[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [51471] trunk/blender: style cleanup: trailing tabs & expand some non prefix tabs into spaces.
Campbell Barton
ideasman42 at gmail.com
Sun Oct 21 07:46:46 CEST 2012
Revision: 51471
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=51471
Author: campbellbarton
Date: 2012-10-21 05:46:41 +0000 (Sun, 21 Oct 2012)
Log Message:
-----------
style cleanup: trailing tabs & expand some non prefix tabs into spaces.
Modified Paths:
--------------
trunk/blender/CMakeLists.txt
trunk/blender/build_files/cmake/macros.cmake
trunk/blender/intern/cycles/bvh/bvh_node.h
trunk/blender/intern/cycles/kernel/kernel_types.h
trunk/blender/intern/cycles/subd/subd_build.cpp
trunk/blender/intern/ghost/GHOST_IEventConsumer.h
trunk/blender/intern/ghost/GHOST_ISystem.h
trunk/blender/intern/ghost/GHOST_IWindow.h
trunk/blender/intern/ghost/GHOST_Rect.h
trunk/blender/intern/ghost/GHOST_Types.h
trunk/blender/intern/ghost/intern/GHOST_DisplayManagerCocoa.mm
trunk/blender/intern/ghost/intern/GHOST_DisplayManagerX11.cpp
trunk/blender/intern/ghost/intern/GHOST_EventDragnDrop.h
trunk/blender/intern/ghost/intern/GHOST_Rect.cpp
trunk/blender/intern/ghost/intern/GHOST_System.h
trunk/blender/intern/ghost/intern/GHOST_SystemCarbon.cpp
trunk/blender/intern/ghost/intern/GHOST_SystemCocoa.mm
trunk/blender/intern/ghost/intern/GHOST_SystemX11.cpp
trunk/blender/intern/ghost/intern/GHOST_SystemX11.h
trunk/blender/intern/ghost/intern/GHOST_WindowWin32.cpp
trunk/blender/source/blender/avi/intern/avi.c
trunk/blender/source/blender/avi/intern/avi_mjpeg.c
trunk/blender/source/blender/avi/intern/avi_rgb.c
trunk/blender/source/blender/blenkernel/depsgraph_private.h
trunk/blender/source/blender/blenkernel/intern/CCGSubSurf.c
trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
trunk/blender/source/blender/blenkernel/intern/action.c
trunk/blender/source/blender/blenkernel/intern/anim.c
trunk/blender/source/blender/blenkernel/intern/anim_sys.c
trunk/blender/source/blender/blenkernel/intern/blender.c
trunk/blender/source/blender/blenkernel/intern/bmfont.c
trunk/blender/source/blender/blenkernel/intern/booleanops_mesh.c
trunk/blender/source/blender/blenkernel/intern/bullet.c
trunk/blender/source/blender/blenkernel/intern/bvhutils.c
trunk/blender/source/blender/blenkernel/intern/camera.c
trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
trunk/blender/source/blender/blenkernel/intern/cloth.c
trunk/blender/source/blender/blenkernel/intern/collision.c
trunk/blender/source/blender/blenkernel/intern/colortools.c
trunk/blender/source/blender/blenkernel/intern/constraint.c
trunk/blender/source/blender/blenkernel/intern/customdata.c
trunk/blender/source/blender/blenkernel/intern/depsgraph.c
trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
trunk/blender/source/blender/blenkernel/intern/effect.c
trunk/blender/source/blender/blenkernel/intern/fcurve.c
trunk/blender/source/blender/blenkernel/intern/fmodifier.c
trunk/blender/source/blender/blenkernel/intern/font.c
trunk/blender/source/blender/blenkernel/intern/gpencil.c
trunk/blender/source/blender/blenkernel/intern/group.c
trunk/blender/source/blender/blenkernel/intern/image_gen.c
trunk/blender/source/blender/blenkernel/intern/implicit.c
trunk/blender/source/blender/blenkernel/intern/ipo.c
trunk/blender/source/blender/blenkernel/intern/key.c
trunk/blender/source/blender/blenkernel/intern/library.c
trunk/blender/source/blender/blenkernel/intern/material.c
trunk/blender/source/blender/blenkernel/intern/multires.c
trunk/blender/source/blender/blenkernel/intern/nla.c
trunk/blender/source/blender/blenkernel/intern/node.c
trunk/blender/source/blender/blenkernel/intern/object.c
trunk/blender/source/blender/blenkernel/intern/particle.c
trunk/blender/source/blender/blenkernel/intern/particle_system.c
trunk/blender/source/blender/blenkernel/intern/pointcache.c
trunk/blender/source/blender/blenkernel/intern/scene.c
trunk/blender/source/blender/blenkernel/intern/seqeffects.c
trunk/blender/source/blender/blenkernel/intern/sequencer.c
trunk/blender/source/blender/blenkernel/intern/text.c
trunk/blender/source/blender/blenkernel/intern/texture.c
trunk/blender/source/blender/blenkernel/intern/world.c
trunk/blender/source/blender/blenkernel/intern/writeffmpeg.c
trunk/blender/source/blender/blenlib/BLI_dlrbTree.h
trunk/blender/source/blender/blenlib/intern/BLI_kdopbvh.c
trunk/blender/source/blender/blenlib/intern/freetypefont.c
trunk/blender/source/blender/blenlib/intern/graph.c
trunk/blender/source/blender/blenlib/intern/listbase.c
trunk/blender/source/blender/blenlib/intern/path_util.c
trunk/blender/source/blender/blenlib/intern/pbvh.c
trunk/blender/source/blender/blenlib/intern/storage.c
trunk/blender/source/blender/blenlib/intern/string.c
trunk/blender/source/blender/blenlib/intern/time.c
trunk/blender/source/blender/blenlib/intern/winstuff.c
trunk/blender/source/blender/blenloader/intern/readblenentry.c
trunk/blender/source/blender/blenloader/intern/readfile.c
trunk/blender/source/blender/blenloader/intern/runtime.c
trunk/blender/source/blender/blenloader/intern/writefile.c
trunk/blender/source/blender/collada/AnimationExporter.cpp
trunk/blender/source/blender/collada/AnimationExporter.h
trunk/blender/source/blender/collada/AnimationImporter.cpp
trunk/blender/source/blender/collada/ArmatureExporter.cpp
trunk/blender/source/blender/collada/CMakeLists.txt
trunk/blender/source/blender/collada/DocumentImporter.cpp
trunk/blender/source/blender/collada/EffectExporter.cpp
trunk/blender/source/blender/collada/GeometryExporter.cpp
trunk/blender/source/blender/collada/MeshImporter.cpp
trunk/blender/source/blender/compositor/intern/COM_ExecutionGroup.cpp
trunk/blender/source/blender/compositor/intern/COM_WorkScheduler.cpp
trunk/blender/source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp
trunk/blender/source/blender/compositor/nodes/COM_CropNode.cpp
trunk/blender/source/blender/compositor/operations/COM_ColorSpillOperation.cpp
trunk/blender/source/blender/compositor/operations/COM_CropOperation.h
trunk/blender/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
trunk/blender/source/blender/compositor/operations/COM_OpenCLKernels.cl
trunk/blender/source/blender/compositor/operations/COM_OutputFileOperation.cpp
trunk/blender/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
trunk/blender/source/blender/compositor/operations/COM_ViewerOperation.cpp
trunk/blender/source/blender/editors/animation/anim_channels_defines.c
trunk/blender/source/blender/editors/animation/anim_channels_edit.c
trunk/blender/source/blender/editors/animation/anim_draw.c
trunk/blender/source/blender/editors/animation/anim_filter.c
trunk/blender/source/blender/editors/animation/anim_ipo_utils.c
trunk/blender/source/blender/editors/animation/anim_markers.c
trunk/blender/source/blender/editors/animation/drivers.c
trunk/blender/source/blender/editors/animation/keyframes_draw.c
trunk/blender/source/blender/editors/animation/keyframes_edit.c
trunk/blender/source/blender/editors/animation/keyframes_general.c
trunk/blender/source/blender/editors/animation/keyframing.c
trunk/blender/source/blender/editors/armature/armature_ops.c
trunk/blender/source/blender/editors/armature/editarmature.c
trunk/blender/source/blender/editors/armature/editarmature_generate.c
trunk/blender/source/blender/editors/armature/editarmature_retarget.c
trunk/blender/source/blender/editors/armature/poseUtils.c
trunk/blender/source/blender/editors/armature/poselib.c
trunk/blender/source/blender/editors/armature/poseobject.c
trunk/blender/source/blender/editors/armature/reeb.c
trunk/blender/source/blender/editors/armature/reeb.h
trunk/blender/source/blender/editors/curve/editcurve.c
trunk/blender/source/blender/editors/curve/editfont.c
trunk/blender/source/blender/editors/gpencil/drawgpencil.c
trunk/blender/source/blender/editors/gpencil/editaction_gpencil.c
trunk/blender/source/blender/editors/gpencil/gpencil_paint.c
trunk/blender/source/blender/editors/include/ED_screen_types.h
trunk/blender/source/blender/editors/include/UI_icons.h
trunk/blender/source/blender/editors/interface/interface.c
trunk/blender/source/blender/editors/interface/interface_draw.c
trunk/blender/source/blender/editors/interface/interface_handlers.c
trunk/blender/source/blender/editors/interface/interface_icons.c
trunk/blender/source/blender/editors/interface/interface_layout.c
trunk/blender/source/blender/editors/interface/interface_panel.c
trunk/blender/source/blender/editors/interface/interface_regions.c
trunk/blender/source/blender/editors/interface/interface_style.c
trunk/blender/source/blender/editors/interface/interface_templates.c
trunk/blender/source/blender/editors/interface/interface_widgets.c
trunk/blender/source/blender/editors/interface/view2d.c
trunk/blender/source/blender/editors/interface/view2d_ops.c
trunk/blender/source/blender/editors/mesh/editmesh_add.c
trunk/blender/source/blender/editors/mesh/editmesh_loopcut.c
trunk/blender/source/blender/editors/mesh/editmesh_select.c
trunk/blender/source/blender/editors/mesh/editmesh_tools.c
trunk/blender/source/blender/editors/mesh/meshtools.c
trunk/blender/source/blender/editors/object/object_add.c
trunk/blender/source/blender/editors/object/object_constraint.c
trunk/blender/source/blender/editors/object/object_edit.c
trunk/blender/source/blender/editors/object/object_group.c
trunk/blender/source/blender/editors/object/object_hook.c
trunk/blender/source/blender/editors/object/object_relations.c
trunk/blender/source/blender/editors/object/object_transform.c
trunk/blender/source/blender/editors/physics/particle_boids.c
trunk/blender/source/blender/editors/physics/particle_edit.c
trunk/blender/source/blender/editors/physics/physics_fluid.c
trunk/blender/source/blender/editors/physics/physics_ops.c
trunk/blender/source/blender/editors/render/render_internal.c
trunk/blender/source/blender/editors/render/render_opengl.c
trunk/blender/source/blender/editors/render/render_preview.c
trunk/blender/source/blender/editors/render/render_view.c
trunk/blender/source/blender/editors/screen/area.c
trunk/blender/source/blender/editors/screen/screen_context.c
trunk/blender/source/blender/editors/screen/screen_edit.c
trunk/blender/source/blender/editors/screen/screen_ops.c
trunk/blender/source/blender/editors/screen/screendump.c
trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
trunk/blender/source/blender/editors/sculpt_paint/sculpt.c
trunk/blender/source/blender/editors/sculpt_paint/sculpt_undo.c
trunk/blender/source/blender/editors/space_action/action_draw.c
trunk/blender/source/blender/editors/space_action/action_edit.c
trunk/blender/source/blender/editors/space_action/action_intern.h
trunk/blender/source/blender/editors/space_action/action_select.c
trunk/blender/source/blender/editors/space_action/space_action.c
trunk/blender/source/blender/editors/space_api/spacetypes.c
trunk/blender/source/blender/editors/space_buttons/buttons_context.c
trunk/blender/source/blender/editors/space_buttons/space_buttons.c
trunk/blender/source/blender/editors/space_console/console_ops.c
trunk/blender/source/blender/editors/space_file/file_draw.c
trunk/blender/source/blender/editors/space_file/file_ops.c
trunk/blender/source/blender/editors/space_file/filelist.c
trunk/blender/source/blender/editors/space_file/filesel.c
trunk/blender/source/blender/editors/space_file/space_file.c
trunk/blender/source/blender/editors/space_graph/graph_buttons.c
trunk/blender/source/blender/editors/space_graph/graph_draw.c
trunk/blender/source/blender/editors/space_graph/graph_edit.c
trunk/blender/source/blender/editors/space_graph/graph_intern.h
trunk/blender/source/blender/editors/space_graph/graph_select.c
trunk/blender/source/blender/editors/space_graph/space_graph.c
trunk/blender/source/blender/editors/space_image/image_buttons.c
trunk/blender/source/blender/editors/space_image/image_draw.c
trunk/blender/source/blender/editors/space_image/image_ops.c
trunk/blender/source/blender/editors/space_image/space_image.c
trunk/blender/source/blender/editors/space_info/space_info.c
trunk/blender/source/blender/editors/space_logic/logic_buttons.c
trunk/blender/source/blender/editors/space_logic/logic_ops.c
trunk/blender/source/blender/editors/space_logic/logic_window.c
trunk/blender/source/blender/editors/space_nla/nla_buttons.c
trunk/blender/source/blender/editors/space_nla/nla_channels.c
trunk/blender/source/blender/editors/space_nla/nla_draw.c
trunk/blender/source/blender/editors/space_nla/nla_edit.c
trunk/blender/source/blender/editors/space_nla/nla_ops.c
trunk/blender/source/blender/editors/space_nla/nla_select.c
trunk/blender/source/blender/editors/space_node/drawnode.c
trunk/blender/source/blender/editors/space_node/node_draw.c
trunk/blender/source/blender/editors/space_node/node_edit.c
trunk/blender/source/blender/editors/space_outliner/outliner_draw.c
trunk/blender/source/blender/editors/space_outliner/outliner_edit.c
trunk/blender/source/blender/editors/space_outliner/outliner_tree.c
trunk/blender/source/blender/editors/space_sequencer/sequencer_draw.c
trunk/blender/source/blender/editors/space_sequencer/sequencer_edit.c
trunk/blender/source/blender/editors/space_sequencer/sequencer_select.c
trunk/blender/source/blender/editors/space_text/text_draw.c
trunk/blender/source/blender/editors/space_text/text_ops.c
trunk/blender/source/blender/editors/space_view3d/drawanimviz.c
trunk/blender/source/blender/editors/space_view3d/drawarmature.c
trunk/blender/source/blender/editors/space_view3d/drawmesh.c
trunk/blender/source/blender/editors/space_view3d/space_view3d.c
trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
trunk/blender/source/blender/editors/space_view3d/view3d_header.c
trunk/blender/source/blender/editors/space_view3d/view3d_select.c
trunk/blender/source/blender/editors/space_view3d/view3d_snap.c
trunk/blender/source/blender/editors/space_view3d/view3d_toolbar.c
trunk/blender/source/blender/editors/space_view3d/view3d_view.c
trunk/blender/source/blender/editors/transform/transform.c
trunk/blender/source/blender/editors/transform/transform_conversions.c
trunk/blender/source/blender/editors/transform/transform_generics.c
trunk/blender/source/blender/editors/transform/transform_orientations.c
trunk/blender/source/blender/editors/transform/transform_snap.c
trunk/blender/source/blender/editors/util/editmode_undo.c
trunk/blender/source/blender/editors/util/undo.c
trunk/blender/source/blender/editors/uvedit/uvedit_draw.c
trunk/blender/source/blender/editors/uvedit/uvedit_ops.c
trunk/blender/source/blender/editors/uvedit/uvedit_parametrizer.c
trunk/blender/source/blender/editors/uvedit/uvedit_unwrap_ops.c
trunk/blender/source/blender/gpu/intern/gpu_codegen.h
trunk/blender/source/blender/gpu/intern/gpu_draw.c
trunk/blender/source/blender/gpu/intern/gpu_material.c
trunk/blender/source/blender/gpu/shaders/gpu_shader_material.glsl
trunk/blender/source/blender/ikplugin/BIK_api.h
trunk/blender/source/blender/imbuf/IMB_imbuf_types.h
trunk/blender/source/blender/imbuf/intern/anim_movie.c
trunk/blender/source/blender/imbuf/intern/bmp.c
trunk/blender/source/blender/imbuf/intern/cineon/cineonlib.c
trunk/blender/source/blender/imbuf/intern/cineon/dpxlib.c
trunk/blender/source/blender/imbuf/intern/dds/BlockDXT.cpp
trunk/blender/source/blender/imbuf/intern/dds/ColorBlock.cpp
trunk/blender/source/blender/imbuf/intern/divers.c
trunk/blender/source/blender/imbuf/intern/imageprocess.c
trunk/blender/source/blender/imbuf/intern/iris.c
trunk/blender/source/blender/imbuf/intern/jp2.c
trunk/blender/source/blender/imbuf/intern/rectop.c
trunk/blender/source/blender/imbuf/intern/targa.c
trunk/blender/source/blender/imbuf/intern/thumbs.c
trunk/blender/source/blender/imbuf/intern/thumbs_blend.c
trunk/blender/source/blender/imbuf/intern/util.c
trunk/blender/source/blender/makesdna/DNA_actuator_types.h
trunk/blender/source/blender/makesdna/DNA_anim_types.h
trunk/blender/source/blender/makesdna/DNA_armature_types.h
trunk/blender/source/blender/makesdna/DNA_boid_types.h
trunk/blender/source/blender/makesdna/DNA_cloth_types.h
trunk/blender/source/blender/makesdna/DNA_constraint_types.h
trunk/blender/source/blender/makesdna/DNA_curve_types.h
trunk/blender/source/blender/makesdna/DNA_gpencil_types.h
trunk/blender/source/blender/makesdna/DNA_ipo_types.h
trunk/blender/source/blender/makesdna/DNA_lamp_types.h
trunk/blender/source/blender/makesdna/DNA_material_types.h
trunk/blender/source/blender/makesdna/DNA_meshdata_types.h
trunk/blender/source/blender/makesdna/DNA_meta_types.h
trunk/blender/source/blender/makesdna/DNA_modifier_types.h
trunk/blender/source/blender/makesdna/DNA_nla_types.h
trunk/blender/source/blender/makesdna/DNA_scene_types.h
trunk/blender/source/blender/makesdna/DNA_space_types.h
trunk/blender/source/blender/makesdna/DNA_texture_types.h
trunk/blender/source/blender/makesdna/DNA_userdef_types.h
trunk/blender/source/blender/makesdna/DNA_view2d_types.h
trunk/blender/source/blender/makesdna/DNA_world_types.h
trunk/blender/source/blender/makesdna/intern/makesdna.c
trunk/blender/source/blender/makesrna/intern/rna_gpencil.c
trunk/blender/source/blender/modifiers/intern/MOD_cloth.c
trunk/blender/source/blender/modifiers/intern/MOD_decimate.c
trunk/blender/source/blender/modifiers/intern/MOD_screw.c
trunk/blender/source/blender/nodes/composite/node_composite_tree.c
trunk/blender/source/blender/nodes/composite/node_composite_util.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_alphaOver.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_boxmask.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_brightness.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_crop.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_defocus.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_ellipsemask.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_image.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_invert.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_levels.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_mapUV.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_math.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
trunk/blender/source/blender/nodes/composite/nodes/node_composite_texture.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_bump.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_invert.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_material.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_math.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_output.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_squeeze.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_vectMath.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_checker.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_distance.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_invert.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_math.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_rotate.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_scale.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_translate.c
trunk/blender/source/blender/nodes/texture/nodes/node_texture_valToNor.c
trunk/blender/source/blender/python/generic/py_capi_utils.c
trunk/blender/source/blender/python/intern/bpy.c
trunk/blender/source/blender/python/intern/bpy_props.c
trunk/blender/source/blender/python/intern/bpy_rna.c
trunk/blender/source/blender/quicktime/apple/qtkit_export.m
trunk/blender/source/blender/quicktime/apple/qtkit_import.m
trunk/blender/source/blender/quicktime/apple/quicktime_export.c
trunk/blender/source/blender/render/extern/include/RE_pipeline.h
trunk/blender/source/blender/render/intern/include/render_types.h
trunk/blender/source/blender/render/intern/include/shadbuf.h
trunk/blender/source/blender/render/intern/raytrace/bvh.h
trunk/blender/source/blender/render/intern/raytrace/rayobject_blibvh.cpp
trunk/blender/source/blender/render/intern/raytrace/rayobject_instance.cpp
trunk/blender/source/blender/render/intern/raytrace/rayobject_internal.h
trunk/blender/source/blender/render/intern/raytrace/rayobject_qbvh.cpp
trunk/blender/source/blender/render/intern/raytrace/rayobject_raycounter.cpp
trunk/blender/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp
trunk/blender/source/blender/render/intern/raytrace/rayobject_vbvh.cpp
trunk/blender/source/blender/render/intern/raytrace/reorganize.h
trunk/blender/source/blender/render/intern/raytrace/svbvh.h
trunk/blender/source/blender/render/intern/raytrace/vbvh.h
trunk/blender/source/blender/render/intern/source/convertblender.c
trunk/blender/source/blender/render/intern/source/envmap.c
trunk/blender/source/blender/render/intern/source/gammaCorrectionTables.c
trunk/blender/source/blender/render/intern/source/imagetexture.c
trunk/blender/source/blender/render/intern/source/occlusion.c
trunk/blender/source/blender/render/intern/source/pipeline.c
trunk/blender/source/blender/render/intern/source/pixelshading.c
trunk/blender/source/blender/render/intern/source/pointdensity.c
trunk/blender/source/blender/render/intern/source/rayshade.c
trunk/blender/source/blender/render/intern/source/render_texture.c
trunk/blender/source/blender/render/intern/source/rendercore.c
trunk/blender/source/blender/render/intern/source/renderdatabase.c
trunk/blender/source/blender/render/intern/source/shadbuf.c
trunk/blender/source/blender/render/intern/source/shadeinput.c
trunk/blender/source/blender/render/intern/source/shadeoutput.c
trunk/blender/source/blender/render/intern/source/strand.c
trunk/blender/source/blender/render/intern/source/sunsky.c
trunk/blender/source/blender/render/intern/source/volume_precache.c
trunk/blender/source/blender/render/intern/source/volumetric.c
trunk/blender/source/blender/render/intern/source/voxeldata.c
trunk/blender/source/blender/render/intern/source/zbuf.c
trunk/blender/source/blender/windowmanager/intern/wm_cursors.c
trunk/blender/source/blender/windowmanager/intern/wm_dragdrop.c
trunk/blender/source/blender/windowmanager/intern/wm_event_system.c
trunk/blender/source/blender/windowmanager/intern/wm_files.c
trunk/blender/source/blender/windowmanager/intern/wm_jobs.c
trunk/blender/source/blender/windowmanager/intern/wm_operators.c
trunk/blender/source/blender/windowmanager/intern/wm_subwindow.c
trunk/blender/source/blender/windowmanager/intern/wm_window.c
trunk/blender/source/blender/windowmanager/wm_event_system.h
trunk/blender/source/gameengine/GameLogic/SCA_IInputDevice.h
trunk/blender/source/gameengine/GamePlayer/xembed/UnixShell.c
trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp
trunk/blender/source/gameengine/Ketsji/KX_GameObject.h
trunk/blender/source/gameengine/Ketsji/KX_MeshProxy.cpp
trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
trunk/blender/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp
Modified: trunk/blender/CMakeLists.txt
===================================================================
--- trunk/blender/CMakeLists.txt 2012-10-21 05:23:58 UTC (rev 51470)
+++ trunk/blender/CMakeLists.txt 2012-10-21 05:46:41 UTC (rev 51471)
@@ -297,11 +297,11 @@
if(${CMAKE_GENERATOR} MATCHES "Xcode")
- ##### workaround for actual official cmake incompatibility with xcode 4.3 #####
+ ##### workaround for actual official cmake incompatibility with xcode 4.3 #####
if(${XCODE_VERSION} MATCHES '') # cmake fails due looking for xcode in the wrong path, thus will be empty var
message("Official cmake does not yet support Xcode 4.3, get a patched version here: http://www.jensverwiebe.de/Blender/CMake%202.8-7patched.zip")
endif()
- ### end workaround for actual official cmake incompatibility with xcode 4.3 ###
+ ### end workaround for actual official cmake incompatibility with xcode 4.3 ###
if(${XCODE_VERSION} VERSION_EQUAL 4 OR ${XCODE_VERSION} VERSION_GREATER 4 AND ${XCODE_VERSION} VERSION_LESS 4.3)
# Xcode 4 defaults to the Apple LLVM Compiler.
@@ -863,7 +863,7 @@
if(CMAKE_COMPILER_IS_GNUCC)
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/mingw32)
- # Setup 64bit and 64bit windows systems
+ # Setup 64bit and 64bit windows systems
if(WITH_MINGW64)
message("Set 64 bit compiler for MinGW.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/mingw64)
@@ -989,7 +989,7 @@
if(WITH_MOD_CLOTH_ELTOPO)
set(LAPACK ${LIBDIR}/lapack)
# set(LAPACK_INCLUDE_DIR ${LAPACK}/include)
- set(LAPACK_LIBPATH ${LAPACK}/lib)
+ set(LAPACK_LIBPATH ${LAPACK}/lib)
set(LAPACK_LIBRARIES
${LIBDIR}/lapack/lib/libf2c.lib
${LIBDIR}/lapack/lib/clapack_nowrap.lib
@@ -1129,7 +1129,7 @@
else()
set(BOOST_LIBPATH ${BOOST}/lib)
set(BOOST_POSTFIX "vc90-mt-s-1_49.lib")
- set(BOOST_DEBUG_POSTFIX "vc90-mt-sgd-1_49.lib")
+ set(BOOST_DEBUG_POSTFIX "vc90-mt-sgd-1_49.lib")
endif()
set(BOOST_LIBRARIES
optimized libboost_date_time-${BOOST_POSTFIX} optimized libboost_filesystem-${BOOST_POSTFIX}
@@ -1178,7 +1178,7 @@
blender_include_dirs_sys("${PTHREADS_INCLUDE_DIRS}")
elseif(CMAKE_COMPILER_IS_GNUCC)
- # keep GCC specific stuff here
+ # keep GCC specific stuff here
set(PLATFORM_LINKLIBS "-lshell32 -lshfolder -lgdi32 -lmsvcrt -lwinmm -lmingw32 -lm -lws2_32 -lz -lstdc++ -lole32 -luuid -lwsock32 -lpsapi")
set(PLATFORM_CFLAGS "-pipe -funsigned-char -fno-strict-aliasing")
@@ -1316,7 +1316,7 @@
else()
set(BOOST_POSTFIX "mgw46-mt-s-1_49")
set(BOOST_DEBUG_POSTFIX "mgw46-mt-sd-1_49")
- endif()
+ endif()
set(BOOST_LIBRARIES
optimized boost_date_time-${BOOST_POSTFIX} boost_filesystem-${BOOST_POSTFIX}
boost_regex-${BOOST_POSTFIX}
@@ -1372,7 +1372,7 @@
set(OSX_SYSROOT_PREFIX /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform)
set(OSX_DEVELOPER_PREFIX /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk) # use guaranteed existing sdk
set(CMAKE_OSX_SYSROOT ${OSX_SYSROOT_PREFIX}/${OSX_DEVELOPER_PREFIX} CACHE PATH "" FORCE)
- endif()
+ endif()
if(WITH_LIBS10.5)
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin-9.x.universal)
Modified: trunk/blender/build_files/cmake/macros.cmake
===================================================================
--- trunk/blender/build_files/cmake/macros.cmake 2012-10-21 05:23:58 UTC (rev 51470)
+++ trunk/blender/build_files/cmake/macros.cmake 2012-10-21 05:46:41 UTC (rev 51471)
@@ -525,7 +525,7 @@
# TODO
endif()
- endforeach()
+ endforeach()
unset(_SOURCE)
Modified: trunk/blender/intern/cycles/bvh/bvh_node.h
===================================================================
--- trunk/blender/intern/cycles/bvh/bvh_node.h 2012-10-21 05:23:58 UTC (rev 51470)
+++ trunk/blender/intern/cycles/bvh/bvh_node.h 2012-10-21 05:46:41 UTC (rev 51471)
@@ -54,7 +54,7 @@
// Subtree functions
int getSubtreeSize(BVH_STAT stat=BVH_STAT_NODE_COUNT) const;
- float computeSubtreeSAHCost(const BVHParams& p, float probability = 1.0f) const;
+ float computeSubtreeSAHCost(const BVHParams& p, float probability = 1.0f) const;
void deleteSubtree();
uint update_visibility();
Modified: trunk/blender/intern/cycles/kernel/kernel_types.h
===================================================================
--- trunk/blender/intern/cycles/kernel/kernel_types.h 2012-10-21 05:23:58 UTC (rev 51470)
+++ trunk/blender/intern/cycles/kernel/kernel_types.h 2012-10-21 05:46:41 UTC (rev 51471)
@@ -413,7 +413,7 @@
/* view/incoming direction */
float3 I;
/* shader id */
- int shader;
+ int shader;
/* booleans describing shader, see ShaderDataFlag */
int flag;
Modified: trunk/blender/intern/cycles/subd/subd_build.cpp
===================================================================
--- trunk/blender/intern/cycles/subd/subd_build.cpp 2012-10-21 05:23:58 UTC (rev 51470)
+++ trunk/blender/intern/cycles/subd/subd_build.cpp 2012-10-21 05:46:41 UTC (rev 51471)
@@ -333,7 +333,7 @@
/* @@ this probably does not provide watertight results!! (1/3 + 1/3 + 1/3 != 1) */
/* distribute weight to all verts */
- stencil->get(eid1, vert) += beta * costerm1_b / 3.0f;
+ stencil->get(eid1, vert) += beta * costerm1_b / 3.0f;
stencil->get(eid1, edge->to()) += beta * costerm1_b / 3.0f;
stencil->get(eid1, edge->next->to()) += beta * costerm1_b / 3.0f;
Modified: trunk/blender/intern/ghost/GHOST_IEventConsumer.h
===================================================================
--- trunk/blender/intern/ghost/GHOST_IEventConsumer.h 2012-10-21 05:23:58 UTC (rev 51470)
+++ trunk/blender/intern/ghost/GHOST_IEventConsumer.h 2012-10-21 05:46:41 UTC (rev 51471)
@@ -42,8 +42,8 @@
* they want to receive events. The system will call the processEvent() method
* for every installed event consumer to pass events.
* \see GHOST_ISystem#addEventConsumer
- * \author Maarten Gribnau
- * \date May 14, 2001
+ * \author Maarten Gribnau
+ * \date May 14, 2001
*/
class GHOST_IEventConsumer
{
@@ -58,15 +58,14 @@
/**
* This method is called by the system when it has events to dispatch.
* \see GHOST_ISystem#dispatchEvents
- * \param event The event that can be handled or ignored.
- * \return Indication as to whether the event was handled.
+ * \param event The event that can be handled or ignored.
+ * \return Indication as to whether the event was handled.
*/
virtual bool processEvent(GHOST_IEvent *event) = 0;
-
+
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_IEventConsumer")
#endif
};
-#endif // _GHOST_EVENT_CONSUMER_H_
-
+#endif /* __GHOST_IEVENTCONSUMER_H__ */
Modified: trunk/blender/intern/ghost/GHOST_ISystem.h
===================================================================
--- trunk/blender/intern/ghost/GHOST_ISystem.h 2012-10-21 05:23:58 UTC (rev 51470)
+++ trunk/blender/intern/ghost/GHOST_ISystem.h 2012-10-21 05:46:41 UTC (rev 51471)
@@ -47,14 +47,14 @@
* \section intro Introduction
*
* GHOST is yet another acronym. It stands for "Generic Handy Operating System
- * Toolkit". It has been created to replace the OpenGL utility tool kit
+ * Toolkit". It has been created to replace the OpenGL utility tool kit
* <a href="http://www.opengl.org/developers/documentation/glut.html">GLUT</a>.
* GLUT was used in <a href="http://www.blender3d.com">Blender</a> until the
* point that Blender needed to be ported to Apple's Mac OSX. Blender needed a
* number of modifications in GLUT to work but the GLUT sources for OSX were
* unavailable at the time. The decision was made to build our own replacement
- * for GLUT. In those days, NaN Technologies BV was the company that developed
- * Blender.
+ * for GLUT. In those days, NaN Technologies BV was the company that developed
+ * Blender.
* <br><br>
* Enough history. What does GHOST have to offer?<br>
* In short: everything that Blender needed from GLUT to run on all it's supported
@@ -96,7 +96,7 @@
* <li>The C-API. For programs written in C.</li>
* <li>The C++-API. For programs written in C++.</li>
* </ul>
- * GHOST itself is writtem in C++ and the C-API is a wrapper around the C++
+ * GHOST itself is writtem in C++ and the C-API is a wrapper around the C++
* API.
*
* \subsection cplusplus_api The C++ API consists of the following files:
@@ -113,7 +113,7 @@
* program in the ?/ghost/test/gears/ directory.
*
* \subsection c_api The C-API
- * To use GHOST in programs written in C, include the file GHOST_C-API.h in
+ * To use GHOST in programs written in C, include the file GHOST_C-API.h in
* your program. This file includes the GHOST_Types.h file for all GHOST types
* and defines functions that give you access to the same functionality present
* in the C++ API.<br>
@@ -123,7 +123,7 @@
* \section work Work in progress
* \todo write WIP section
*/
-
+
/** \interface GHOST_ISystem
* Interface for classes that provide access to the operating system.
* There should be only one system class in an application.
@@ -136,8 +136,8 @@
* -# Access to the state of the mouse buttons and the keyboard.
* -# Menus for windows with events generated when they are accessed (this is
* work in progress).
- * \author Maarten Gribnau
- * \date May 30, 2001
+ * \author Maarten Gribnau
+ * \date May 30, 2001
*/
class GHOST_ISystem
{
@@ -190,12 +190,12 @@
/**
* Installs a timer.
- * Note that, on most operating systems, messages need to be processed in order
+ * Note that, on most operating systems, messages need to be processed in order
* for the timer callbacks to be invoked.
- * \param delay The time to wait for the first call to the timerProc (in milliseconds)
- * \param interval The interval between calls to the timerProc (in milliseconds)
- * \param timerProc The callback invoked when the interval expires,
- * \param userData Placeholder for user data.
+ * \param delay The time to wait for the first call to the timerProc (in milliseconds)
+ * \param interval The interval between calls to the timerProc (in milliseconds)
+ * \param timerProc The callback invoked when the interval expires,
+ * \param userData Placeholder for user data.
* \return A timer task (0 if timer task installation failed).
*/
virtual GHOST_ITimerTask *installTimer(GHOST_TUns64 delay,
@@ -225,22 +225,22 @@
* \return The dimension of the main display.
*/
@@ Diff output truncated at 10240 characters. @@
More information about the Bf-blender-cvs
mailing list