[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [55690] trunk/blender/source/blender/ editors/space_view3d/view3d_draw.c: Fix #34819: Background image gets pixelated when zooming in
Sergey Sharybin
sergey.vfx at gmail.com
Mon Apr 1 09:50:52 CEST 2013
Revision: 55690
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=55690
Author: nazgul
Date: 2013-04-01 07:50:51 +0000 (Mon, 01 Apr 2013)
Log Message:
-----------
Fix #34819: Background image gets pixelated when zooming in
Was a regression in glaDrawPixelsTex changes related on zoom filter.
For background image linear interpolation was used.
Modified Paths:
--------------
trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
Modified: trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_draw.c 2013-03-31 19:52:37 UTC (rev 55689)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_draw.c 2013-04-01 07:50:51 UTC (rev 55690)
@@ -1831,7 +1831,7 @@
* glaDrawPixelsSafe in some cases, which will end up in misssing
* alpha transparency for the background image (sergey)
*/
- glaDrawPixelsTex(x1, y1, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, GL_NEAREST, ibuf->rect);
+ glaDrawPixelsTex(x1, y1, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, GL_LINEAR, ibuf->rect);
glPixelZoom(1.0, 1.0);
glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
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