[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [58847] trunk/blender/source/gameengine/ Rasterizer/RAS_OpenGLRasterizer: BGE: Making sure m_drawingmode is initialized in the various RAS_Storage constructors .
Mitchell Stokes
mogurijin at gmail.com
Sat Aug 3 07:02:04 CEST 2013
Revision: 58847
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58847
Author: moguri
Date: 2013-08-03 05:02:03 +0000 (Sat, 03 Aug 2013)
Log Message:
-----------
BGE: Making sure m_drawingmode is initialized in the various RAS_Storage constructors.
Modified Paths:
--------------
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.cpp
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp
Modified: trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.cpp 2013-08-03 05:01:57 UTC (rev 58846)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.cpp 2013-08-03 05:02:03 UTC (rev 58847)
@@ -40,6 +40,7 @@
}
RAS_StorageIM::RAS_StorageIM(int *texco_num, RAS_IRasterizer::TexCoGen *texco, int *attrib_num, RAS_IRasterizer::TexCoGen *attrib, int *attrib_layer) :
+ m_drawingmode(RAS_IRasterizer::KX_TEXTURED),
m_texco_num(texco_num),
m_attrib_num(attrib_num),
m_texco(texco),
Modified: trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp 2013-08-03 05:01:57 UTC (rev 58846)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp 2013-08-03 05:02:03 UTC (rev 58847)
@@ -30,6 +30,7 @@
#include "GL/glew.h"
RAS_StorageVA::RAS_StorageVA(int *texco_num, RAS_IRasterizer::TexCoGen *texco, int *attrib_num, RAS_IRasterizer::TexCoGen *attrib, int *attrib_layer) :
+ m_drawingmode(RAS_IRasterizer::KX_TEXTURED),
m_texco_num(texco_num),
m_attrib_num(attrib_num),
m_last_texco_num(0),
Modified: trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp 2013-08-03 05:01:57 UTC (rev 58846)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp 2013-08-03 05:02:03 UTC (rev 58847)
@@ -182,6 +182,7 @@
}
RAS_StorageVBO::RAS_StorageVBO(int *texco_num, RAS_IRasterizer::TexCoGen *texco, int *attrib_num, RAS_IRasterizer::TexCoGen *attrib, int *attrib_layer):
+ m_drawingmode(RAS_IRasterizer::KX_TEXTURED),
m_texco_num(texco_num),
m_attrib_num(attrib_num),
m_texco(texco),
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