[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [56266] trunk/blender/source/blender/nodes /shader/node_shader_tree.c: Fix material node editor not working when Blender Game is selected as render engine .
Brecht Van Lommel
brechtvanlommel at pandora.be
Wed Apr 24 17:05:41 CEST 2013
Revision: 56266
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=56266
Author: blendix
Date: 2013-04-24 15:05:40 +0000 (Wed, 24 Apr 2013)
Log Message:
-----------
Fix material node editor not working when Blender Game is selected as render engine.
Modified Paths:
--------------
trunk/blender/source/blender/nodes/shader/node_shader_tree.c
Modified: trunk/blender/source/blender/nodes/shader/node_shader_tree.c
===================================================================
--- trunk/blender/source/blender/nodes/shader/node_shader_tree.c 2013-04-24 14:30:42 UTC (rev 56265)
+++ trunk/blender/source/blender/nodes/shader/node_shader_tree.c 2013-04-24 15:05:40 UTC (rev 56266)
@@ -69,6 +69,7 @@
/* allow empty engine string too, this is from older versions that didn't have registerable engines yet */
return (scene->r.engine[0] == '\0'
|| strcmp(scene->r.engine, "BLENDER_RENDER")==0
+ || strcmp(scene->r.engine, "BLENDER_GAME")==0
|| strcmp(scene->r.engine, "CYCLES")==0);
}
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