[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [58847] trunk/blender/source/gameengine/ Rasterizer/RAS_OpenGLRasterizer: BGE: Making sure m_drawingmode is initialized in the various RAS_Storage constructors .

Mitchell Stokes mogurijin at gmail.com
Sat Aug 3 07:02:04 CEST 2013


Revision: 58847
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58847
Author:   moguri
Date:     2013-08-03 05:02:03 +0000 (Sat, 03 Aug 2013)
Log Message:
-----------
BGE: Making sure m_drawingmode is initialized in the various RAS_Storage constructors.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.cpp
    trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp
    trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp

Modified: trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.cpp	2013-08-03 05:01:57 UTC (rev 58846)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageIM.cpp	2013-08-03 05:02:03 UTC (rev 58847)
@@ -40,6 +40,7 @@
 }
 
 RAS_StorageIM::RAS_StorageIM(int *texco_num, RAS_IRasterizer::TexCoGen *texco, int *attrib_num, RAS_IRasterizer::TexCoGen *attrib, int *attrib_layer) :
+	m_drawingmode(RAS_IRasterizer::KX_TEXTURED),
 	m_texco_num(texco_num),
 	m_attrib_num(attrib_num),
 	m_texco(texco),

Modified: trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp	2013-08-03 05:01:57 UTC (rev 58846)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp	2013-08-03 05:02:03 UTC (rev 58847)
@@ -30,6 +30,7 @@
 #include "GL/glew.h"
 
 RAS_StorageVA::RAS_StorageVA(int *texco_num, RAS_IRasterizer::TexCoGen *texco, int *attrib_num, RAS_IRasterizer::TexCoGen *attrib, int *attrib_layer) :
+	m_drawingmode(RAS_IRasterizer::KX_TEXTURED),
 	m_texco_num(texco_num),
 	m_attrib_num(attrib_num),
 	m_last_texco_num(0),

Modified: trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp
===================================================================
--- trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp	2013-08-03 05:01:57 UTC (rev 58846)
+++ trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp	2013-08-03 05:02:03 UTC (rev 58847)
@@ -182,6 +182,7 @@
 }
 
 RAS_StorageVBO::RAS_StorageVBO(int *texco_num, RAS_IRasterizer::TexCoGen *texco, int *attrib_num, RAS_IRasterizer::TexCoGen *attrib, int *attrib_layer):
+	m_drawingmode(RAS_IRasterizer::KX_TEXTURED),
 	m_texco_num(texco_num),
 	m_attrib_num(attrib_num),
 	m_texco(texco),




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