[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [58840] trunk/blender/source/gameengine/ Ketsji/BL_ActionManager.cpp: BGE: Removing some unreachable and unused code in BL_ActionManager.cpp.
Mitchell Stokes
mogurijin at gmail.com
Sat Aug 3 07:01:27 CEST 2013
Revision: 58840
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58840
Author: moguri
Date: 2013-08-03 05:01:23 +0000 (Sat, 03 Aug 2013)
Log Message:
-----------
BGE: Removing some unreachable and unused code in BL_ActionManager.cpp.
Modified Paths:
--------------
trunk/blender/source/gameengine/Ketsji/BL_ActionManager.cpp
Modified: trunk/blender/source/gameengine/Ketsji/BL_ActionManager.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/BL_ActionManager.cpp 2013-08-03 01:59:04 UTC (rev 58839)
+++ trunk/blender/source/gameengine/Ketsji/BL_ActionManager.cpp 2013-08-03 05:01:23 UTC (rev 58840)
@@ -41,8 +41,6 @@
float BL_ActionManager::GetActionFrame(short layer)
{
return m_layers[layer]->GetFrame();
-
- return 0.f;
}
void BL_ActionManager::SetActionFrame(short layer, float frame)
@@ -53,8 +51,6 @@
struct bAction *BL_ActionManager::GetCurrentAction(short layer)
{
return m_layers[layer]->GetAction();
-
- return 0;
}
void BL_ActionManager::SetPlayMode(short layer, short mode)
@@ -92,8 +88,6 @@
bool BL_ActionManager::IsActionDone(short layer)
{
return m_layers[layer]->IsDone();
-
- return true;
}
void BL_ActionManager::Update(float curtime)
More information about the Bf-blender-cvs
mailing list