[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [51228] trunk/blender/source: code cleanup : make header defines more consistent, JOYSENSOR header guard had a typo too.

Campbell Barton ideasman42 at gmail.com
Tue Oct 9 15:36:43 CEST 2012


Revision: 51228
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=51228
Author:   campbellbarton
Date:     2012-10-09 13:36:42 +0000 (Tue, 09 Oct 2012)
Log Message:
-----------
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_key.h
    trunk/blender/source/blender/blenkernel/BKE_multires.h
    trunk/blender/source/blender/blenkernel/BKE_navmesh_conversion.h
    trunk/blender/source/blender/blenkernel/BKE_utildefines.h
    trunk/blender/source/blender/blenkernel/nla_private.h
    trunk/blender/source/blender/blenlib/BLI_bpath.h
    trunk/blender/source/blender/blenlib/BLI_dlrbTree.h
    trunk/blender/source/blender/blenlib/BLI_kdopbvh.h
    trunk/blender/source/blender/blenlib/BLI_utildefines.h
    trunk/blender/source/blender/compositor/intern/COM_Node.h
    trunk/blender/source/blender/compositor/intern/COM_NodeBase.h
    trunk/blender/source/blender/compositor/nodes/COM_ChannelMatteNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ChromaMatteNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ColorBalanceNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ColorMatteNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ColorRampNode.h
    trunk/blender/source/blender/compositor/nodes/COM_ColorSpillNode.h
    trunk/blender/source/blender/compositor/nodes/COM_DifferenceMatteNode.h
    trunk/blender/source/blender/compositor/nodes/COM_DistanceMatteNode.h
    trunk/blender/source/blender/compositor/nodes/COM_FilterNode.h
    trunk/blender/source/blender/compositor/nodes/COM_LuminanceMatteNode.h
    trunk/blender/source/blender/compositor/nodes/COM_MapValueNode.h
    trunk/blender/source/blender/compositor/nodes/COM_MaskNode.h
    trunk/blender/source/blender/compositor/nodes/COM_MovieClipNode.h
    trunk/blender/source/blender/compositor/nodes/COM_NormalNode.h
    trunk/blender/source/blender/compositor/nodes/COM_TransformNode.h
    trunk/blender/source/blender/editors/animation/anim_intern.h
    trunk/blender/source/blender/editors/include/ED_keyframes_draw.h
    trunk/blender/source/blender/editors/mesh/mesh_intern.h
    trunk/blender/source/blender/ikplugin/BIK_api.h
    trunk/blender/source/blender/ikplugin/intern/ikplugin_api.h
    trunk/blender/source/blender/ikplugin/intern/iksolver_plugin.h
    trunk/blender/source/blender/ikplugin/intern/itasc_plugin.h
    trunk/blender/source/blender/imbuf/IMB_imbuf_types.h
    trunk/blender/source/blender/imbuf/intern/dds/BlockDXT.h
    trunk/blender/source/blender/imbuf/intern/dds/Color.h
    trunk/blender/source/blender/imbuf/intern/dds/ColorBlock.h
    trunk/blender/source/blender/imbuf/intern/dds/DirectDrawSurface.h
    trunk/blender/source/blender/imbuf/intern/dds/Image.h
    trunk/blender/source/blender/imbuf/intern/dds/PixelFormat.h
    trunk/blender/source/blender/imbuf/intern/dds/Stream.h
    trunk/blender/source/blender/makesdna/DNA_mask_types.h
    trunk/blender/source/blender/modifiers/MOD_modifiertypes.h
    trunk/blender/source/blender/modifiers/intern/MOD_boolean_util.h
    trunk/blender/source/blender/python/generic/py_capi_utils.h
    trunk/blender/source/blender/python/intern/bpy_app.h
    trunk/blender/source/blender/python/intern/bpy_app_ffmpeg.h
    trunk/blender/source/blender/python/intern/bpy_app_handlers.h
    trunk/blender/source/blender/python/intern/bpy_driver.h
    trunk/blender/source/blender/python/intern/bpy_traceback.h
    trunk/blender/source/blender/python/mathutils/mathutils_noise.h
    trunk/blender/source/blender/quicktime/quicktime_export.h
    trunk/blender/source/blender/quicktime/quicktime_import.h
    trunk/blender/source/blender/render/intern/raytrace/svbvh.h
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderGL.h
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h
    trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderSystem.h
    trunk/blender/source/gameengine/Converter/BL_ActionActuator.h
    trunk/blender/source/gameengine/Converter/BL_ArmatureActuator.h
    trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.h
    trunk/blender/source/gameengine/Converter/BL_ArmatureConstraint.h
    trunk/blender/source/gameengine/Converter/BL_ArmatureObject.h
    trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.h
    trunk/blender/source/gameengine/Converter/BL_DeformableGameObject.h
    trunk/blender/source/gameengine/Converter/BL_MeshDeformer.h
    trunk/blender/source/gameengine/Converter/BL_ModifierDeformer.h
    trunk/blender/source/gameengine/Converter/BL_ShapeActionActuator.h
    trunk/blender/source/gameengine/Converter/BL_ShapeDeformer.h
    trunk/blender/source/gameengine/Converter/BL_SkinDeformer.h
    trunk/blender/source/gameengine/Converter/BlenderWorldInfo.h
    trunk/blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
    trunk/blender/source/gameengine/Converter/KX_BlenderSceneConverter.h
    trunk/blender/source/gameengine/Converter/KX_ConvertActuators.h
    trunk/blender/source/gameengine/Converter/KX_ConvertControllers.h
    trunk/blender/source/gameengine/Converter/KX_ConvertProperties.h
    trunk/blender/source/gameengine/Converter/KX_ConvertSensors.h
    trunk/blender/source/gameengine/Converter/KX_IpoConvert.h
    trunk/blender/source/gameengine/Converter/KX_SoftBodyDeformer.h
    trunk/blender/source/gameengine/Expressions/BoolValue.h
    trunk/blender/source/gameengine/Expressions/ConstExpr.h
    trunk/blender/source/gameengine/Expressions/EXP_C-Api.h
    trunk/blender/source/gameengine/Expressions/EmptyValue.h
    trunk/blender/source/gameengine/Expressions/ErrorValue.h
    trunk/blender/source/gameengine/Expressions/Expression.h
    trunk/blender/source/gameengine/Expressions/FloatValue.h
    trunk/blender/source/gameengine/Expressions/IdentifierExpr.h
    trunk/blender/source/gameengine/Expressions/IfExpr.h
    trunk/blender/source/gameengine/Expressions/IntValue.h
    trunk/blender/source/gameengine/Expressions/KX_HashedPtr.h
    trunk/blender/source/gameengine/Expressions/KX_Python.h
    trunk/blender/source/gameengine/Expressions/ListValue.h
    trunk/blender/source/gameengine/Expressions/Operator1Expr.h
    trunk/blender/source/gameengine/Expressions/Operator2Expr.h
    trunk/blender/source/gameengine/Expressions/PyObjectPlus.h
    trunk/blender/source/gameengine/Expressions/StringValue.h
    trunk/blender/source/gameengine/Expressions/Value.h
    trunk/blender/source/gameengine/Expressions/VectorValue.h
    trunk/blender/source/gameengine/Expressions/VoidValue.h
    trunk/blender/source/gameengine/GameLogic/SCA_ANDController.h
    trunk/blender/source/gameengine/GameLogic/SCA_ActuatorEventManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_ActuatorSensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_AlwaysSensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_BasicEventManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_DelaySensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_ExpressionController.h
    trunk/blender/source/gameengine/GameLogic/SCA_IActuator.h
    trunk/blender/source/gameengine/GameLogic/SCA_IController.h
    trunk/blender/source/gameengine/GameLogic/SCA_IInputDevice.h
    trunk/blender/source/gameengine/GameLogic/SCA_ILogicBrick.h
    trunk/blender/source/gameengine/GameLogic/SCA_IObject.h
    trunk/blender/source/gameengine/GameLogic/SCA_IScene.h
    trunk/blender/source/gameengine/GameLogic/SCA_ISensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_JoystickSensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_KeyboardManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_KeyboardSensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_LogicManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_MouseManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_MouseSensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_NANDController.h
    trunk/blender/source/gameengine/GameLogic/SCA_NORController.h
    trunk/blender/source/gameengine/GameLogic/SCA_ORController.h
    trunk/blender/source/gameengine/GameLogic/SCA_PropertyActuator.h
    trunk/blender/source/gameengine/GameLogic/SCA_PropertyEventManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_PythonController.h
    trunk/blender/source/gameengine/GameLogic/SCA_PythonKeyboard.h
    trunk/blender/source/gameengine/GameLogic/SCA_PythonMouse.h
    trunk/blender/source/gameengine/GameLogic/SCA_RandomActuator.h
    trunk/blender/source/gameengine/GameLogic/SCA_RandomEventManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_RandomSensor.h
    trunk/blender/source/gameengine/GameLogic/SCA_TimeEventManager.h
    trunk/blender/source/gameengine/GameLogic/SCA_XNORController.h
    trunk/blender/source/gameengine/GameLogic/SCA_XORController.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_Canvas.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_Engine.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_RawImage.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_RenderTools.h
    trunk/blender/source/gameengine/GamePlayer/common/GPC_System.h
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_System.h
    trunk/blender/source/gameengine/Ketsji/BL_Action.h
    trunk/blender/source/gameengine/Ketsji/BL_ActionManager.h
    trunk/blender/source/gameengine/Ketsji/BL_BlenderShader.h
    trunk/blender/source/gameengine/Ketsji/BL_Shader.h
    trunk/blender/source/gameengine/Ketsji/BL_Texture.h
    trunk/blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
    trunk/blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
    trunk/blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_ArmatureSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_BlenderMaterial.h
    trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.h
    trunk/blender/source/gameengine/Ketsji/KX_Camera.h
    trunk/blender/source/gameengine/Ketsji/KX_CameraActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_CameraIpoSGController.h
    trunk/blender/source/gameengine/Ketsji/KX_ClientObjectInfo.h
    trunk/blender/source/gameengine/Ketsji/KX_ConstraintActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_ConstraintWrapper.h
    trunk/blender/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
    trunk/blender/source/gameengine/Ketsji/KX_EmptyObject.h
    trunk/blender/source/gameengine/Ketsji/KX_FontObject.h
    trunk/blender/source/gameengine/Ketsji/KX_GameObject.h
    trunk/blender/source/gameengine/Ketsji/KX_IPO_SGController.h
    trunk/blender/source/gameengine/Ketsji/KX_IPhysicsController.h
    trunk/blender/source/gameengine/Ketsji/KX_ISceneConverter.h
    trunk/blender/source/gameengine/Ketsji/KX_IpoActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.h
    trunk/blender/source/gameengine/Ketsji/KX_Light.h
    trunk/blender/source/gameengine/Ketsji/KX_LightIpoSGController.h
    trunk/blender/source/gameengine/Ketsji/KX_MaterialIpoController.h
    trunk/blender/source/gameengine/Ketsji/KX_MeshProxy.h
    trunk/blender/source/gameengine/Ketsji/KX_MotionState.h
    trunk/blender/source/gameengine/Ketsji/KX_MouseFocusSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_NavMeshObject.h
    trunk/blender/source/gameengine/Ketsji/KX_NearSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
    trunk/blender/source/gameengine/Ketsji/KX_ObjectActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_ParentActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_PhysicsEngineEnums.h
    trunk/blender/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
    trunk/blender/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h
    trunk/blender/source/gameengine/Ketsji/KX_PolyProxy.h
    trunk/blender/source/gameengine/Ketsji/KX_PolygonMaterial.h
    trunk/blender/source/gameengine/Ketsji/KX_PyConstraintBinding.h
    trunk/blender/source/gameengine/Ketsji/KX_PyMath.h
    trunk/blender/source/gameengine/Ketsji/KX_PythonInit.h
    trunk/blender/source/gameengine/Ketsji/KX_PythonSeq.h
    trunk/blender/source/gameengine/Ketsji/KX_RadarSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_RayEventManager.h
    trunk/blender/source/gameengine/Ketsji/KX_RaySensor.h
    trunk/blender/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_Scene.h
    trunk/blender/source/gameengine/Ketsji/KX_SceneActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_SoundActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_SteeringActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_TimeCategoryLogger.h
    trunk/blender/source/gameengine/Ketsji/KX_TimeLogger.h
    trunk/blender/source/gameengine/Ketsji/KX_TouchEventManager.h
    trunk/blender/source/gameengine/Ketsji/KX_TouchSensor.h
    trunk/blender/source/gameengine/Ketsji/KX_TrackToActuator.h
    trunk/blender/source/gameengine/Ketsji/KX_VehicleWrapper.h
    trunk/blender/source/gameengine/Ketsji/KX_VertexProxy.h
    trunk/blender/source/gameengine/Ketsji/KX_WorldInfo.h
    trunk/blender/source/gameengine/Ketsji/KX_WorldIpoController.h
    trunk/blender/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
    trunk/blender/source/gameengine/Network/NG_NetworkDeviceInterface.h
    trunk/blender/source/gameengine/Network/NG_NetworkMessage.h
    trunk/blender/source/gameengine/Network/NG_NetworkObject.h
    trunk/blender/source/gameengine/Network/NG_NetworkScene.h
    trunk/blender/source/gameengine/Physics/Bullet/CcdGraphicController.h
    trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.h
    trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
    trunk/blender/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
    trunk/blender/source/gameengine/Physics/common/PHY_DynamicTypes.h
    trunk/blender/source/gameengine/Physics/common/PHY_IController.h
    trunk/blender/source/gameengine/Physics/common/PHY_IGraphicController.h
    trunk/blender/source/gameengine/Physics/common/PHY_IMotionState.h
    trunk/blender/source/gameengine/Physics/common/PHY_IPhysicsController.h
    trunk/blender/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
    trunk/blender/source/gameengine/Physics/common/PHY_IVehicle.h
    trunk/blender/source/gameengine/Physics/common/PHY_Pro.h
    trunk/blender/source/gameengine/Rasterizer/RAS_BucketManager.h
    trunk/blender/source/gameengine/Rasterizer/RAS_CameraData.h
    trunk/blender/source/gameengine/Rasterizer/RAS_Deformer.h
    trunk/blender/source/gameengine/Rasterizer/RAS_ICanvas.h
    trunk/blender/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
    trunk/blender/source/gameengine/Rasterizer/RAS_IRasterizer.h
    trunk/blender/source/gameengine/Rasterizer/RAS_IRenderTools.h
    trunk/blender/source/gameengine/Rasterizer/RAS_LightObject.h
    trunk/blender/source/gameengine/Rasterizer/RAS_MaterialBucket.h
    trunk/blender/source/gameengine/Rasterizer/RAS_MeshObject.h
    trunk/blender/source/gameengine/Rasterizer/RAS_ObjectColor.h
    trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
    trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h
    trunk/blender/source/gameengine/Rasterizer/RAS_Rect.h
    trunk/blender/source/gameengine/Rasterizer/RAS_TexMatrix.h
    trunk/blender/source/gameengine/Rasterizer/RAS_TexVert.h
    trunk/blender/source/gameengine/SceneGraph/SG_Controller.h
    trunk/blender/source/gameengine/SceneGraph/SG_DList.h
    trunk/blender/source/gameengine/SceneGraph/SG_IObject.h
    trunk/blender/source/gameengine/SceneGraph/SG_Node.h
    trunk/blender/source/gameengine/SceneGraph/SG_QList.h
    trunk/blender/source/gameengine/SceneGraph/SG_Spatial.h
    trunk/blender/source/gameengine/VideoTexture/VideoFFmpeg.h

Modified: trunk/blender/source/blender/blenkernel/BKE_key.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_key.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/blenkernel/BKE_key.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -92,4 +92,4 @@
 };
 #endif
 
-#endif // __BKE_KEY_H__
+#endif  /* __BKE_KEY_H__ */

Modified: trunk/blender/source/blender/blenkernel/BKE_multires.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_multires.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/blenkernel/BKE_multires.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -116,5 +116,4 @@
 void old_mdisps_bilinear(float out[3], float (*disps)[3], const int st, float u, float v);
 int mdisp_rot_face_to_crn(const int corners, const int face_side, const float u, const float v, float *x, float *y);
 
-#endif // __BKE_MULTIRES_H__
-
+#endif  /* __BKE_MULTIRES_H__ */

Modified: trunk/blender/source/blender/blenkernel/BKE_navmesh_conversion.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_navmesh_conversion.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/blenkernel/BKE_navmesh_conversion.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -60,4 +60,4 @@
 float distPointToSegmentSq(const float *point, const float *a, const float *b);
 
 
-#endif //NAVMESH_CONVERSION_H
+#endif  /* NAVMESH_CONVERSION_H */

Modified: trunk/blender/source/blender/blenkernel/BKE_utildefines.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_utildefines.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/blenkernel/BKE_utildefines.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -38,4 +38,4 @@
 }
 #endif
 
-#endif // __BKE_UTILDEFINES_H__
+#endif  /* __BKE_UTILDEFINES_H__ */

Modified: trunk/blender/source/blender/blenkernel/nla_private.h
===================================================================
--- trunk/blender/source/blender/blenkernel/nla_private.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/blenkernel/nla_private.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -85,4 +85,4 @@
 void nlastrip_evaluate(PointerRNA *ptr, ListBase *channels, ListBase *modifiers, NlaEvalStrip *nes);
 void nladata_flush_channels(ListBase *channels);
 
-#endif // __NLA_PRIVATE_H__
+#endif  /* __NLA_PRIVATE_H__ */

Modified: trunk/blender/source/blender/blenlib/BLI_bpath.h
===================================================================
--- trunk/blender/source/blender/blenlib/BLI_bpath.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/blenlib/BLI_bpath.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -64,4 +64,4 @@
 void BLI_bpath_relative_convert(struct Main *bmain, const char *basedir, struct ReportList *reports);
 void BLI_bpath_absolute_convert(struct Main *bmain, const char *basedir, struct ReportList *reports);
 
-#endif // __BLI_BPATH_H__
+#endif  /* __BLI_BPATH_H__ */

Modified: trunk/blender/source/blender/blenlib/BLI_dlrbTree.h
===================================================================
--- trunk/blender/source/blender/blenlib/BLI_dlrbTree.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/blenlib/BLI_dlrbTree.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -158,4 +158,4 @@
 
 /* ********************************************** */
 
-#endif // __BLI_DLRBTREE_H__
+#endif  /* __BLI_DLRBTREE_H__ */

Modified: trunk/blender/source/blender/blenlib/BLI_kdopbvh.h
===================================================================
--- trunk/blender/source/blender/blenlib/BLI_kdopbvh.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/blenlib/BLI_kdopbvh.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -113,5 +113,4 @@
 }
 #endif
 
-#endif // __BLI_KDOPBVH_H__
-
+#endif  /* __BLI_KDOPBVH_H__ */

Modified: trunk/blender/source/blender/blenlib/BLI_utildefines.h
===================================================================
--- trunk/blender/source/blender/blenlib/BLI_utildefines.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/blenlib/BLI_utildefines.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -330,4 +330,4 @@
 #  define UNLIKELY(x)     (x)
 #endif
 
-#endif // __BLI_UTILDEFINES_H__
+#endif  /* __BLI_UTILDEFINES_H__ */

Modified: trunk/blender/source/blender/compositor/intern/COM_Node.h
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_Node.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/compositor/intern/COM_Node.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -20,8 +20,8 @@
  *		Monique Dewanchand
  */
 
-#ifndef _COM_Node_h
-#define _COM_Node_h
+#ifndef __COM_NODE_H__
+#define __COM_NODE_H__
 
 #include "COM_NodeBase.h"
 #include "COM_InputSocket.h"
@@ -152,4 +152,4 @@
 private:
 };
 
-#endif
+#endif  /* __COM_NODE_H__ */

Modified: trunk/blender/source/blender/compositor/intern/COM_NodeBase.h
===================================================================
--- trunk/blender/source/blender/compositor/intern/COM_NodeBase.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/compositor/intern/COM_NodeBase.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -20,8 +20,8 @@
  *		Monique Dewanchand
  */
 
-#ifndef _COM_NodeBase_h
-#define _COM_NodeBase_h
+#ifndef __COM_NODEBASE_H__
+#define __COM_NODEBASE_H__
 
 #include "COM_InputSocket.h"
 #include "COM_OutputSocket.h"
@@ -166,4 +166,4 @@
 #endif
 };
 
-#endif
+#endif  /* __COM_NODEBASE_H__ */

Modified: trunk/blender/source/blender/compositor/nodes/COM_ChannelMatteNode.h
===================================================================
--- trunk/blender/source/blender/compositor/nodes/COM_ChannelMatteNode.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/compositor/nodes/COM_ChannelMatteNode.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -34,4 +34,4 @@
 	void convertToOperations(ExecutionSystem *graph, CompositorContext *context);
 };
 
-#endif // COM_ChannelMatteNODE_H
+#endif  /* COM_ChannelMatteNODE_H */

Modified: trunk/blender/source/blender/compositor/nodes/COM_ChromaMatteNode.h
===================================================================
--- trunk/blender/source/blender/compositor/nodes/COM_ChromaMatteNode.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/compositor/nodes/COM_ChromaMatteNode.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -34,4 +34,4 @@
 	void convertToOperations(ExecutionSystem *graph, CompositorContext *context);
 };
 
-#endif // COM_ChromaMatteNODE_H
+#endif  /* COM_ChromaMatteNODE_H */

Modified: trunk/blender/source/blender/compositor/nodes/COM_ColorBalanceNode.h
===================================================================
--- trunk/blender/source/blender/compositor/nodes/COM_ColorBalanceNode.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/compositor/nodes/COM_ColorBalanceNode.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -35,4 +35,4 @@
 	void convertToOperations(ExecutionSystem *graph, CompositorContext *context);
 };
 
-#endif // COM_ColorBalanceNODE_H
+#endif  /* COM_ColorBalanceNODE_H */

Modified: trunk/blender/source/blender/compositor/nodes/COM_ColorMatteNode.h
===================================================================
--- trunk/blender/source/blender/compositor/nodes/COM_ColorMatteNode.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/compositor/nodes/COM_ColorMatteNode.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -34,4 +34,4 @@
 	void convertToOperations(ExecutionSystem *graph, CompositorContext *context);
 };
 
-#endif // COM_ColorMatteNODE_H
+#endif  /* COM_ColorMatteNODE_H */

Modified: trunk/blender/source/blender/compositor/nodes/COM_ColorRampNode.h
===================================================================
--- trunk/blender/source/blender/compositor/nodes/COM_ColorRampNode.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/compositor/nodes/COM_ColorRampNode.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -35,4 +35,4 @@
 	void convertToOperations(ExecutionSystem *graph, CompositorContext *context);
 };
 
-#endif // COM_ColorRampNODE_H
+#endif  /* COM_ColorRampNODE_H */

Modified: trunk/blender/source/blender/compositor/nodes/COM_ColorSpillNode.h
===================================================================
--- trunk/blender/source/blender/compositor/nodes/COM_ColorSpillNode.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/compositor/nodes/COM_ColorSpillNode.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -35,4 +35,4 @@
 	void convertToOperations(ExecutionSystem *graph, CompositorContext *context);
 };
 
-#endif // COM_ColorSpillNODE_H
+#endif  /* COM_ColorSpillNODE_H */

Modified: trunk/blender/source/blender/compositor/nodes/COM_DifferenceMatteNode.h
===================================================================
--- trunk/blender/source/blender/compositor/nodes/COM_DifferenceMatteNode.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/compositor/nodes/COM_DifferenceMatteNode.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -35,4 +35,4 @@
 	void convertToOperations(ExecutionSystem *graph, CompositorContext *context);
 };
 
-#endif // COM_DifferenceMatteNODE_H
+#endif  /* COM_DifferenceMatteNODE_H */

Modified: trunk/blender/source/blender/compositor/nodes/COM_DistanceMatteNode.h
===================================================================
--- trunk/blender/source/blender/compositor/nodes/COM_DistanceMatteNode.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/compositor/nodes/COM_DistanceMatteNode.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -34,4 +34,4 @@
 	void convertToOperations(ExecutionSystem *graph, CompositorContext *context);
 };
 
-#endif // COM_DistanceMatteNODE_H
+#endif  /* COM_DistanceMatteNODE_H */

Modified: trunk/blender/source/blender/compositor/nodes/COM_FilterNode.h
===================================================================
--- trunk/blender/source/blender/compositor/nodes/COM_FilterNode.h	2012-10-09 13:09:03 UTC (rev 51227)
+++ trunk/blender/source/blender/compositor/nodes/COM_FilterNode.h	2012-10-09 13:36:42 UTC (rev 51228)
@@ -20,8 +20,8 @@
  *		Monique Dewanchand
  */
 
-#ifndef _COM_FilterNode_h_
-#define _COM_FilterNode_h_
+#ifndef __COM_FILTERNODE_H__

@@ Diff output truncated at 10240 characters. @@



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