[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [50898] trunk/blender/source/blender/gpu/ intern/gpu_buffers.c: Fix #32663: Sculpt masks are too dark

Sergey Sharybin sergey.vfx at gmail.com
Wed Sep 26 09:55:52 CEST 2012


Revision: 50898
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=50898
Author:   nazgul
Date:     2012-09-26 07:55:52 +0000 (Wed, 26 Sep 2012)
Log Message:
-----------
Fix #32663: Sculpt masks are too dark

Scaled mask multiplier to 0.25..1.0 instead of 0.0..1.0.

Modified Paths:
--------------
    trunk/blender/source/blender/gpu/intern/gpu_buffers.c

Modified: trunk/blender/source/blender/gpu/intern/gpu_buffers.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_buffers.c	2012-09-26 07:37:12 UTC (rev 50897)
+++ trunk/blender/source/blender/gpu/intern/gpu_buffers.c	2012-09-26 07:55:52 UTC (rev 50898)
@@ -1330,7 +1330,7 @@
 
 static float gpu_color_from_mask(float mask)
 {
-	return 1.0f - mask;
+	return 1.0f - mask * 0.75f;
 }
 
 static void gpu_color_from_mask_copy(float mask, const float diffuse_color[4], unsigned char out[3])




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