[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [58949] trunk/blender/source/gameengine/ GamePlayer/ghost/GPG_Application.cpp: BGE: Making sure the BlenderPlayer calls Py_Finalize().
Mitchell Stokes
mogurijin at gmail.com
Tue Aug 6 04:05:33 CEST 2013
Revision: 58949
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58949
Author: moguri
Date: 2013-08-06 02:05:32 +0000 (Tue, 06 Aug 2013)
Log Message:
-----------
BGE: Making sure the BlenderPlayer calls Py_Finalize().
Modified Paths:
--------------
trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp 2013-08-06 01:45:29 UTC (rev 58948)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Application.cpp 2013-08-06 02:05:32 UTC (rev 58949)
@@ -792,9 +792,6 @@
}
m_pyGlobalDictString_Length = saveGamePythonConfig(&m_pyGlobalDictString);
-
- // when exiting the mainloop
- exitGamePythonScripting();
#endif
m_ketsjiengine->StopEngine();
@@ -808,6 +805,7 @@
m_system->removeTimer(m_frameTimer);
m_frameTimer = 0;
}
+
m_engineRunning = false;
}
@@ -885,6 +883,11 @@
GPU_extensions_exit();
+#ifdef WITH_PYTHON
+ // Call this after we're sure nothing needs Python anymore (e.g., destructors)
+ exitGamePlayerPythonScripting();
+#endif
+
m_exitRequested = 0;
m_engineInitialized = false;
}
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