[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [55919] trunk/blender/source/blender/ editors/object/object_add.c: BGE: Non-mesh objects (lamps, empties, group instances, etc.) are now "No Collision" by default.
Mitchell Stokes
mogurijin at gmail.com
Tue Apr 9 07:02:15 CEST 2013
Revision: 55919
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=55919
Author: moguri
Date: 2013-04-09 05:02:10 +0000 (Tue, 09 Apr 2013)
Log Message:
-----------
BGE: Non-mesh objects (lamps, empties, group instances, etc.) are now "No Collision" by default.
Modified Paths:
--------------
trunk/blender/source/blender/editors/object/object_add.c
Modified: trunk/blender/source/blender/editors/object/object_add.c
===================================================================
--- trunk/blender/source/blender/editors/object/object_add.c 2013-04-09 01:43:39 UTC (rev 55918)
+++ trunk/blender/source/blender/editors/object/object_add.c 2013-04-09 05:02:10 UTC (rev 55919)
@@ -384,6 +384,12 @@
/* more editor stuff */
ED_object_base_init_transform(C, BASACT, loc, rot);
+ /* Ignore collisions by default for non-mesh objects */
+ if (type != OB_MESH) {
+ ob->body_type = OB_BODY_TYPE_NO_COLLISION;
+ ob->gameflag &= ~(OB_SENSOR | OB_RIGID_BODY | OB_SOFT_BODY | OB_COLLISION | OB_CHARACTER | OB_OCCLUDER | OB_DYNAMIC | OB_NAVMESH); /* copied from rna_object.c */
+ }
+
DAG_id_type_tag(bmain, ID_OB);
DAG_relations_tag_update(bmain);
if (ob->data) {
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