[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [51467] trunk/blender: code cleanup: spelling

Campbell Barton ideasman42 at gmail.com
Sat Oct 20 22:36:52 CEST 2012


Revision: 51467
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=51467
Author:   campbellbarton
Date:     2012-10-20 20:36:51 +0000 (Sat, 20 Oct 2012)
Log Message:
-----------
code cleanup: spelling

Modified Paths:
--------------
    trunk/blender/intern/elbeem/intern/ntl_geometryshader.h
    trunk/blender/intern/itasc/Scene.cpp
    trunk/blender/source/blender/blenkernel/intern/armature.c
    trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c
    trunk/blender/source/blender/blenkernel/intern/pointcache.c
    trunk/blender/source/blender/blenlib/intern/bpath.c
    trunk/blender/source/blender/bmesh/intern/bmesh_interp.c
    trunk/blender/source/blender/bmesh/operators/bmo_subdivide.c
    trunk/blender/source/blender/compositor/intern/COM_InputSocket.h
    trunk/blender/source/blender/compositor/intern/COM_NodeOperation.h
    trunk/blender/source/blender/compositor/intern/COM_OutputSocket.h
    trunk/blender/source/blender/editors/transform/transform_generics.c
    trunk/blender/source/blender/makesdna/DNA_object_force.h
    trunk/blender/source/blender/makesdna/intern/dna_genfile.c
    trunk/blender/source/blender/python/bmesh/bmesh_py_types.h
    trunk/blender/source/blender/render/intern/source/shadeoutput.c
    trunk/blender/source/blender/render/intern/source/zbuf.c
    trunk/blender/source/blender/windowmanager/intern/wm_cursors.c
    trunk/blender/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
    trunk/blender/source/gameengine/SceneGraph/SG_Spatial.cpp

Modified: trunk/blender/intern/elbeem/intern/ntl_geometryshader.h
===================================================================
--- trunk/blender/intern/elbeem/intern/ntl_geometryshader.h	2012-10-20 20:20:02 UTC (rev 51466)
+++ trunk/blender/intern/elbeem/intern/ntl_geometryshader.h	2012-10-20 20:36:51 UTC (rev 51467)
@@ -46,7 +46,7 @@
 		/*! notify object that dump is in progress (e.g. for field dump) */
 		virtual void notifyShaderOfDump(int dumptype, int frameNr,char *frameNrStr,string outfilename) = 0;
 
-		/*! get ouput filename, returns global render outfile if empty */
+		/*! get output filename, returns global render outfile if empty */
 		string getOutFilename( void ) { return mOutFilename; }
 
 	protected:

Modified: trunk/blender/intern/itasc/Scene.cpp
===================================================================
--- trunk/blender/intern/itasc/Scene.cpp	2012-10-20 20:20:02 UTC (rev 51466)
+++ trunk/blender/intern/itasc/Scene.cpp	2012-10-20 20:36:51 UTC (rev 51467)
@@ -40,7 +40,7 @@
 	{
 		q_nr += m_qrange.start;
 		project(m_scene->m_Wq, Range(q_nr, ndof), m_qrange).setZero();
-		// update the ouput vector so that the movement of this joint will be
+		// update the output vector so that the movement of this joint will be
 		// taken into account and we can put the joint back in its initial position
 		// which means that the jacobian doesn't need to be changed
 		for (unsigned int i=0 ;i<ndof ; ++i, ++q_nr) {

Modified: trunk/blender/source/blender/blenkernel/intern/armature.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/armature.c	2012-10-20 20:20:02 UTC (rev 51466)
+++ trunk/blender/source/blender/blenkernel/intern/armature.c	2012-10-20 20:36:51 UTC (rev 51467)
@@ -1462,7 +1462,7 @@
 	 * so a value inbetween these is needed.
 	 *
 	 * was 0.000001, causes bug [#30438] (which is same as [#27675, imho).
-	 * Reseting it to org value seems to cause no more [#23954]...
+	 * Resetting it to org value seems to cause no more [#23954]...
 	 *
 	 * was 0.0000000000001, caused bug [#31333], smaller values give unstable
 	 * roll when toggling editmode again...
@@ -1593,7 +1593,7 @@
 		
 		if (UNLIKELY(pchanp == NULL)) {
 			/* happens for proxies that become invalid because of a missing link
-			 * for regulat cases it shouldn't happen at all */
+			 * for regular cases it shouldn't happen at all */
 		}
 		else if (pchan->bone->layer & layer_protected) {
 			ListBase proxylocal_constraints = {NULL, NULL};

Modified: trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c	2012-10-20 20:20:02 UTC (rev 51466)
+++ trunk/blender/source/blender/blenkernel/intern/mask_rasterize.c	2012-10-20 20:36:51 UTC (rev 51467)
@@ -503,7 +503,7 @@
 							BLI_assert(bucket_index < bucket_tot);
 
 							/* check if the bucket intersects with the face */
-							/* note: there is a tradeoff here since checking box/tri intersections isn't
+							/* note: there is a trade off here since checking box/tri intersections isn't
 							 * as optimal as it could be, but checking pixels against faces they will never intersect
 							 * with is likely the greater slowdown here - so check if the cell intersects the face */
 							if (layer_bucket_isect_test(layer, face_index,

Modified: trunk/blender/source/blender/blenkernel/intern/pointcache.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/pointcache.c	2012-10-20 20:20:02 UTC (rev 51466)
+++ trunk/blender/source/blender/blenkernel/intern/pointcache.c	2012-10-20 20:36:51 UTC (rev 51467)
@@ -2602,7 +2602,7 @@
 	}
 
 	for (psys=ob->particlesystem.first; psys; psys=psys->next) {
-		/* children or just redo can be calculated without reseting anything */
+		/* children or just redo can be calculated without resetting anything */
 		if (psys->recalc & PSYS_RECALC_REDO || psys->recalc & PSYS_RECALC_CHILD)
 			skip = 1;
 		/* Baked cloth hair has to be checked too, because we don't want to reset */

Modified: trunk/blender/source/blender/blenlib/intern/bpath.c
===================================================================
--- trunk/blender/source/blender/blenlib/intern/bpath.c	2012-10-20 20:20:02 UTC (rev 51466)
+++ trunk/blender/source/blender/blenlib/intern/bpath.c	2012-10-20 20:36:51 UTC (rev 51467)
@@ -193,7 +193,7 @@
 
 /**
  * find this file recursively, use the biggest file so thumbnails don't get used by mistake
- * \param filename_new: the path will be copied here, caller must initialize as empyu string.
+ * \param filename_new: the path will be copied here, caller must initialize as empty string.
  * \param dirname: subdir to search
  * \param filename: set this filename
  * \param filesize: filesize for the file

Modified: trunk/blender/source/blender/bmesh/intern/bmesh_interp.c
===================================================================
--- trunk/blender/source/blender/bmesh/intern/bmesh_interp.c	2012-10-20 20:20:02 UTC (rev 51466)
+++ trunk/blender/source/blender/bmesh/intern/bmesh_interp.c	2012-10-20 20:36:51 UTC (rev 51467)
@@ -490,7 +490,7 @@
 }
 
 /**
- * smoothes boundaries between multires grids,
+ * smooths boundaries between multires grids,
  * including some borders in adjacent faces
  */
 void BM_face_multires_bounds_smooth(BMesh *bm, BMFace *f)

Modified: trunk/blender/source/blender/bmesh/operators/bmo_subdivide.c
===================================================================
--- trunk/blender/source/blender/bmesh/operators/bmo_subdivide.c	2012-10-20 20:20:02 UTC (rev 51466)
+++ trunk/blender/source/blender/bmesh/operators/bmo_subdivide.c	2012-10-20 20:36:51 UTC (rev 51467)
@@ -982,7 +982,7 @@
 				 * This edge pair could be used by more then one face,
 				 * in this case it used to (2.63), split both faces along the same verts
 				 * while it could be calculated which face should do the split,
-				 * its ambigious, so in this case we're better off to skip them as exceptional cases
+				 * it's ambiguous, so in this case we're better off to skip them as exceptional cases
 				 * and not try to be clever guessing which face to cut up.
 				 *
 				 * To avoid this case we need to check:

Modified: trunk/blender/source/blender/compositor/intern/COM_InputSocket.h
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_InputSocket.h	2012-10-20 20:20:02 UTC (rev 51466)
+++ trunk/blender/source/blender/compositor/intern/COM_InputSocket.h	2012-10-20 20:36:51 UTC (rev 51467)
@@ -87,7 +87,7 @@
 	/**
 	 * @brief determine the resolution of this data going through this socket
 	 * @param resolution the result of this operation
-	 * @param preferredResolution the preferrable resolution as no resolution could be determined
+	 * @param preferredResolution the preferable resolution as no resolution could be determined
 	 */
 	void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
 	

Modified: trunk/blender/source/blender/compositor/intern/COM_NodeOperation.h
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_NodeOperation.h	2012-10-20 20:20:02 UTC (rev 51466)
+++ trunk/blender/source/blender/compositor/intern/COM_NodeOperation.h	2012-10-20 20:36:51 UTC (rev 51467)
@@ -94,7 +94,7 @@
 	 * @brief determine the resolution of this node
 	 * @note this method will not set the resolution, this is the responsibility of the caller
 	 * @param resolution the result of this operation
-	 * @param preferredResolution the preferrable resolution as no resolution could be determined
+	 * @param preferredResolution the preferable resolution as no resolution could be determined
 	 */
 	virtual void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
 

Modified: trunk/blender/source/blender/compositor/intern/COM_OutputSocket.h
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_OutputSocket.h	2012-10-20 20:20:02 UTC (rev 51466)
+++ trunk/blender/source/blender/compositor/intern/COM_OutputSocket.h	2012-10-20 20:36:51 UTC (rev 51467)
@@ -57,7 +57,7 @@
 	/**
 	 * @brief determine the resolution of this socket
 	 * @param resolution the result of this operation
-	 * @param preferredResolution the preferrable resolution as no resolution could be determined
+	 * @param preferredResolution the preferable resolution as no resolution could be determined
 	 */
 	void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
 	

Modified: trunk/blender/source/blender/editors/transform/transform_generics.c
===================================================================
--- trunk/blender/source/blender/editors/transform/transform_generics.c	2012-10-20 20:20:02 UTC (rev 51466)
+++ trunk/blender/source/blender/editors/transform/transform_generics.c	2012-10-20 20:36:51 UTC (rev 51467)
@@ -1252,7 +1252,7 @@
 		
 		/* TRANSFORM_FIX_ME rna restrictions */
 		if (t->prop_size <= 0.00001f) {
-			printf("Proportional size (%f) under 0.00001, reseting to 1!\n", t->prop_size);
+			printf("Proportional size (%f) under 0.00001, resetting to 1!\n", t->prop_size);
 			t->prop_size = 1.0f;
 		}
 		

Modified: trunk/blender/source/blender/makesdna/DNA_object_force.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_object_force.h	2012-10-20 20:20:02 UTC (rev 51466)
+++ trunk/blender/source/blender/makesdna/DNA_object_force.h	2012-10-20 20:36:51 UTC (rev 51467)
@@ -280,7 +280,7 @@
 	float nodemass;		/* softbody mass of *vertex* */
 	char  namedVG_Mass[64]; /* MAX_VGROUP_NAME */
 	                        /* along with it introduce mass painting
-	                         * starting to fix old bug .. nastyness that VG are indexes
+	                         * starting to fix old bug .. nastiness that VG are indexes
 	                         * rather find them by name tag to find it -> jow20090613 */
 	float grav;			/* softbody amount of gravitaion to apply */
 	float mediafrict;	/* friction to env */
@@ -295,7 +295,7 @@

@@ Diff output truncated at 10240 characters. @@



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