[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [51536] trunk/blender/source: rename api functions...

Campbell Barton ideasman42 at gmail.com
Tue Oct 23 15:28:23 CEST 2012


Revision: 51536
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=51536
Author:   campbellbarton
Date:     2012-10-23 13:28:22 +0000 (Tue, 23 Oct 2012)
Log Message:
-----------
rename api functions...
- minf, maxf, mini, maxi --> min_ff, max_ff, min_ii, max_ii

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/intern/boids.c
    trunk/blender/source/blender/blenkernel/intern/brush.c
    trunk/blender/source/blender/blenkernel/intern/collision.c
    trunk/blender/source/blender/blenkernel/intern/colortools.c
    trunk/blender/source/blender/blenkernel/intern/constraint.c
    trunk/blender/source/blender/blenkernel/intern/deform.c
    trunk/blender/source/blender/blenkernel/intern/displist.c
    trunk/blender/source/blender/blenkernel/intern/fcurve.c
    trunk/blender/source/blender/blenkernel/intern/font.c
    trunk/blender/source/blender/blenkernel/intern/key.c
    trunk/blender/source/blender/blenkernel/intern/mask.c
    trunk/blender/source/blender/blenkernel/intern/mask_evaluate.c
    trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c
    trunk/blender/source/blender/blenkernel/intern/mesh.c
    trunk/blender/source/blender/blenkernel/intern/object.c
    trunk/blender/source/blender/blenkernel/intern/seqeffects.c
    trunk/blender/source/blender/blenkernel/intern/sequencer.c
    trunk/blender/source/blender/blenkernel/intern/tracking.c
    trunk/blender/source/blender/blenlib/BLI_math_base.h
    trunk/blender/source/blender/blenlib/intern/BLI_kdopbvh.c
    trunk/blender/source/blender/blenlib/intern/boxpack2d.c
    trunk/blender/source/blender/blenlib/intern/freetypefont.c
    trunk/blender/source/blender/blenlib/intern/math_base_inline.c
    trunk/blender/source/blender/blenlib/intern/math_geom.c
    trunk/blender/source/blender/blenlib/intern/math_matrix.c
    trunk/blender/source/blender/blenlib/intern/pbvh.c
    trunk/blender/source/blender/blenlib/intern/scanfill.c
    trunk/blender/source/blender/blenlib/intern/voronoi.c
    trunk/blender/source/blender/bmesh/intern/bmesh_decimate_dissolve.c
    trunk/blender/source/blender/bmesh/intern/bmesh_interp.c
    trunk/blender/source/blender/bmesh/intern/bmesh_polygon.c
    trunk/blender/source/blender/bmesh/operators/bmo_bevel.c
    trunk/blender/source/blender/bmesh/operators/bmo_connect.c
    trunk/blender/source/blender/bmesh/operators/bmo_dissolve.c
    trunk/blender/source/blender/bmesh/operators/bmo_unsubdivide.c
    trunk/blender/source/blender/compositor/operations/COM_DisplaceOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_InpaintOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
    trunk/blender/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
    trunk/blender/source/blender/editors/armature/meshlaplacian.c
    trunk/blender/source/blender/editors/interface/interface.c
    trunk/blender/source/blender/editors/interface/interface_draw.c
    trunk/blender/source/blender/editors/interface/interface_handlers.c
    trunk/blender/source/blender/editors/interface/interface_panel.c
    trunk/blender/source/blender/editors/interface/interface_regions.c
    trunk/blender/source/blender/editors/interface/interface_widgets.c
    trunk/blender/source/blender/editors/interface/view2d_ops.c
    trunk/blender/source/blender/editors/mask/mask_draw.c
    trunk/blender/source/blender/editors/mesh/editmesh_knife.c
    trunk/blender/source/blender/editors/mesh/editmesh_tools.c
    trunk/blender/source/blender/editors/physics/particle_edit.c
    trunk/blender/source/blender/editors/screen/glutil.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_stroke.c
    trunk/blender/source/blender/editors/space_clip/clip_draw.c
    trunk/blender/source/blender/editors/space_clip/clip_editor.c
    trunk/blender/source/blender/editors/space_clip/clip_ops.c
    trunk/blender/source/blender/editors/space_clip/tracking_ops.c
    trunk/blender/source/blender/editors/space_clip/tracking_select.c
    trunk/blender/source/blender/editors/space_image/image_ops.c
    trunk/blender/source/blender/editors/space_nla/nla_edit.c
    trunk/blender/source/blender/editors/space_node/drawnode.c
    trunk/blender/source/blender/editors/space_node/node_draw.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_draw.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_edit.c
    trunk/blender/source/blender/editors/space_text/text_draw.c
    trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
    trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
    trunk/blender/source/blender/editors/space_view3d/view3d_fly.c
    trunk/blender/source/blender/editors/transform/transform.c
    trunk/blender/source/blender/editors/transform/transform_conversions.c
    trunk/blender/source/blender/editors/uvedit/uvedit_smart_stitch.c
    trunk/blender/source/blender/gpu/intern/gpu_material.c
    trunk/blender/source/blender/ikplugin/intern/itasc_plugin.cpp
    trunk/blender/source/blender/imbuf/intern/divers.c
    trunk/blender/source/blender/modifiers/intern/MOD_ocean.c
    trunk/blender/source/blender/modifiers/intern/MOD_simpledeform.c
    trunk/blender/source/blender/modifiers/intern/MOD_skin.c
    trunk/blender/source/blender/modifiers/intern/MOD_weightvgproximity.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_defocus.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_dilate.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_displace.c
    trunk/blender/source/blender/render/intern/raytrace/svbvh.h
    trunk/blender/source/blender/render/intern/source/imagetexture.c
    trunk/blender/source/blender/render/intern/source/pixelshading.c
    trunk/blender/source/blender/render/intern/source/rayshade.c
    trunk/blender/source/blender/render/intern/source/render_texture.c
    trunk/blender/source/blender/render/intern/source/rendercore.c
    trunk/blender/source/blender/render/intern/source/shadbuf.c
    trunk/blender/source/blender/render/intern/source/shadeoutput.c
    trunk/blender/source/blender/render/intern/source/sss.c
    trunk/blender/source/blender/render/intern/source/zbuf.c
    trunk/blender/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp

Modified: trunk/blender/source/blender/blenkernel/intern/boids.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/boids.c	2012-10-23 12:38:47 UTC (rev 51535)
+++ trunk/blender/source/blender/blenkernel/intern/boids.c	2012-10-23 13:28:22 UTC (rev 51536)
@@ -1172,7 +1172,7 @@
 
 			/* constrain direction with maximum angular velocity */
 			angle = saacos(dot_v3v3(old_dir, wanted_dir));
-			angle = minf(angle, val.max_ave);
+			angle = min_ff(angle, val.max_ave);
 
 			cross_v3_v3v3(nor, old_dir, wanted_dir);
 			axis_angle_to_quat(q, nor, angle);

Modified: trunk/blender/source/blender/blenkernel/intern/brush.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/brush.c	2012-10-23 12:38:47 UTC (rev 51535)
+++ trunk/blender/source/blender/blenkernel/intern/brush.c	2012-10-23 13:28:22 UTC (rev 51536)
@@ -876,8 +876,8 @@
 	/* not sure if it's actually needed or it's a mistake in coords/sizes
 	 * calculation in brush_painter_fixed_tex_partial_update(), but without this
 	 * limitation memory gets corrupted at fast strokes with quite big spacing (sergey) */
-	w = MIN2(w, ibuf->x);
-	h = MIN2(h, ibuf->y);
+	w = min_ii(w, ibuf->x);
+	h = min_ii(h, ibuf->y);
 
 	if (painter->cache.flt) {
 		for (; y < h; y++) {
@@ -1052,13 +1052,13 @@
 static void brush_pressure_apply(BrushPainter *painter, Brush *brush, float pressure)
 {
 	if (BKE_brush_use_alpha_pressure(painter->scene, brush))
-		brush_alpha_set(painter->scene, brush, maxf(0.0f, painter->startalpha * pressure));
+		brush_alpha_set(painter->scene, brush, max_ff(0.0f, painter->startalpha * pressure));
 	if (BKE_brush_use_size_pressure(painter->scene, brush))
-		BKE_brush_size_set(painter->scene, brush, maxf(1.0f, painter->startsize * pressure));
+		BKE_brush_size_set(painter->scene, brush, max_ff(1.0f, painter->startsize * pressure));
 	if (brush->flag & BRUSH_JITTER_PRESSURE)
-		brush->jitter = maxf(0.0f, painter->startjitter * pressure);
+		brush->jitter = max_ff(0.0f, painter->startjitter * pressure);
 	if (brush->flag & BRUSH_SPACING_PRESSURE)
-		brush->spacing = maxf(1.0f, painter->startspacing * (1.5f - pressure));
+		brush->spacing = max_ff(1.0f, painter->startspacing * (1.5f - pressure));
 }
 
 void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], float jitterpos[2])
@@ -1158,7 +1158,7 @@
 		/* compute brush spacing adapted to brush radius, spacing may depend
 		 * on pressure, so update it */
 		brush_pressure_apply(painter, brush, painter->lastpressure);
-		spacing = maxf(1.0f, radius) * brush->spacing * 0.01f;
+		spacing = max_ff(1.0f, radius) * brush->spacing * 0.01f;
 
 		/* setup starting distance, direction vector and accumulated distance */
 		startdistance = painter->accumdistance;
@@ -1176,7 +1176,7 @@
 				t = step / len;
 				press = (1.0f - t) * painter->lastpressure + t * pressure;
 				brush_pressure_apply(painter, brush, press);
-				spacing = maxf(1.0f, radius) * brush->spacing * 0.01f;
+				spacing = max_ff(1.0f, radius) * brush->spacing * 0.01f;
 
 				BKE_brush_jitter_pos(scene, brush, paintpos, finalpos);
 

Modified: trunk/blender/source/blender/blenkernel/intern/collision.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/collision.c	2012-10-23 12:38:47 UTC (rev 51535)
+++ trunk/blender/source/blender/blenkernel/intern/collision.c	2012-10-23 13:28:22 UTC (rev 51536)
@@ -272,7 +272,7 @@
 
 			/* Decrease in magnitude of relative tangential velocity due to coulomb friction
 			 * in original formula "magrelVel" should be the "change of relative velocity in normal direction" */
-			magtangent = minf(clmd->coll_parms->friction * 0.01f * magrelVel, sqrtf(dot_v3v3(vrel_t_pre, vrel_t_pre)));
+			magtangent = min_ff(clmd->coll_parms->friction * 0.01f * magrelVel, sqrtf(dot_v3v3(vrel_t_pre, vrel_t_pre)));
 
 			/* Apply friction impulse. */
 			if ( magtangent > ALMOST_ZERO ) {

Modified: trunk/blender/source/blender/blenkernel/intern/colortools.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/colortools.c	2012-10-23 12:38:47 UTC (rev 51535)
+++ trunk/blender/source/blender/blenkernel/intern/colortools.c	2012-10-23 13:28:22 UTC (rev 51536)
@@ -65,10 +65,10 @@
 	cumap->flag = CUMA_DO_CLIP;
 	if (tot == 4) cumap->cur = 3;   /* rhms, hack for 'col' curve? */
 	
-	clipminx = minf(minx, maxx);
-	clipminy = minf(miny, maxy);
-	clipmaxx = maxf(minx, maxx);
-	clipmaxy = maxf(miny, maxy);
+	clipminx = min_ff(minx, maxx);
+	clipminy = min_ff(miny, maxy);
+	clipmaxx = max_ff(minx, maxx);
+	clipmaxy = max_ff(miny, maxy);
 	
 	BLI_rctf_init(&cumap->curr, clipminx, clipmaxx, clipminy, clipmaxy);
 	cumap->clipr = cumap->curr;
@@ -160,7 +160,7 @@
 	int a;
 
 	for (a = 0; a < 3; a++) {
-		const float delta = maxf(white[a] - black[a], 1e-5f);
+		const float delta = max_ff(white[a] - black[a], 1e-5f);
 		r_bwmul[a] = 1.0f / delta;
 	}
 }
@@ -498,8 +498,8 @@
 	bezt = MEM_callocN(cuma->totpoint * sizeof(BezTriple), "beztarr");
 	
 	for (a = 0; a < cuma->totpoint; a++) {
-		cuma->mintable = minf(cuma->mintable, cmp[a].x);
-		cuma->maxtable = maxf(cuma->maxtable, cmp[a].x);
+		cuma->mintable = min_ff(cuma->mintable, cmp[a].x);
+		cuma->maxtable = max_ff(cuma->maxtable, cmp[a].x);
 		bezt[a].vec[1][0] = cmp[a].x;
 		bezt[a].vec[1][1] = cmp[a].y;
 		if (cmp[a].flag & CUMA_VECTOR)
@@ -690,13 +690,13 @@
 		for (a = 0; a < cuma->totpoint; a++) {
 			if (cmp[a].flag & CUMA_SELECT) {
 				if (cmp[a].x < clipr->xmin)
-					dx = minf(dx, cmp[a].x - clipr->xmin);
+					dx = min_ff(dx, cmp[a].x - clipr->xmin);
 				else if (cmp[a].x > clipr->xmax)
-					dx = maxf(dx, cmp[a].x - clipr->xmax);
+					dx = max_ff(dx, cmp[a].x - clipr->xmax);
 				if (cmp[a].y < clipr->ymin)
-					dy = minf(dy, cmp[a].y - clipr->ymin);
+					dy = min_ff(dy, cmp[a].y - clipr->ymin);
 				else if (cmp[a].y > clipr->ymax)
-					dy = maxf(dy, cmp[a].y - clipr->ymax);
+					dy = max_ff(dy, cmp[a].y - clipr->ymax);
 			}
 		}
 		for (a = 0; a < cuma->totpoint; a++) {

Modified: trunk/blender/source/blender/blenkernel/intern/constraint.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/constraint.c	2012-10-23 12:38:47 UTC (rev 51535)
+++ trunk/blender/source/blender/blenkernel/intern/constraint.c	2012-10-23 13:28:22 UTC (rev 51536)
@@ -3615,7 +3615,7 @@
 		cross_v3_v3v3(raxis, obvec, tarvec);
 		
 		rangle = dot_v3v3(obvec, tarvec);
-		rangle = acos(maxf(-1.0f, minf(1.0f, rangle)));
+		rangle = acos(max_ff(-1.0f, min_ff(1.0f, rangle)));
 		
 		/* construct rotation matrix from the axis-angle rotation found above 
 		 *	- this call takes care to make sure that the axis provided is a unit vector first

Modified: trunk/blender/source/blender/blenkernel/intern/deform.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/deform.c	2012-10-23 12:38:47 UTC (rev 51535)
+++ trunk/blender/source/blender/blenkernel/intern/deform.c	2012-10-23 13:28:22 UTC (rev 51536)
@@ -278,7 +278,7 @@
 			}
 		}
 
-		lock_iweight = maxf(0.0f, 1.0f - lock_iweight);
+		lock_iweight = max_ff(0.0f, 1.0f - lock_iweight);
 
 		if (tot_weight > 0.0f) {
 			/* paranoid, should be 1.0 but in case of float error clamp anyway */

Modified: trunk/blender/source/blender/blenkernel/intern/displist.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/displist.c	2012-10-23 12:38:47 UTC (rev 51535)
+++ trunk/blender/source/blender/blenkernel/intern/displist.c	2012-10-23 13:28:22 UTC (rev 51536)
@@ -1386,8 +1386,8 @@
 						ListBase top_capbase = {NULL, NULL};
 
 						for (dlb = dlbev.first; dlb; dlb = dlb->next) {
-							const float bevfac1 = minf(cu->bevfac1, cu->bevfac2);
-							const float bevfac2 = maxf(cu->bevfac1, cu->bevfac2);
+							const float bevfac1 = min_ff(cu->bevfac1, cu->bevfac2);
+							const float bevfac2 = max_ff(cu->bevfac1, cu->bevfac2);
 							float firstblend = 0.0f, lastblend = 0.0f;
 							int i, start, steps;
 

Modified: trunk/blender/source/blender/blenkernel/intern/fcurve.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/fcurve.c	2012-10-23 12:38:47 UTC (rev 51535)
+++ trunk/blender/source/blender/blenkernel/intern/fcurve.c	2012-10-23 13:28:22 UTC (rev 51536)
@@ -504,8 +504,8 @@
 						xmaxv = MAX3(xmaxv, bezt_last->vec[1][0],  bezt_last->vec[2][0]);
 					}
 					else {
-						xminv = minf(xminv, bezt_first->vec[1][0]);
-						xmaxv = maxf(xmaxv, bezt_last->vec[1][0]);
+						xminv = min_ff(xminv, bezt_first->vec[1][0]);
+						xmaxv = max_ff(xmaxv, bezt_last->vec[1][0]);
 					}
 				}
 			}
@@ -521,8 +521,8 @@
 							ymaxv = MAX4(ymaxv, bezt->vec[1][1], bezt->vec[0][1], bezt->vec[2][1]);
 						}
 						else {
-							yminv = minf(yminv, bezt->vec[1][1]);
-							ymaxv = maxf(ymaxv, bezt->vec[1][1]);
+							yminv = min_ff(yminv, bezt->vec[1][1]);
+							ymaxv = max_ff(ymaxv, bezt->vec[1][1]);
 						}
 						
 						foundvert = TRUE;
@@ -533,8 +533,8 @@
 		else if (fcu->fpt) {
 			/* frame range can be directly calculated from end verts */
 			if (xmin || xmax) {
-				xminv = minf(xminv, fcu->fpt[0].vec[0]);
-				xmaxv = maxf(xmaxv, fcu->fpt[fcu->totvert - 1].vec[0]);
+				xminv = min_ff(xminv, fcu->fpt[0].vec[0]);
+				xmaxv = max_ff(xmaxv, fcu->fpt[fcu->totvert - 1].vec[0]);
 			}
 			
 			/* only loop over keyframes to find extents for values if needed */
@@ -591,15 +591,15 @@
 			if (bezt_first) {
 				BLI_assert(bezt_last != NULL);
 				
-				min = minf(min, bezt_first->vec[1][0]);
-				max = maxf(max, bezt_last->vec[1][0]);
+				min = min_ff(min, bezt_first->vec[1][0]);
+				max = max_ff(max, bezt_last->vec[1][0]);
 				
 				foundvert = TRUE;
 			}
 		}
 		else if (fcu->fpt) {
-			min = minf(min, fcu->fpt[0].vec[0]);
-			max = maxf(max, fcu->fpt[fcu->totvert - 1].vec[0]);
+			min = min_ff(min, fcu->fpt[0].vec[0]);
+			max = max_ff(max, fcu->fpt[fcu->totvert - 1].vec[0]);
 			
 			foundvert = TRUE;
 		}

Modified: trunk/blender/source/blender/blenkernel/intern/font.c
===================================================================

@@ Diff output truncated at 10240 characters. @@



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