[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [59322] branches/soc-2013-depsgraph_mt/ source/blender/blenkernel/intern: Remove debug-only code, forgot to get rid of it in some of previous commit.
Sergey Sharybin
sergey.vfx at gmail.com
Tue Aug 20 11:46:06 CEST 2013
Revision: 59322
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=59322
Author: nazgul
Date: 2013-08-20 09:46:05 +0000 (Tue, 20 Aug 2013)
Log Message:
-----------
Remove debug-only code, forgot to get rid of it in some of previous commit.
Modified Paths:
--------------
branches/soc-2013-depsgraph_mt/source/blender/blenkernel/intern/DerivedMesh.c
branches/soc-2013-depsgraph_mt/source/blender/blenkernel/intern/scene.c
Modified: branches/soc-2013-depsgraph_mt/source/blender/blenkernel/intern/DerivedMesh.c
===================================================================
--- branches/soc-2013-depsgraph_mt/source/blender/blenkernel/intern/DerivedMesh.c 2013-08-20 09:45:26 UTC (rev 59321)
+++ branches/soc-2013-depsgraph_mt/source/blender/blenkernel/intern/DerivedMesh.c 2013-08-20 09:46:05 UTC (rev 59322)
@@ -48,7 +48,6 @@
#include "BLI_memarena.h"
#include "BLI_utildefines.h"
#include "BLI_linklist.h"
-#include "BLI_threads.h"
#include "BKE_pbvh.h"
#include "BKE_cdderivedmesh.h"
Modified: branches/soc-2013-depsgraph_mt/source/blender/blenkernel/intern/scene.c
===================================================================
--- branches/soc-2013-depsgraph_mt/source/blender/blenkernel/intern/scene.c 2013-08-20 09:45:26 UTC (rev 59321)
+++ branches/soc-2013-depsgraph_mt/source/blender/blenkernel/intern/scene.c 2013-08-20 09:46:05 UTC (rev 59322)
@@ -1223,12 +1223,6 @@
PRINT("Thread %d: update object %s\n", threadid, object->id.name);
- if ((object->id.flag & LIB_DOIT) == 0) {
- if (object->recalc & OB_RECALC_ALL) {
- printf("Unneeded update %s\n", object->id.name + 2);
- }
- }
-
#ifdef DETAILED_ANALYSIS_OUTPUT
{
#else
@@ -1377,29 +1371,6 @@
*/
DAG_threaded_update_begin(scene);
- {
- Base *base;
- Object *object;
-
- for (object = bmain->object.first; object; object = object->id.next) {
- object->id.flag &= ~LIB_DOIT;
- }
-
- for (base = scene->base.first; base; base = base->next) {
- object = base->object;
- object->id.flag |= LIB_DOIT;
-
- if (object->dup_group && (object->transflag & OB_DUPLIGROUP)) {
- GroupObject *go;
- for (go = object->dup_group->gobject.first; go; go = go->next) {
- if (go->ob) {
- go->ob->id.flag |= LIB_DOIT;
- }
- }
- }
- }
- }
-
/* Put all nodes which are already ready for schedule to the task pool.
* usually its just a Scene node.
*
More information about the Bf-blender-cvs
mailing list