[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [58802] trunk/blender/source/blender: Fix [#36265]: Smoke doesn't work if domain object has negative scale.

Miika Hamalainen blender at miikah.org
Thu Aug 1 14:09:12 CEST 2013


Revision: 58802
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58802
Author:   miikah
Date:     2013-08-01 12:09:12 +0000 (Thu, 01 Aug 2013)
Log Message:
-----------
Fix [#36265]: Smoke doesn't work if domain object has negative scale.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/smoke.c
    trunk/blender/source/blender/editors/space_view3d/drawobject.c
    trunk/blender/source/blender/editors/space_view3d/drawvolume.c

Modified: trunk/blender/source/blender/blenkernel/intern/smoke.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/smoke.c	2013-08-01 03:58:22 UTC (rev 58801)
+++ trunk/blender/source/blender/blenkernel/intern/smoke.c	2013-08-01 12:09:12 UTC (rev 58802)
@@ -259,7 +259,10 @@
 		zero_v3_int(sds->base_res);
 		copy_v3_v3(sds->cell_size, size);
 	}
-	mul_v3_v3(size, ob->size);
+	/* apply object scale */
+	for (i = 0; i < 3; i++) {
+		size[i] = fabs(size[i] * ob->size[i]);
+	}
 	copy_v3_v3(sds->global_size, size);
 	copy_v3_v3(sds->dp0, min);
 
@@ -272,21 +275,21 @@
 	/* define grid resolutions from longest domain side */
 	if (size[0] >= MAX2(size[1], size[2])) {
 		scale = res / size[0];
-		sds->scale = size[0] / ob->size[0];
+		sds->scale = size[0] / fabs(ob->size[0]);
 		sds->base_res[0] = res;
 		sds->base_res[1] = (int)(size[1] * scale + 0.5f);
 		sds->base_res[2] = (int)(size[2] * scale + 0.5f);
 	}
 	else if (size[1] >= MAX2(size[0], size[2])) {
 		scale = res / size[1];
-		sds->scale = size[1] / ob->size[1];
+		sds->scale = size[1] / fabs(ob->size[1]);
 		sds->base_res[0] = (int)(size[0] * scale + 0.5f);
 		sds->base_res[1] = res;
 		sds->base_res[2] = (int)(size[2] * scale + 0.5f);
 	}
 	else {
 		scale = res / size[2];
-		sds->scale = size[2] / ob->size[2];
+		sds->scale = size[2] / fabs(ob->size[2]);
 		sds->base_res[0] = (int)(size[0] * scale + 0.5f);
 		sds->base_res[1] = (int)(size[1] * scale + 0.5f);
 		sds->base_res[2] = res;

Modified: trunk/blender/source/blender/editors/space_view3d/drawobject.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawobject.c	2013-08-01 03:58:22 UTC (rev 58801)
+++ trunk/blender/source/blender/editors/space_view3d/drawobject.c	2013-08-01 12:09:12 UTC (rev 58802)
@@ -7053,18 +7053,15 @@
 				mul_mat3_m4_v3(ob->imat, viewnormal);
 				normalize_v3(viewnormal);
 
-				/* set dynamic boundaries to draw the volume */
-				p0[0] = sds->p0[0] + sds->cell_size[0] * sds->res_min[0] + sds->obj_shift_f[0];
-				p0[1] = sds->p0[1] + sds->cell_size[1] * sds->res_min[1] + sds->obj_shift_f[1];
-				p0[2] = sds->p0[2] + sds->cell_size[2] * sds->res_min[2] + sds->obj_shift_f[2];
-				p1[0] = sds->p0[0] + sds->cell_size[0] * sds->res_max[0] + sds->obj_shift_f[0];
-				p1[1] = sds->p0[1] + sds->cell_size[1] * sds->res_max[1] + sds->obj_shift_f[1];
-				p1[2] = sds->p0[2] + sds->cell_size[2] * sds->res_max[2] + sds->obj_shift_f[2];
-
-				/* scale cube to global space to equalize volume slicing on all axises
+				/* set dynamic boundaries to draw the volume
+				 * also scale cube to global space to equalize volume slicing on all axises
 				 *  (its scaled back before drawing) */
-				mul_v3_v3(p0, ob->size);
-				mul_v3_v3(p1, ob->size);
+				p0[0] = (sds->p0[0] + sds->cell_size[0] * sds->res_min[0] + sds->obj_shift_f[0]) * fabs(ob->size[0]);
+				p0[1] = (sds->p0[1] + sds->cell_size[1] * sds->res_min[1] + sds->obj_shift_f[1]) * fabs(ob->size[1]);
+				p0[2] = (sds->p0[2] + sds->cell_size[2] * sds->res_min[2] + sds->obj_shift_f[2]) * fabs(ob->size[2]);
+				p1[0] = (sds->p0[0] + sds->cell_size[0] * sds->res_max[0] + sds->obj_shift_f[0]) * fabs(ob->size[0]);
+				p1[1] = (sds->p0[1] + sds->cell_size[1] * sds->res_max[1] + sds->obj_shift_f[1]) * fabs(ob->size[1]);
+				p1[2] = (sds->p0[2] + sds->cell_size[2] * sds->res_max[2] + sds->obj_shift_f[2]) * fabs(ob->size[2]);
 
 				if (!sds->wt || !(sds->viewsettings & MOD_SMOKE_VIEW_SHOWBIG)) {
 					smd->domain->tex = NULL;

Modified: trunk/blender/source/blender/editors/space_view3d/drawvolume.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawvolume.c	2013-08-01 03:58:22 UTC (rev 58801)
+++ trunk/blender/source/blender/editors/space_view3d/drawvolume.c	2013-08-01 12:09:12 UTC (rev 58802)
@@ -461,7 +461,7 @@
 				glTexCoord3d((points[i * 3 + 0] - min[0]) * cor[0] / size[0],
 				             (points[i * 3 + 1] - min[1]) * cor[1] / size[1],
 				             (points[i * 3 + 2] - min[2]) * cor[2] / size[2]);
-				glVertex3f(points[i * 3 + 0] / ob->size[0], points[i * 3 + 1] / ob->size[1], points[i * 3 + 2] / ob->size[2]);
+				glVertex3f(points[i * 3 + 0] / fabs(ob->size[0]), points[i * 3 + 1] / fabs(ob->size[1]), points[i * 3 + 2] / fabs(ob->size[2]));
 			}
 			glEnd();
 
@@ -474,7 +474,7 @@
 				glTexCoord3d((points[i * 3 + 0] - min[0]) * cor[0] / size[0],
 				             (points[i * 3 + 1] - min[1]) * cor[1] / size[1],
 				             (points[i * 3 + 2] - min[2]) * cor[2] / size[2]);
-				glVertex3f(points[i * 3 + 0] / ob->size[0], points[i * 3 + 1] / ob->size[1], points[i * 3 + 2] / ob->size[2]);
+				glVertex3f(points[i * 3 + 0] / fabs(ob->size[0]), points[i * 3 + 1] / fabs(ob->size[1]), points[i * 3 + 2] / fabs(ob->size[2]));
 			}
 			glEnd();
 		}




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