[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [51444] trunk/blender/intern/cycles: Cycles OSL: most closure code is now shared between OSL and SVM.

Brecht Van Lommel brechtvanlommel at pandora.be
Sat Oct 20 14:18:01 CEST 2012


Revision: 51444
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=51444
Author:   blendix
Date:     2012-10-20 12:18:00 +0000 (Sat, 20 Oct 2012)
Log Message:
-----------
Cycles OSL: most closure code is now shared between OSL and SVM. Also fix
transmission pass and filter glossy option.

The BSDF closure class is now more similar to the SVM closures, and includes
some flags and labels that are needed to properly categorize the BSDF's for
render passes. Phong closure is gone for the moment, needs to be adapated to
the new structure still.

Modified Paths:
--------------
    trunk/blender/intern/cycles/kernel/CMakeLists.txt
    trunk/blender/intern/cycles/kernel/kernel_shader.h
    trunk/blender/intern/cycles/kernel/osl/CMakeLists.txt
    trunk/blender/intern/cycles/kernel/osl/background.cpp
    trunk/blender/intern/cycles/kernel/osl/emissive.cpp
    trunk/blender/intern/cycles/kernel/osl/osl_closures.cpp
    trunk/blender/intern/cycles/kernel/osl/osl_closures.h
    trunk/blender/intern/cycles/kernel/osl/osl_services.cpp
    trunk/blender/intern/cycles/kernel/osl/osl_shader.cpp
    trunk/blender/intern/cycles/kernel/osl/osl_shader.h
    trunk/blender/intern/cycles/kernel/svm/svm_bsdf.h
    trunk/blender/intern/cycles/kernel/svm/svm_closure.h
    trunk/blender/intern/cycles/render/osl.cpp

Added Paths:
-----------
    trunk/blender/intern/cycles/kernel/closure/
    trunk/blender/intern/cycles/kernel/closure/bsdf.h
    trunk/blender/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h
    trunk/blender/intern/cycles/kernel/closure/bsdf_diffuse.h
    trunk/blender/intern/cycles/kernel/closure/bsdf_microfacet.h
    trunk/blender/intern/cycles/kernel/closure/bsdf_oren_nayar.h
    trunk/blender/intern/cycles/kernel/closure/bsdf_reflection.h
    trunk/blender/intern/cycles/kernel/closure/bsdf_refraction.h
    trunk/blender/intern/cycles/kernel/closure/bsdf_transparent.h
    trunk/blender/intern/cycles/kernel/closure/bsdf_ward.h
    trunk/blender/intern/cycles/kernel/closure/bsdf_westin.h
    trunk/blender/intern/cycles/kernel/closure/emissive.h
    trunk/blender/intern/cycles/kernel/closure/volume.h

Removed Paths:
-------------
    trunk/blender/intern/cycles/kernel/osl/bsdf_ashikhmin_velvet.cpp
    trunk/blender/intern/cycles/kernel/osl/bsdf_diffuse.cpp
    trunk/blender/intern/cycles/kernel/osl/bsdf_microfacet.cpp
    trunk/blender/intern/cycles/kernel/osl/bsdf_oren_nayar.cpp
    trunk/blender/intern/cycles/kernel/osl/bsdf_phong.cpp
    trunk/blender/intern/cycles/kernel/osl/bsdf_reflection.cpp
    trunk/blender/intern/cycles/kernel/osl/bsdf_refraction.cpp
    trunk/blender/intern/cycles/kernel/osl/bsdf_transparent.cpp
    trunk/blender/intern/cycles/kernel/osl/bsdf_ward.cpp
    trunk/blender/intern/cycles/kernel/osl/bsdf_westin.cpp
    trunk/blender/intern/cycles/kernel/osl/bssrdf.cpp
    trunk/blender/intern/cycles/kernel/osl/debug.cpp
    trunk/blender/intern/cycles/kernel/osl/vol_subsurface.cpp
    trunk/blender/intern/cycles/kernel/svm/bsdf.h
    trunk/blender/intern/cycles/kernel/svm/bsdf_ashikhmin_velvet.h
    trunk/blender/intern/cycles/kernel/svm/bsdf_diffuse.h
    trunk/blender/intern/cycles/kernel/svm/bsdf_microfacet.h
    trunk/blender/intern/cycles/kernel/svm/bsdf_oren_nayar.h
    trunk/blender/intern/cycles/kernel/svm/bsdf_reflection.h
    trunk/blender/intern/cycles/kernel/svm/bsdf_refraction.h
    trunk/blender/intern/cycles/kernel/svm/bsdf_transparent.h
    trunk/blender/intern/cycles/kernel/svm/bsdf_ward.h
    trunk/blender/intern/cycles/kernel/svm/bsdf_westin.h
    trunk/blender/intern/cycles/kernel/svm/emissive.h
    trunk/blender/intern/cycles/kernel/svm/volume.h

Modified: trunk/blender/intern/cycles/kernel/CMakeLists.txt
===================================================================
--- trunk/blender/intern/cycles/kernel/CMakeLists.txt	2012-10-20 12:17:45 UTC (rev 51443)
+++ trunk/blender/intern/cycles/kernel/CMakeLists.txt	2012-10-20 12:18:00 UTC (rev 51444)
@@ -46,17 +46,17 @@
 )
 
 set(SRC_SVM_HEADERS
-	svm/bsdf.h
-	svm/bsdf_ashikhmin_velvet.h
-	svm/bsdf_diffuse.h
-	svm/bsdf_oren_nayar.h
-	svm/bsdf_microfacet.h
-	svm/bsdf_reflection.h
-	svm/bsdf_refraction.h
-	svm/bsdf_transparent.h
-	svm/bsdf_ward.h
-	svm/bsdf_westin.h
-	svm/emissive.h
+	closure/bsdf.h
+	closure/bsdf_ashikhmin_velvet.h
+	closure/bsdf_microfacet.h
+	closure/bsdf_reflection.h
+	closure/bsdf_refraction.h
+	closure/bsdf_transparent.h
+	closure/bsdf_ward.h
+	closure/bsdf_westin.h
+	closure/emissive.h
+	closure/volume.h
+
 	svm/svm.h
 	svm/svm_attribute.h
 	svm/svm_bsdf.h
@@ -92,7 +92,6 @@
 	svm/svm_value.h
 	svm/svm_voronoi.h
 	svm/svm_wave.h
-	svm/volume.h
 )
 
 set(SRC_UTIL_HEADERS

Copied: trunk/blender/intern/cycles/kernel/closure/bsdf.h (from rev 51443, trunk/blender/intern/cycles/kernel/svm/bsdf.h)
===================================================================
--- trunk/blender/intern/cycles/kernel/closure/bsdf.h	                        (rev 0)
+++ trunk/blender/intern/cycles/kernel/closure/bsdf.h	2012-10-20 12:18:00 UTC (rev 51444)
@@ -0,0 +1,137 @@
+/*
+ * Adapted from Open Shading Language with this license:
+ *
+ * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al.
+ * All Rights Reserved.
+ *
+ * Modifications Copyright 2011, Blender Foundation.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * * Redistributions of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * * Neither the name of Sony Pictures Imageworks nor the names of its
+ *   contributors may be used to endorse or promote products derived from
+ *   this software without specific prior written permission.
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef __OSL_BSDF_H__
+#define __OSL_BSDF_H__
+
+CCL_NAMESPACE_BEGIN
+
+__device float fresnel_dielectric(float eta, const float3 N,
+		const float3 I, float3 *R, float3 *T,
+#ifdef __RAY_DIFFERENTIALS__
+		const float3 dIdx, const float3 dIdy,
+		float3 *dRdx, float3 *dRdy,
+		float3 *dTdx, float3 *dTdy, 
+#endif
+		bool *is_inside)
+{
+	float cos = dot(N, I), neta;
+	float3 Nn;
+	// compute reflection
+	*R = (2 * cos)* N - I;
+#ifdef __RAY_DIFFERENTIALS__
+	*dRdx = (2 * dot(N, dIdx)) * N - dIdx;
+	*dRdy = (2 * dot(N, dIdy)) * N - dIdy;
+#endif
+	// check which side of the surface we are on
+	if(cos > 0) {
+		// we are on the outside of the surface, going in
+		neta = 1 / eta;
+		Nn   = N;
+		*is_inside = false;
+	}
+	else {
+		// we are inside the surface, 
+		cos  = -cos;
+		neta = eta;
+		Nn   = -N;
+		*is_inside = true;
+	}
+	*R = (2 * cos)* Nn - I;
+	float arg = 1 -(neta * neta *(1 -(cos * cos)));
+	if(arg < 0) {
+		*T = make_float3(0.0f, 0.0f, 0.0f);
+#ifdef __RAY_DIFFERENTIALS__
+		*dTdx = make_float3(0.0f, 0.0f, 0.0f);
+		*dTdy = make_float3(0.0f, 0.0f, 0.0f);
+#endif
+		return 1; // total internal reflection
+	}
+	else {
+		float dnp = sqrtf(arg);
+		float nK = (neta * cos)- dnp;
+		*T = -(neta * I)+(nK * Nn);
+#ifdef __RAY_DIFFERENTIALS__
+		*dTdx = -(neta * dIdx) + ((neta - neta * neta * cos / dnp) * dot(dIdx, Nn)) * Nn;
+		*dTdy = -(neta * dIdy) + ((neta - neta * neta * cos / dnp) * dot(dIdy, Nn)) * Nn;
+#endif
+		// compute Fresnel terms
+		float cosTheta1 = cos; // N.R
+		float cosTheta2 = -dot(Nn, *T);
+		float pPara = (cosTheta1 - eta * cosTheta2)/(cosTheta1 + eta * cosTheta2);
+		float pPerp = (eta * cosTheta1 - cosTheta2)/(eta * cosTheta1 + cosTheta2);
+		return 0.5f * (pPara * pPara + pPerp * pPerp);
+	}
+}
+
+__device float fresnel_dielectric_cos(float cosi, float eta)
+{
+	// compute fresnel reflectance without explicitly computing
+	// the refracted direction
+	float c = fabsf(cosi);
+	float g = eta * eta - 1 + c * c;
+	if(g > 0) {
+		g = sqrtf(g);
+		float A = (g - c)/(g + c);
+		float B = (c *(g + c)- 1)/(c *(g - c)+ 1);
+		return 0.5f * A * A *(1 + B * B);
+	}
+	return 1.0f; // TIR(no refracted component)
+}
+
+__device float fresnel_conductor(float cosi, float eta, float k)
+{
+	float tmp_f = eta * eta + k * k;
+	float tmp = tmp_f * cosi * cosi;
+	float Rparl2 = (tmp - (2.0f * eta * cosi) + 1)/
+	               (tmp + (2.0f * eta * cosi) + 1);
+	float Rperp2 = (tmp_f - (2.0f * eta * cosi) + cosi * cosi)/
+	               (tmp_f + (2.0f * eta * cosi) + cosi * cosi);
+	return(Rparl2 + Rperp2) * 0.5f;
+}
+
+__device float smooth_step(float edge0, float edge1, float x)
+{
+	float result;
+	if(x < edge0) result = 0.0f;
+	else if(x >= edge1) result = 1.0f;
+	else {
+		float t = (x - edge0)/(edge1 - edge0);
+		result = (3.0f-2.0f*t)*(t*t);
+	}
+	return result;
+}
+
+CCL_NAMESPACE_END
+
+#endif /* __OSL_BSDF_H__ */
+

Copied: trunk/blender/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h (from rev 51443, trunk/blender/intern/cycles/kernel/svm/bsdf_ashikhmin_velvet.h)
===================================================================
--- trunk/blender/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h	                        (rev 0)
+++ trunk/blender/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h	2012-10-20 12:18:00 UTC (rev 51444)
@@ -0,0 +1,153 @@
+/*
+ * Adapted from Open Shading Language with this license:
+ *
+ * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al.
+ * All Rights Reserved.
+ *
+ * Modifications Copyright 2011, Blender Foundation.
+ * 
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * * Redistributions of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ * * Neither the name of Sony Pictures Imageworks nor the names of its
+ *   contributors may be used to endorse or promote products derived from
+ *   this software without specific prior written permission.
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef __BSDF_ASHIKHMIN_VELVET_H__
+#define __BSDF_ASHIKHMIN_VELVET_H__
+
+CCL_NAMESPACE_BEGIN
+
+__device int bsdf_ashikhmin_velvet_setup(ShaderClosure *sc)
+{
+	float sigma = sc->data0;
+	sigma = fmaxf(sigma, 0.01f);
+
+	float m_invsigma2 = 1.0f/(sigma * sigma);
+
+	sc->type = CLOSURE_BSDF_ASHIKHMIN_VELVET_ID;
+	sc->data0 = m_invsigma2;
+
+	return SD_BSDF|SD_BSDF_HAS_EVAL;
+}
+
+__device void bsdf_ashikhmin_velvet_blur(ShaderClosure *sc, float roughness)
+{
+}
+
+__device float3 bsdf_ashikhmin_velvet_eval_reflect(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf)
+{
+	float m_invsigma2 = sc->data0;
+	float3 N = sc->N;
+
+	float cosNO = dot(N, I);
+	float cosNI = dot(N, omega_in);
+	if(cosNO > 0 && cosNI > 0) {
+		float3 H = normalize(omega_in + I);
+
+		float cosNH = dot(N, H);
+		float cosHO = fabsf(dot(I, H));
+
+		if(!(fabsf(cosNH) < 1.0f-1e-5f && cosHO > 1e-5f))
+			return make_float3(0, 0, 0);
+
+		float cosNHdivHO = cosNH / cosHO;
+		cosNHdivHO = fmaxf(cosNHdivHO, 1e-5f);
+
+		float fac1 = 2 * fabsf(cosNHdivHO * cosNO);
+		float fac2 = 2 * fabsf(cosNHdivHO * cosNI);
+
+		float sinNH2 = 1 - cosNH * cosNH;
+		float sinNH4 = sinNH2 * sinNH2;
+		float cotangent2 = (cosNH * cosNH) / sinNH2;
+
+		float D = expf(-cotangent2 * m_invsigma2) * m_invsigma2 * M_1_PI_F / sinNH4;
+		float G = min(1.0f, min(fac1, fac2)); // TODO: derive G from D analytically
+
+		float out = 0.25f * (D * G) / cosNO;
+
+		*pdf = 0.5f * M_1_PI_F;
+		return make_float3(out, out, out);
+	}
+
+	return make_float3(0, 0, 0);
+}
+
+__device float3 bsdf_ashikhmin_velvet_eval_transmit(const ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf)
+{
+	return make_float3(0.0f, 0.0f, 0.0f);
+}
+
+__device int bsdf_ashikhmin_velvet_sample(const ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 *domega_in_dy, float *pdf)
+{
+	float m_invsigma2 = sc->data0;
+	float3 N = sc->N;
+
+	// we are viewing the surface from above - send a ray out with uniform
+	// distribution over the hemisphere
+	sample_uniform_hemisphere(N, randu, randv, omega_in, pdf);
+
+	if(dot(Ng, *omega_in) > 0) {
+		float3 H = normalize(*omega_in + I);
+
+		float cosNI = dot(N, *omega_in);

@@ Diff output truncated at 10240 characters. @@



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