[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [55771] trunk/blender/source/blender: fix [#34802] Individual Transformation Confusing in Edit Mode

Campbell Barton ideasman42 at gmail.com
Thu Apr 4 11:20:47 CEST 2013


Revision: 55771
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=55771
Author:   campbellbarton
Date:     2013-04-04 09:20:46 +0000 (Thu, 04 Apr 2013)
Log Message:
-----------
fix [#34802] Individual Transformation Confusing in Edit Mode

Individual transformation now works in editmode mesh faces/edge, armature bones and metaballs.

Modified Paths:
--------------
    trunk/blender/source/blender/bmesh/intern/bmesh_marking.c
    trunk/blender/source/blender/editors/transform/transform_constraints.c
    trunk/blender/source/blender/editors/transform/transform_conversions.c

Modified: trunk/blender/source/blender/bmesh/intern/bmesh_marking.c
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_marking.c	2013-04-04 08:47:07 UTC (rev 55770)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_marking.c	2013-04-04 09:20:46 UTC (rev 55771)
@@ -619,7 +619,7 @@
 	}
 	else if (ese->htype == BM_FACE) {
 		BMFace *efa = (BMFace *)ese->ele;
-		BM_face_calc_center_bounds(efa, r_center);
+		BM_face_calc_center_mean(efa, r_center);
 	}
 }
 

Modified: trunk/blender/source/blender/editors/transform/transform_constraints.c
===================================================================
--- trunk/blender/source/blender/editors/transform/transform_constraints.c	2013-04-04 08:47:07 UTC (rev 55770)
+++ trunk/blender/source/blender/editors/transform/transform_constraints.c	2013-04-04 09:20:46 UTC (rev 55771)
@@ -557,13 +557,17 @@
 
 void setLocalConstraint(TransInfo *t, int mode, const char text[])
 {
+	/* edit-mode now allows local transforms too */
+#if 0
 	if (t->flag & T_EDIT) {
 		float obmat[3][3];
 		copy_m3_m4(obmat, t->scene->obedit->obmat);
 		normalize_m3(obmat);
 		setConstraint(t, obmat, mode, text);
 	}
-	else {
+	else
+#endif
+	{
 		if (t->total == 1) {
 			setConstraint(t, t->data->axismtx, mode, text);
 		}
@@ -743,37 +747,42 @@
 
 static void drawObjectConstraint(TransInfo *t)
 {
-	int i;
-	TransData *td = t->data;
-
 	/* Draw the first one lighter because that's the one who controls the others.
 	 * Meaning the transformation is projected on that one and just copied on the others
 	 * constraint space.
 	 * In a nutshell, the object with light axis is controlled by the user and the others follow.
 	 * Without drawing the first light, users have little clue what they are doing.
 	 */
-	if (t->con.mode & CON_AXIS0) {
-		drawLine(t, td->ob->obmat[3], td->axismtx[0], 'X', DRAWLIGHT);
-	}
-	if (t->con.mode & CON_AXIS1) {
-		drawLine(t, td->ob->obmat[3], td->axismtx[1], 'Y', DRAWLIGHT);
-	}
-	if (t->con.mode & CON_AXIS2) {
-		drawLine(t, td->ob->obmat[3], td->axismtx[2], 'Z', DRAWLIGHT);
-	}
+	short options = DRAWLIGHT;
+	TransData *td = t->data;
+	int i;
 
-	td++;
+	for (i = 0; i < t->total; i++, td++) {
+		float co[3];
 
-	for (i = 1; i < t->total; i++, td++) {
+		if (t->flag & T_OBJECT) {
+			copy_v3_v3(co, td->ob->obmat[3]);
+		}
+		else if (t->flag & T_EDIT) {
+			mul_v3_m4v3(co, t->obedit->obmat, td->center);
+		}
+		else if (t->flag & T_POSE) {
+			mul_v3_m4v3(co, t->poseobj->obmat, td->center);
+		}
+		else {
+			copy_v3_v3(co, td->center);
+		}
+
 		if (t->con.mode & CON_AXIS0) {
-			drawLine(t, td->ob->obmat[3], td->axismtx[0], 'X', 0);
+			drawLine(t, td->center, td->axismtx[0], 'X', options);
 		}
 		if (t->con.mode & CON_AXIS1) {
-			drawLine(t, td->ob->obmat[3], td->axismtx[1], 'Y', 0);
+			drawLine(t, td->center, td->axismtx[1], 'Y', options);
 		}
 		if (t->con.mode & CON_AXIS2) {
-			drawLine(t, td->ob->obmat[3], td->axismtx[2], 'Z', 0);
+			drawLine(t, td->center, td->axismtx[2], 'Z', options);
 		}
+		options &= ~DRAWLIGHT;
 	}
 }
 

Modified: trunk/blender/source/blender/editors/transform/transform_conversions.c
===================================================================
--- trunk/blender/source/blender/editors/transform/transform_conversions.c	2013-04-04 08:47:07 UTC (rev 55770)
+++ trunk/blender/source/blender/editors/transform/transform_conversions.c	2013-04-04 09:20:46 UTC (rev 55771)
@@ -1236,6 +1236,8 @@
 			copy_v3_v3(td->iloc, td->loc);
 			copy_v3_v3(td->center, td->loc);
 
+			quat_to_mat3(td->axismtx, ml->quat);
+
 			if (ml->flag & SELECT) td->flag = TD_SELECTED | TD_USEQUAT | TD_SINGLESIZE;
 			else td->flag = TD_USEQUAT;
 
@@ -1858,32 +1860,29 @@
 	MEM_freeN(tots);
 }
 
-/* loop-in-a-loop I know, but we need it! (ton) */
-static void get_face_center(float r_cent[3], BMVert *eve)
-
+static BMElem *bm_vert_single_select_face(BMVert *eve)
 {
-	BMFace *efa;
+	BMElem *ele;
 	BMIter iter;
 
-	BM_ITER_ELEM (efa, &iter, eve, BM_FACES_OF_VERT) {
-		if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
-			BM_face_calc_center_mean(efa, r_cent);
-			break;
+	BM_ITER_ELEM (ele, &iter, eve, BM_FACES_OF_VERT) {
+		if (BM_elem_flag_test(ele, BM_ELEM_SELECT)) {
+			return ele;
 		}
 	}
+	return NULL;
 }
-
-static void get_edge_center(float r_cent[3], BMVert *eve)
+static BMElem *bm_vert_single_select_edge(BMVert *eve)
 {
-	BMEdge *eed;
+	BMElem *ele;
 	BMIter iter;
 
-	BM_ITER_ELEM (eed, &iter, eve, BM_EDGES_OF_VERT) {
-		if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
-			mid_v3_v3v3(r_cent, eed->v1->co, eed->v2->co);
-			break;
+	BM_ITER_ELEM (ele, &iter, eve, BM_EDGES_OF_VERT) {
+		if (BM_elem_flag_test(ele, BM_ELEM_SELECT)) {
+			return ele;
 		}
 	}
+	return NULL;
 }
 
 /* way to overwrite what data is edited with transform */
@@ -1895,26 +1894,54 @@
 	//	td->loc = key->co;
 	//else
 	td->loc = eve->co;
+	copy_v3_v3(td->iloc, td->loc);
 
-	copy_v3_v3(td->center, td->loc);
 
 	if (t->around == V3D_LOCAL) {
-		if (em->selectmode & SCE_SELECT_FACE)
-			get_face_center(td->center, eve);
-		else if (em->selectmode & SCE_SELECT_EDGE)
-			get_edge_center(td->center, eve);
+		BMElem *ele;
+		bool is_axismat_set = false;
+
+		if (em->selectmode & (SCE_SELECT_FACE | SCE_SELECT_EDGE) &&
+		    (ele = ((em->selectmode & SCE_SELECT_FACE) ?
+		            bm_vert_single_select_face(eve) :
+		            bm_vert_single_select_edge(eve))))
+		{
+			float normal[3], tangent[3];
+
+			BMEditSelection ese;
+			ese.next = ese.prev = NULL;
+			ese.ele = ele;
+			ese.htype = ele->head.htype;
+
+			BM_editselection_center(&ese, td->center);
+			BM_editselection_normal(&ese, normal);
+			BM_editselection_plane(&ese, tangent);
+
+			if (createSpaceNormalTangent(td->axismtx, normal, tangent)) {
+				is_axismat_set = true;
+			}
+		}
+
+		/* for verts or fallback when createSpaceNormalTangent fails */
+		if (is_axismat_set == false) {
+			axis_dominant_v3_to_m3(td->axismtx, eve->no);
+			invert_m3(td->axismtx);
+		}
 	}
-	copy_v3_v3(td->iloc, td->loc);
+	else {
+		copy_v3_v3(td->center, td->loc);
 
-	// Setting normals
-	copy_v3_v3(td->axismtx[2], eve->no);
-	td->axismtx[0][0]        =
-	    td->axismtx[0][1]    =
-	    td->axismtx[0][2]    =
-	    td->axismtx[1][0]    =
-	    td->axismtx[1][1]    =
-	    td->axismtx[1][2]    = 0.0f;
+		/* Setting normals */
+		copy_v3_v3(td->axismtx[2], eve->no);
+		td->axismtx[0][0]        =
+		    td->axismtx[0][1]    =
+		    td->axismtx[0][2]    =
+		    td->axismtx[1][0]    =
+		    td->axismtx[1][1]    =
+		    td->axismtx[1][2]    = 0.0f;
+	}
 
+
 	td->ext = NULL;
 	td->val = NULL;
 	td->extra = NULL;




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