[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [56321] trunk/blender/source/blender/ blenkernel/intern/object.c: game engine: Use 0. 04 as default collision margin

Sergej Reich sergej.reich at googlemail.com
Fri Apr 26 18:27:21 CEST 2013


Revision: 56321
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=56321
Author:   sergof
Date:     2013-04-26 16:27:20 +0000 (Fri, 26 Apr 2013)
Log Message:
-----------
game engine: Use 0.04 as default collision margin

0 is to unstable as a default.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/object.c

Modified: trunk/blender/source/blender/blenkernel/intern/object.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/object.c	2013-04-26 15:54:15 UTC (rev 56320)
+++ trunk/blender/source/blender/blenkernel/intern/object.c	2013-04-26 16:27:20 UTC (rev 56321)
@@ -947,7 +947,7 @@
 	ob->anisotropicFriction[1] = 1.0f;
 	ob->anisotropicFriction[2] = 1.0f;
 	ob->gameflag = OB_PROP | OB_COLLISION;
-	ob->margin = 0.0;
+	ob->margin = 0.04f;
 	ob->init_state = 1;
 	ob->state = 1;
 	/* ob->pad3 == Contact Processing Threshold */




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