[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [50815] trunk/blender/release/scripts/ startup/bl_ui/space_sequencer.py: More tweaks to sequencer Header bar: make overlay also available in mix mode, and OpenGL render buttons in all modes!
Bastien Montagne
montagne29 at wanadoo.fr
Sat Sep 22 19:40:08 CEST 2012
Revision: 50815
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=50815
Author: mont29
Date: 2012-09-22 17:40:08 +0000 (Sat, 22 Sep 2012)
Log Message:
-----------
More tweaks to sequencer Header bar: make overlay also available in mix mode, and OpenGL render buttons in all modes!
Modified Paths:
--------------
trunk/blender/release/scripts/startup/bl_ui/space_sequencer.py
Modified: trunk/blender/release/scripts/startup/bl_ui/space_sequencer.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_sequencer.py 2012-09-22 17:00:02 UTC (rev 50814)
+++ trunk/blender/release/scripts/startup/bl_ui/space_sequencer.py 2012-09-22 17:40:08 UTC (rev 50815)
@@ -83,11 +83,11 @@
layout.separator()
layout.operator("sequencer.refresh_all")
- elif st.view_type == 'SEQUENCER_PREVIEW':
- layout.separator()
- layout.operator("sequencer.refresh_all")
- layout.prop(st, "display_channel", text="Channel")
else:
+ if st.view_type == 'SEQUENCER_PREVIEW':
+ layout.separator()
+ layout.operator("sequencer.refresh_all")
+
layout.prop(st, "display_channel", text="Channel")
ed = context.scene.sequence_editor
@@ -101,12 +101,12 @@
row = layout.row()
row.prop(st, "overlay_type", text="")
- row = layout.row(align=True)
- props = row.operator("render.opengl", text="", icon='RENDER_STILL')
- props.sequencer = True
- props = row.operator("render.opengl", text="", icon='RENDER_ANIMATION')
- props.animation = True
- props.sequencer = True
+ row = layout.row(align=True)
+ props = row.operator("render.opengl", text="", icon='RENDER_STILL')
+ props.sequencer = True
+ props = row.operator("render.opengl", text="", icon='RENDER_ANIMATION')
+ props.animation = True
+ props.sequencer = True
layout.template_running_jobs()
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