts->texture_context_prev = value;
+}
+
/* Space Console */
static void rna_ConsoleLine_body_get(PointerRNA *ptr, char *value)
{
@@ -2194,7 +2202,8 @@
prop = RNA_def_property(srna, "texture_context", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, buttons_texture_context_items);
- RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_SpaceProperties_texture_context_itemf");
+ RNA_def_property_enum_funcs(prop, NULL, "rna_SpaceProperties_texture_context_set",
+ "rna_SpaceProperties_texture_context_itemf");
RNA_def_property_ui_text(prop, "Texture Context", "Type of texture data to display and edit");
RNA_def_property_update(prop, NC_TEXTURE, NULL);
More information about the Bf-blender-cvs
mailing list