[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [58858] trunk/blender: Cycles / SSS:
Thomas Dinges
blender at dingto.org
Sat Aug 3 15:12:10 CEST 2013
Revision: 58858
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58858
Author: dingto
Date: 2013-08-03 13:12:09 +0000 (Sat, 03 Aug 2013)
Log Message:
-----------
Cycles / SSS:
* Render Passes are now available for Subsurface Scattering (Direct, Indirect and Color pass).
This is part of my GSoC project, SVN merge of r58587, r58828 and r58835.
Revision Links:
--------------
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58587
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58828
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58835
Modified Paths:
--------------
trunk/blender/intern/cycles/blender/addon/ui.py
trunk/blender/intern/cycles/blender/blender_session.cpp
trunk/blender/intern/cycles/kernel/closure/bsdf.h
trunk/blender/intern/cycles/kernel/kernel_accumulate.h
trunk/blender/intern/cycles/kernel/kernel_passes.h
trunk/blender/intern/cycles/kernel/kernel_path.h
trunk/blender/intern/cycles/kernel/kernel_shader.h
trunk/blender/intern/cycles/kernel/kernel_subsurface.h
trunk/blender/intern/cycles/kernel/kernel_types.h
trunk/blender/intern/cycles/kernel/svm/svm_types.h
trunk/blender/intern/cycles/render/film.cpp
trunk/blender/source/blender/blenkernel/BKE_node.h
trunk/blender/source/blender/makesdna/DNA_scene_types.h
trunk/blender/source/blender/makesrna/intern/rna_render.c
trunk/blender/source/blender/makesrna/intern/rna_scene.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_image.c
trunk/blender/source/blender/render/intern/source/render_result.c
Property Changed:
----------------
trunk/blender/
Property changes on: trunk/blender
___________________________________________________________________
Modified: svn:mergeinfo
- /branches/ge_dev:58091-58422
/branches/ge_harmony:42255,42279-42282,42286,42302,42338,42349,42616,42620,42698-42699,42739,42753,42773-42774,42832,44568,44597-44598,44793-44794
/branches/soc-2011-cucumber:37517,38166-38167,38177,38179-38180,38187,38242,38384,38387,38403-38404,38407,38968,38970,38973,39045,40845,42997-42998,43439
/branches/soc-2011-tomato:42376,42378-42379,42383,42385,42395,42397-42400,42407,42411,42418,42443-42444,42446,42467,42472,42486,42650-42652,42654-42655,42709-42710,42733-42734,42801,43872,44130,44141,44147-44149,44151-44152,44229-44230,45623-45625,46037,48089,48092,48551-48552,48679,48790,48792-48793,49076,49087,49292,49294,49466,49894,50052,50126,52854-52856,54573
/branches/soc-2013-depsgraph_mt:57516
/branches/soc-2013-dingto:57424,57487,57507,57525,57599,57670,57918-57919,57981,58091,58245,58253,58772,58774-58775
/tags/blender-2.67b-release/blender:57122
+ /branches/ge_dev:58091-58422
/branches/ge_harmony:42255,42279-42282,42286,42302,42338,42349,42616,42620,42698-42699,42739,42753,42773-42774,42832,44568,44597-44598,44793-44794
/branches/soc-2011-cucumber:37517,38166-38167,38177,38179-38180,38187,38242,38384,38387,38403-38404,38407,38968,38970,38973,39045,40845,42997-42998,43439
/branches/soc-2011-tomato:42376,42378-42379,42383,42385,42395,42397-42400,42407,42411,42418,42443-42444,42446,42467,42472,42486,42650-42652,42654-42655,42709-42710,42733-42734,42801,43872,44130,44141,44147-44149,44151-44152,44229-44230,45623-45625,46037,48089,48092,48551-48552,48679,48790,48792-48793,49076,49087,49292,49294,49466,49894,50052,50126,52854-52856,54573
/branches/soc-2013-depsgraph_mt:57516
/branches/soc-2013-dingto:57424,57487,57507,57525,57599,57670,57918-57919,57981,58091,58245,58253,58587,58772,58774-58775,58828,58835
/tags/blender-2.67b-release/blender:57122
Modified: trunk/blender/intern/cycles/blender/addon/ui.py
===================================================================
--- trunk/blender/intern/cycles/blender/addon/ui.py 2013-08-03 13:08:51 UTC (rev 58857)
+++ trunk/blender/intern/cycles/blender/addon/ui.py 2013-08-03 13:12:09 UTC (rev 58858)
@@ -373,7 +373,13 @@
row.prop(rl, "use_pass_transmission_direct", text="Direct", toggle=True)
row.prop(rl, "use_pass_transmission_indirect", text="Indirect", toggle=True)
row.prop(rl, "use_pass_transmission_color", text="Color", toggle=True)
-
+ col.label(text="Subsurface:")
+ row = col.row(align=True)
+ row.prop(rl, "use_pass_subsurface_direct", text="Direct", toggle=True)
+ row.prop(rl, "use_pass_subsurface_indirect", text="Indirect", toggle=True)
+ row.prop(rl, "use_pass_subsurface_color", text="Color", toggle=True)
+
+ col.separator()
col.prop(rl, "use_pass_emit", text="Emission")
col.prop(rl, "use_pass_environment")
col.prop(rl, "use_pass_ambient_occlusion")
Modified: trunk/blender/intern/cycles/blender/blender_session.cpp
===================================================================
--- trunk/blender/intern/cycles/blender/blender_session.cpp 2013-08-03 13:08:51 UTC (rev 58857)
+++ trunk/blender/intern/cycles/blender/blender_session.cpp 2013-08-03 13:12:09 UTC (rev 58858)
@@ -216,6 +216,8 @@
return PASS_GLOSSY_DIRECT;
case BL::RenderPass::type_TRANSMISSION_DIRECT:
return PASS_TRANSMISSION_DIRECT;
+ case BL::RenderPass::type_SUBSURFACE_DIRECT:
+ return PASS_SUBSURFACE_DIRECT;
case BL::RenderPass::type_DIFFUSE_INDIRECT:
return PASS_DIFFUSE_INDIRECT;
@@ -223,6 +225,8 @@
return PASS_GLOSSY_INDIRECT;
case BL::RenderPass::type_TRANSMISSION_INDIRECT:
return PASS_TRANSMISSION_INDIRECT;
+ case BL::RenderPass::type_SUBSURFACE_INDIRECT:
+ return PASS_SUBSURFACE_INDIRECT;
case BL::RenderPass::type_DIFFUSE_COLOR:
return PASS_DIFFUSE_COLOR;
@@ -230,6 +234,8 @@
return PASS_GLOSSY_COLOR;
case BL::RenderPass::type_TRANSMISSION_COLOR:
return PASS_TRANSMISSION_COLOR;
+ case BL::RenderPass::type_SUBSURFACE_COLOR:
+ return PASS_SUBSURFACE_COLOR;
case BL::RenderPass::type_EMIT:
return PASS_EMISSION;
Modified: trunk/blender/intern/cycles/kernel/closure/bsdf.h
===================================================================
--- trunk/blender/intern/cycles/kernel/closure/bsdf.h 2013-08-03 13:08:51 UTC (rev 58857)
+++ trunk/blender/intern/cycles/kernel/closure/bsdf.h 2013-08-03 13:12:09 UTC (rev 58858)
@@ -45,6 +45,7 @@
switch(sc->type) {
case CLOSURE_BSDF_DIFFUSE_ID:
+ case CLOSURE_BSDF_BSSRDF_ID:
label = bsdf_diffuse_sample(sc, sd->Ng, sd->I, sd->dI.dx, sd->dI.dy, randu, randv,
eval, omega_in, &domega_in->dx, &domega_in->dy, pdf);
break;
@@ -134,6 +135,7 @@
if(dot(sd->Ng, omega_in) >= 0.0f) {
switch(sc->type) {
case CLOSURE_BSDF_DIFFUSE_ID:
+ case CLOSURE_BSDF_BSSRDF_ID:
eval = bsdf_diffuse_eval_reflect(sc, sd->I, omega_in, pdf);
break;
#ifdef __SVM__
@@ -195,6 +197,7 @@
else {
switch(sc->type) {
case CLOSURE_BSDF_DIFFUSE_ID:
+ case CLOSURE_BSDF_BSSRDF_ID:
eval = bsdf_diffuse_eval_transmit(sc, sd->I, omega_in, pdf);
break;
#ifdef __SVM__
@@ -262,6 +265,7 @@
switch(sc->type) {
case CLOSURE_BSDF_DIFFUSE_ID:
+ case CLOSURE_BSDF_BSSRDF_ID:
bsdf_diffuse_blur(sc, roughness);
break;
#ifdef __SVM__
Modified: trunk/blender/intern/cycles/kernel/kernel_accumulate.h
===================================================================
--- trunk/blender/intern/cycles/kernel/kernel_accumulate.h 2013-08-03 13:08:51 UTC (rev 58857)
+++ trunk/blender/intern/cycles/kernel/kernel_accumulate.h 2013-08-03 13:12:09 UTC (rev 58858)
@@ -33,6 +33,7 @@
eval->glossy = make_float3(0.0f, 0.0f, 0.0f);
eval->transmission = make_float3(0.0f, 0.0f, 0.0f);
eval->transparent = make_float3(0.0f, 0.0f, 0.0f);
+ eval->subsurface = make_float3(0.0f, 0.0f, 0.0f);
if(type == CLOSURE_BSDF_TRANSPARENT_ID)
eval->transparent = value;
@@ -40,8 +41,10 @@
eval->diffuse = value;
else if(CLOSURE_IS_BSDF_GLOSSY(type))
eval->glossy = value;
- else
+ else if(CLOSURE_IS_BSDF_TRANSMISSION(type))
eval->transmission = value;
+ else if(CLOSURE_IS_BSDF_BSSRDF(type))
+ eval->subsurface = value;
}
else
eval->diffuse = value;
@@ -58,8 +61,10 @@
eval->diffuse += value;
else if(CLOSURE_IS_BSDF_GLOSSY(type))
eval->glossy += value;
- else
+ else if(CLOSURE_IS_BSDF_TRANSMISSION(type))
eval->transmission += value;
+ else if(CLOSURE_IS_BSDF_BSSRDF(type))
+ eval->subsurface += value;
/* skipping transparent, this function is used by for eval(), will be zero then */
}
@@ -77,7 +82,8 @@
return is_zero(eval->diffuse)
&& is_zero(eval->glossy)
&& is_zero(eval->transmission)
- && is_zero(eval->transparent);
+ && is_zero(eval->transparent)
+ && is_zero(eval->subsurface);
}
else
return is_zero(eval->diffuse);
@@ -93,6 +99,7 @@
eval->diffuse *= value;
eval->glossy *= value;
eval->transmission *= value;
+ eval->subsurface *= value;
/* skipping transparent, this function is used by for eval(), will be zero then */
}
@@ -124,18 +131,22 @@
L->color_diffuse = make_float3(0.0f, 0.0f, 0.0f);
L->color_glossy = make_float3(0.0f, 0.0f, 0.0f);
L->color_transmission = make_float3(0.0f, 0.0f, 0.0f);
+ L->color_subsurface = make_float3(0.0f, 0.0f, 0.0f);
L->direct_diffuse = make_float3(0.0f, 0.0f, 0.0f);
L->direct_glossy = make_float3(0.0f, 0.0f, 0.0f);
L->direct_transmission = make_float3(0.0f, 0.0f, 0.0f);
+ L->direct_subsurface = make_float3(0.0f, 0.0f, 0.0f);
L->indirect_diffuse = make_float3(0.0f, 0.0f, 0.0f);
L->indirect_glossy = make_float3(0.0f, 0.0f, 0.0f);
L->indirect_transmission = make_float3(0.0f, 0.0f, 0.0f);
+ L->indirect_subsurface = make_float3(0.0f, 0.0f, 0.0f);
L->path_diffuse = make_float3(0.0f, 0.0f, 0.0f);
L->path_glossy = make_float3(0.0f, 0.0f, 0.0f);
L->path_transmission = make_float3(0.0f, 0.0f, 0.0f);
+ L->path_subsurface = make_float3(0.0f, 0.0f, 0.0f);
L->emission = make_float3(0.0f, 0.0f, 0.0f);
L->background = make_float3(0.0f, 0.0f, 0.0f);
@@ -164,14 +175,15 @@
L->path_diffuse = bsdf_eval->diffuse*value;
L->path_glossy = bsdf_eval->glossy*value;
L->path_transmission = bsdf_eval->transmission*value;
+ L->path_subsurface = bsdf_eval->subsurface*value;
- *throughput = L->path_diffuse + L->path_glossy + L->path_transmission;
+ *throughput = L->path_diffuse + L->path_glossy + L->path_transmission + L->path_subsurface;
L->direct_throughput = *throughput;
}
else {
/* transparent bounce before first hit, or indirectly visible through BSDF */
- float3 sum = (bsdf_eval->diffuse + bsdf_eval->glossy + bsdf_eval->transmission + bsdf_eval->transparent)*inverse_pdf;
+ float3 sum = (bsdf_eval->diffuse + bsdf_eval->glossy + bsdf_eval->transmission + bsdf_eval->transparent + bsdf_eval->subsurface)*inverse_pdf;
*throughput *= sum;
}
}
@@ -230,6 +242,7 @@
L->direct_diffuse += throughput*bsdf_eval->diffuse*shadow;
L->direct_glossy += throughput*bsdf_eval->glossy*shadow;
L->direct_transmission += throughput*bsdf_eval->transmission*shadow;
+ L->direct_subsurface += throughput*bsdf_eval->subsurface*shadow;
if(is_lamp) {
L->shadow.x += shadow.x*shadow_fac;
@@ -239,7 +252,7 @@
}
else {
/* indirectly visible lighting after BSDF bounce */
- float3 sum = bsdf_eval->diffuse + bsdf_eval->glossy + bsdf_eval->transmission;
+ float3 sum = bsdf_eval->diffuse + bsdf_eval->glossy + bsdf_eval->transmission + bsdf_eval->subsurface;
L->indirect += throughput*sum*shadow;
}
}
@@ -279,11 +292,13 @@
L->direct_diffuse += L->path_diffuse*L->direct_emission;
L->direct_glossy += L->path_glossy*L->direct_emission;
L->direct_transmission += L->path_transmission*L->direct_emission;
+ L->direct_subsurface += L->path_subsurface*L->direct_emission;
L->indirect = safe_divide_color(L->indirect, L->direct_throughput);
L->indirect_diffuse += L->path_diffuse*L->indirect;
L->indirect_glossy += L->path_glossy*L->indirect;
L->indirect_transmission += L->path_transmission*L->indirect;
+ L->indirect_subsurface += L->path_subsurface*L->indirect;
}
#endif
}
@@ -295,6 +310,7 @@
L->path_diffuse = make_float3(0.0f, 0.0f, 0.0f);
@@ Diff output truncated at 10240 characters. @@
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