[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [55885] trunk/blender: Fix for [#34898] Typo in error message of mathutils.Vector

Thomas Dinges blender at dingto.org
Sun Apr 7 17:09:06 CEST 2013


Revision: 55885
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=55885
Author:   dingto
Date:     2013-04-07 15:09:06 +0000 (Sun, 07 Apr 2013)
Log Message:
-----------
Fix for [#34898] Typo in error message of mathutils.Vector
* Also fixed some more cases of "more then" -> "more than". 

Modified Paths:
--------------
    trunk/blender/release/scripts/modules/addon_utils.py
    trunk/blender/release/scripts/startup/bl_operators/image.py
    trunk/blender/release/scripts/startup/bl_operators/uvcalc_smart_project.py
    trunk/blender/source/blender/blenkernel/intern/mball.c
    trunk/blender/source/blender/blenkernel/intern/mesh_validate.c
    trunk/blender/source/blender/blenkernel/intern/pointcache.c
    trunk/blender/source/blender/blenkernel/intern/scene.c
    trunk/blender/source/blender/blenkernel/intern/text.c
    trunk/blender/source/blender/blenlib/BLI_array.h
    trunk/blender/source/blender/bmesh/bmesh.h
    trunk/blender/source/blender/bmesh/intern/bmesh_construct.c
    trunk/blender/source/blender/bmesh/operators/bmo_dissolve.c
    trunk/blender/source/blender/bmesh/operators/bmo_inset.c
    trunk/blender/source/blender/bmesh/operators/bmo_subdivide.c
    trunk/blender/source/blender/editors/interface/interface.c
    trunk/blender/source/blender/editors/mesh/editmesh_rip.c
    trunk/blender/source/blender/editors/physics/physics_fluid.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_image_proj.c
    trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
    trunk/blender/source/blender/modifiers/intern/MOD_screw.c
    trunk/blender/source/blender/python/bmesh/bmesh_py_utils.c
    trunk/blender/source/blender/python/intern/bpy_props.c
    trunk/blender/source/blender/python/intern/bpy_rna.c
    trunk/blender/source/blender/python/mathutils/mathutils_Color.c
    trunk/blender/source/blender/python/mathutils/mathutils_Quaternion.c
    trunk/blender/source/blender/python/mathutils/mathutils_Vector.c
    trunk/blender/source/gameengine/Ketsji/KX_ObjectActuator.cpp
    trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
    trunk/blender/source/tools/check_style_c.py

Modified: trunk/blender/release/scripts/modules/addon_utils.py
===================================================================
--- trunk/blender/release/scripts/modules/addon_utils.py	2013-04-07 15:02:34 UTC (rev 55884)
+++ trunk/blender/release/scripts/modules/addon_utils.py	2013-04-07 15:09:06 UTC (rev 55885)
@@ -331,7 +331,7 @@
         print("addon_utils.disable: %s not %s." %
               (module_name, "disabled" if mod is None else "loaded"))
 
-    # could be in more then once, unlikely but better do this just in case.
+    # could be in more than once, unlikely but better do this just in case.
     addons = _user_preferences.addons
 
     if default_set:

Modified: trunk/blender/release/scripts/startup/bl_operators/image.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_operators/image.py	2013-04-07 15:02:34 UTC (rev 55884)
+++ trunk/blender/release/scripts/startup/bl_operators/image.py	2013-04-07 15:09:06 UTC (rev 55885)
@@ -133,7 +133,7 @@
                         self.report({'WARNING'}, "Invalid path: " + filepath)
                     elif filepath in unique_paths:
                         self.report({'WARNING'},
-                                    "Path used by more then one image: %r" %
+                                    "Path used by more than one image: %r" %
                                     filepath)
                     else:
                         unique_paths.add(filepath)

Modified: trunk/blender/release/scripts/startup/bl_operators/uvcalc_smart_project.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_operators/uvcalc_smart_project.py	2013-04-07 15:02:34 UTC (rev 55884)
+++ trunk/blender/release/scripts/startup/bl_operators/uvcalc_smart_project.py	2013-04-07 15:09:06 UTC (rev 55885)
@@ -140,7 +140,7 @@
             else:
                 i1= vIdx;	i2= vIdx-1
 
-            try:	edges[ f_uvkey[i1], f_uvkey[i2] ] *= 0 # sets any edge with more then 1 user to 0 are not returned.
+            try:	edges[ f_uvkey[i1], f_uvkey[i2] ] *= 0 # sets any edge with more than 1 user to 0 are not returned.
             except:	edges[ f_uvkey[i1], f_uvkey[i2] ] = (f.uv[i1] - f.uv[i2]).length,
 
     # If 2 are the same then they will be together, but full [a,b] order is not correct.

Modified: trunk/blender/source/blender/blenkernel/intern/mball.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mball.c	2013-04-07 15:02:34 UTC (rev 55884)
+++ trunk/blender/source/blender/blenkernel/intern/mball.c	2013-04-07 15:09:06 UTC (rev 55885)
@@ -2180,7 +2180,7 @@
 	MEM_freeN(node);
 }
 
-/* If scene include more then one MetaElem, then octree is used */
+/* If scene include more than one MetaElem, then octree is used */
 static void init_metaball_octal_tree(int depth)
 {
 	struct octal_node *node;
@@ -2269,7 +2269,7 @@
 		G_mb.metaball_tree = NULL;
 	}
 
-	/* if scene includes more then one MetaElem, then octal tree optimization is used */
+	/* if scene includes more than one MetaElem, then octal tree optimization is used */
 	if ((G_mb.totelem >    1) && (G_mb.totelem <=   64)) init_metaball_octal_tree(1);
 	if ((G_mb.totelem >   64) && (G_mb.totelem <=  128)) init_metaball_octal_tree(2);
 	if ((G_mb.totelem >  128) && (G_mb.totelem <=  512)) init_metaball_octal_tree(3);

Modified: trunk/blender/source/blender/blenkernel/intern/mesh_validate.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mesh_validate.c	2013-04-07 15:02:34 UTC (rev 55884)
+++ trunk/blender/source/blender/blenkernel/intern/mesh_validate.c	2013-04-07 15:09:06 UTC (rev 55885)
@@ -474,7 +474,7 @@
 					*v = ml->v;
 				}
 
-				/* is the same vertex used more then once */
+				/* is the same vertex used more than once */
 				if (!sp->invalid) {
 					v = sp->verts;
 					for (j = 0; j < mp->totloop; j++, v++) {

Modified: trunk/blender/source/blender/blenkernel/intern/pointcache.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/pointcache.c	2013-04-07 15:02:34 UTC (rev 55884)
+++ trunk/blender/source/blender/blenkernel/intern/pointcache.c	2013-04-07 15:09:06 UTC (rev 55885)
@@ -1388,7 +1388,7 @@
 /* Takes an Object ID and returns a unique name
  * - id: object id
  * - cfra: frame for the cache, can be negative
- * - stack_index: index in the modifier stack. we can have cache for more then one stack_index
+ * - stack_index: index in the modifier stack. we can have cache for more than one stack_index
  */
 
 #define MAX_PTCACHE_PATH FILE_MAX

Modified: trunk/blender/source/blender/blenkernel/intern/scene.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/scene.c	2013-04-07 15:02:34 UTC (rev 55884)
+++ trunk/blender/source/blender/blenkernel/intern/scene.c	2013-04-07 15:09:06 UTC (rev 55885)
@@ -920,7 +920,7 @@
 }
 
 /* return the current marker for this frame,
- * we can have more then 1 marker per frame, this just returns the first :/ */
+ * we can have more than 1 marker per frame, this just returns the first :/ */
 char *BKE_scene_find_last_marker_name(Scene *scene, int frame)
 {
 	TimeMarker *marker, *best_marker = NULL;

Modified: trunk/blender/source/blender/blenkernel/intern/text.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/text.c	2013-04-07 15:02:34 UTC (rev 55884)
+++ trunk/blender/source/blender/blenkernel/intern/text.c	2013-04-07 15:09:06 UTC (rev 55885)
@@ -2744,7 +2744,7 @@
 	
 	if (!text) return;
 	if (!text->curl) return;
-	if (!text->sell) return;  // Need to change this need to check if only one line is selected to more then one
+	if (!text->sell) return;  // Need to change this need to check if only one line is selected to more than one
 
 	num = 0;
 	while (TRUE) {

Modified: trunk/blender/source/blender/blenlib/BLI_array.h
===================================================================
--- trunk/blender/source/blender/blenlib/BLI_array.h	2013-04-07 15:02:34 UTC (rev 55884)
+++ trunk/blender/source/blender/blenlib/BLI_array.h	2013-04-07 15:09:06 UTC (rev 55885)
@@ -81,7 +81,7 @@
 
 /* Grow the array by a fixed number of items.
  *
- * Allow for a large 'num' value when the new size is more then double
+ * Allow for a large 'num' value when the new size is more than double
  * to allocate the exact sized array. */
 #define BLI_array_grow_items(arr, num)  ((                                    \
 	(((void *)(arr) == NULL) &&                                               \

Modified: trunk/blender/source/blender/bmesh/bmesh.h
===================================================================
--- trunk/blender/source/blender/bmesh/bmesh.h	2013-04-07 15:02:34 UTC (rev 55884)
+++ trunk/blender/source/blender/bmesh/bmesh.h	2013-04-07 15:09:06 UTC (rev 55885)
@@ -80,7 +80,7 @@
  * Edges and Vertices in BMesh are much like their counterparts in EditMesh,
  * except for some members private to the BMesh api.
  *
- * \note There can be more then one edge between two vertices in bmesh,
+ * \note There can be more than one edge between two vertices in bmesh,
  * though the rest of blender (e.g. DerivedMesh, CDDM, CCGSubSurf, etc) does not support this.
  *
  *

Modified: trunk/blender/source/blender/bmesh/intern/bmesh_construct.c
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_construct.c	2013-04-07 15:02:34 UTC (rev 55884)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_construct.c	2013-04-07 15:09:06 UTC (rev 55885)
@@ -221,7 +221,7 @@
 		verts_sort[vsort_index++] = v;
 		edges_sort[esort_index++] = e;
 
-		/* we only flag the verts to check if they are in the face more then once */
+		/* we only flag the verts to check if they are in the face more than once */
 		BM_ELEM_API_FLAG_ENABLE(v, _FLAG_MV);
 
 		do {
@@ -281,7 +281,7 @@
 			goto err;
 		}
 
-		/* check if vert is in face more then once. if the flag is disabled. we've already visited */
+		/* check if vert is in face more than once. if the flag is disabled. we've already visited */
 		if (UNLIKELY(!BM_ELEM_API_FLAG_TEST(verts_sort[i], _FLAG_MV))) {
 			goto err;
 		}

Modified: trunk/blender/source/blender/bmesh/operators/bmo_dissolve.c
===================================================================
--- trunk/blender/source/blender/bmesh/operators/bmo_dissolve.c	2013-04-07 15:02:34 UTC (rev 55884)
+++ trunk/blender/source/blender/bmesh/operators/bmo_dissolve.c	2013-04-07 15:09:06 UTC (rev 55885)
@@ -223,7 +223,7 @@
 			BMO_elem_flag_enable(bm, e->v1, VERT_MARK);
 			BMO_elem_flag_enable(bm, e->v2, VERT_MARK);
 
-			/* BMESH_TODO - check on delaying edge removal since we may end up removing more then
+			/* BMESH_TODO - check on delaying edge removal since we may end up removing more than
 			 * one edge, and later reference a removed edge */
 			f_new = BM_faces_join_pair(bm, fa, fb, e, true);
 
@@ -287,7 +287,7 @@
 
 			/* join faces */
 
-			/* BMESH_TODO - check on delaying edge removal since we may end up removing more then
+			/* BMESH_TODO - check on delaying edge removal since we may end up removing more than
 			 * one edge, and later reference a removed edge */
 			f_new = BM_faces_join_pair(bm, fa, fb, e, true);
 

Modified: trunk/blender/source/blender/bmesh/operators/bmo_inset.c
===================================================================
--- trunk/blender/source/blender/bmesh/operators/bmo_inset.c	2013-04-07 15:02:34 UTC (rev 55884)
+++ trunk/blender/source/blender/bmesh/operators/bmo_inset.c	2013-04-07 15:09:06 UTC (rev 55885)
@@ -316,7 +316,7 @@
 		l_iter = l;
 		do {
 			if (BM_elem_flag_test(l_iter->f, BM_ELEM_TAG)) {
-				/* more then one tagged face - bail out early! */
+				/* more than one tagged face - bail out early! */
 				if (tot_tag == 1) {
 					return NULL;
 				}

Modified: trunk/blender/source/blender/bmesh/operators/bmo_subdivide.c
===================================================================
--- trunk/blender/source/blender/bmesh/operators/bmo_subdivide.c	2013-04-07 15:02:34 UTC (rev 55884)
+++ trunk/blender/source/blender/bmesh/operators/bmo_subdivide.c	2013-04-07 15:09:06 UTC (rev 55885)

@@ Diff output truncated at 10240 characters. @@



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