[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [55690] trunk/blender/source/blender/ editors/space_view3d/view3d_draw.c: Fix #34819: Background image gets pixelated when zooming in

Sergey Sharybin sergey.vfx at gmail.com
Mon Apr 1 09:50:52 CEST 2013


Revision: 55690
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=55690
Author:   nazgul
Date:     2013-04-01 07:50:51 +0000 (Mon, 01 Apr 2013)
Log Message:
-----------
Fix #34819: Background image gets pixelated when zooming in

Was a regression in glaDrawPixelsTex changes related on zoom filter.
For background image linear interpolation was used.

Modified Paths:
--------------
    trunk/blender/source/blender/editors/space_view3d/view3d_draw.c

Modified: trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/view3d_draw.c	2013-03-31 19:52:37 UTC (rev 55689)
+++ trunk/blender/source/blender/editors/space_view3d/view3d_draw.c	2013-04-01 07:50:51 UTC (rev 55690)
@@ -1831,7 +1831,7 @@
 			 * glaDrawPixelsSafe in some cases, which will end up in misssing
 			 * alpha transparency for the background image (sergey)
 			 */
-			glaDrawPixelsTex(x1, y1, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, GL_NEAREST, ibuf->rect);
+			glaDrawPixelsTex(x1, y1, ibuf->x, ibuf->y, GL_UNSIGNED_BYTE, GL_LINEAR, ibuf->rect);
 
 			glPixelZoom(1.0, 1.0);
 			glPixelTransferf(GL_ALPHA_SCALE, 1.0f);




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