[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [50371] trunk/blender/source/gameengine/ GamePlayer/ghost/GPG_ghost.cpp: Fix for [#32469] " standalone blenderplayer no longer starts in lastest build" reported by narutocanada.

Mitchell Stokes mogurijin at gmail.com
Tue Sep 4 04:33:41 CEST 2012


Revision: 50371
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=50371
Author:   moguri
Date:     2012-09-04 02:33:37 +0000 (Tue, 04 Sep 2012)
Log Message:
-----------
Fix for [#32469] "standalone blenderplayer no longer starts in lastest build" reported by narutocanada. It looks like the Hive commit (r50310) didn't take changes from r49998 into account, so it was still relying on Ghost events to push the engine along instead of calling app->EngineNextFrame().

Revision Links:
--------------
    http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=50310
    http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=49998

Modified Paths:
--------------
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp

Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp	2012-09-04 01:35:02 UTC (rev 50370)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp	2012-09-04 02:33:37 UTC (rev 50371)
@@ -337,6 +337,7 @@
     bool run = true;
     system->processEvents(false);
     system->dispatchEvents();
+	app->EngineNextFrame();
     if ((exitcode = app->getExitRequested()))
     {
         run = false;




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