[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [51199] trunk/blender/doc/python_api: api changelog for 2.64 and 2.63 (which I missed last release)

Campbell Barton ideasman42 at gmail.com
Tue Oct 9 03:07:10 CEST 2012


Revision: 51199
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=51199
Author:   campbellbarton
Date:     2012-10-09 01:07:08 +0000 (Tue, 09 Oct 2012)
Log Message:
-----------
api changelog for 2.64 and 2.63 (which I missed last release)

Modified Paths:
--------------
    trunk/blender/doc/python_api/rst/change_log.rst
    trunk/blender/doc/python_api/sphinx_changelog_gen.py

Modified: trunk/blender/doc/python_api/rst/change_log.rst
===================================================================
--- trunk/blender/doc/python_api/rst/change_log.rst	2012-10-09 00:59:40 UTC (rev 51198)
+++ trunk/blender/doc/python_api/rst/change_log.rst	2012-10-09 01:07:08 UTC (rev 51199)
@@ -2397,3 +2397,1502 @@
 * **ffmpeg_packetsize**
 * **ffmpeg_video_bitrate**
 
+2.62 to 2.63
+============
+
+bpy.types.ThemeView3D
+---------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.ThemeView3D.camera`
+* :class:`bpy.types.ThemeView3D.empty`
+
+bpy.types.KeyingSet
+-------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.KeyingSet.bl_description`
+* :class:`bpy.types.KeyingSet.bl_idname`
+
+Renamed
+^^^^^^^
+
+* **name** -> :class:`bpy.types.KeyingSet.bl_label`
+
+bpy.types.BlendDataScenes
+-------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.BlendDataScenes.tag`
+
+bpy.types.RenderEngine
+----------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.RenderEngine.camera_override`
+
+bpy.types.BackgroundImage
+-------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.BackgroundImage.show_on_foreground`
+
+bpy.types.CyclesRenderSettings
+------------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.CyclesRenderSettings.preview_active_layer`
+* :class:`bpy.types.CyclesRenderSettings.sample_clamp`
+
+bpy.types.ToolSettings
+----------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.ToolSettings.double_threshold`
+
+bpy.types.Image
+---------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.Image.render_slot`
+
+bpy.types.MovieTrackingStabilization
+------------------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.MovieTrackingStabilization.filter_type`
+
+bpy.types.DomainFluidSettings
+-----------------------------
+
+Removed
+^^^^^^^
+
+* **viscosity_preset**
+
+bpy.types.ParticleSettings
+--------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.ParticleSettings.use_rotations`
+
+bpy.types.SceneGameData
+-----------------------
+
+Renamed
+^^^^^^^
+
+* **dome_tesselation** -> :class:`bpy.types.SceneGameData.dome_tessellation`
+
+bpy.types.RegionView3D
+----------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.RegionView3D.update`
+
+bpy.types.Scene
+---------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.Scene.active_layer`
+
+bpy.types.ShaderNodeTexEnvironment
+----------------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.ShaderNodeTexEnvironment.projection`
+
+bpy.types.UserPreferencesEdit
+-----------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.UserPreferencesEdit.fcurve_unselected_alpha`
+
+bpy.types.MeshTextureFace
+-------------------------
+
+Removed
+^^^^^^^
+
+* **pin_uv**
+* **select_uv**
+
+bpy.types.Menu
+--------------
+
+Function Arguments
+^^^^^^^^^^^^^^^^^^
+
+* :class:`bpy.types.Menu.path_menu` (self, searchpaths, operator, props_default, filter_ext), *was (self, searchpaths, operator, props_default)*
+
+bpy.types.CompositorNodeDistanceMatte
+-------------------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.CompositorNodeDistanceMatte.channel`
+
+bpy.types.KeyingSetInfo
+-----------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.KeyingSetInfo.bl_description`
+
+bpy.types.KeyingSets
+--------------------
+
+Function Arguments
+^^^^^^^^^^^^^^^^^^
+
+* :class:`bpy.types.KeyingSets.new` (idname, name), *was (name)*
+
+bpy.types.CompositorNodeOutputFile
+----------------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.CompositorNodeOutputFile.active_input`
+* :class:`bpy.types.CompositorNodeOutputFile.active_input_index`
+* :class:`bpy.types.CompositorNodeOutputFile.base_path`
+
+Removed
+^^^^^^^
+
+* **filepath**
+* **frame_end**
+* **frame_start**
+
+Renamed
+^^^^^^^
+
+* **image_settings** -> :class:`bpy.types.CompositorNodeOutputFile.format`
+
+bpy.types.CyclesCameraSettings
+------------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.CyclesCameraSettings.aperture_fstop`
+* :class:`bpy.types.CyclesCameraSettings.aperture_type`
+
+bpy.types.Struct
+----------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.Struct.translation_context`
+
+bpy.types.ThemeSequenceEditor
+-----------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.ThemeSequenceEditor.movieclip_strip`
+* :class:`bpy.types.ThemeSequenceEditor.preview_back`
+
+bpy.types.TexMapping
+--------------------
+
+Renamed
+^^^^^^^
+
+* **location** -> :class:`bpy.types.TexMapping.translation`
+
+bpy.types.ArmatureActuator
+--------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.ArmatureActuator.influence`
+
+bpy.types.ThemeTextEditor
+-------------------------
+
+Removed
+^^^^^^^
+
+* **scroll_bar**
+
+bpy.types.ThemeUserInterface
+----------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.ThemeUserInterface.wcol_tooltip`
+
+bpy.types.MeshEdge
+------------------
+
+Removed
+^^^^^^^
+
+* **is_fgon**
+
+bpy.types.Brush
+---------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.Brush.sculpt_capabilities`
+
+Renamed
+^^^^^^^
+
+* **use_space_atten** -> :class:`bpy.types.Brush.use_space_attenuation`
+
+bpy.types.ShaderNodeMapping
+---------------------------
+
+Renamed
+^^^^^^^
+
+* **location** -> :class:`bpy.types.ShaderNodeMapping.translation`
+
+bpy.types.Mesh
+--------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.Mesh.auto_texspace`
+* :class:`bpy.types.Mesh.calc_tessface`
+* :class:`bpy.types.Mesh.loops`
+* :class:`bpy.types.Mesh.polygons`
+* :class:`bpy.types.Mesh.tessface_uv_textures`
+* :class:`bpy.types.Mesh.tessface_vertex_colors`
+* :class:`bpy.types.Mesh.tessfaces`
+* :class:`bpy.types.Mesh.unit_test_compare`
+* :class:`bpy.types.Mesh.uv_layer_clone`
+* :class:`bpy.types.Mesh.uv_layer_clone_index`
+* :class:`bpy.types.Mesh.uv_layer_stencil`
+* :class:`bpy.types.Mesh.uv_layer_stencil_index`
+* :class:`bpy.types.Mesh.uv_layers`
+
+Removed
+^^^^^^^
+
+* **faces**
+* **layers_float**
+* **layers_string**
+
+Renamed
+^^^^^^^
+
+* **layers_int** -> :class:`bpy.types.Mesh.polygon_layers_float`
+* **layers_int** -> :class:`bpy.types.Mesh.polygon_layers_int`
+* **layers_int** -> :class:`bpy.types.Mesh.polygon_layers_string`
+
+Function Arguments
+^^^^^^^^^^^^^^^^^^
+
+* :class:`bpy.types.Mesh.update` (calc_edges, calc_tessface), *was (calc_edges)*
+
+bpy.types.Key
+-------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.Key.eval_time`
+
+bpy.types.LatticeModifier
+-------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.LatticeModifier.strength`
+
+bpy.types.UserPreferencesView
+-----------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.UserPreferencesView.quit_dialog`
+
+
+2.63 to 2.64
+============
+
+bpy.types.CyclesLampSettings
+----------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.CyclesLampSettings.samples`
+
+bpy.types.Histogram
+-------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.Histogram.show_line`
+
+bpy.types.ThemeView3D
+---------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.ThemeView3D.bone_pose_active`
+* :class:`bpy.types.ThemeView3D.skin_root`
+
+bpy.types.GameObjectSettings
+----------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.GameObjectSettings.fall_speed`
+* :class:`bpy.types.GameObjectSettings.jump_speed`
+* :class:`bpy.types.GameObjectSettings.step_height`
+
+
+bpy.types.BlendData
+-------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.BlendData.masks`
+
+
+bpy.types.TextureNodeMixRGB
+---------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.TextureNodeMixRGB.use_clamp`
+
+bpy.types.SmokeCollSettings
+---------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.SmokeCollSettings.collision_type`
+
+bpy.types.CompositorNodes
+-------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.CompositorNodes.active`
+
+bpy.types.RenderEngine
+----------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.RenderEngine.resolution_x`
+* :class:`bpy.types.RenderEngine.resolution_y`
+* :class:`bpy.types.RenderEngine.tile_x`
+* :class:`bpy.types.RenderEngine.tile_y`
+
+Function Arguments
+^^^^^^^^^^^^^^^^^^
+
+* :class:`bpy.types.RenderEngine.begin_result` (x, y, w, h, layer), *was (x, y, w, h)*
+* :class:`bpy.types.RenderEngine.end_result` (result, cancel), *was (result)*
+
+bpy.types.BackgroundImage
+-------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.BackgroundImage.draw_depth`
+* :class:`bpy.types.BackgroundImage.frame_method`
+
+bpy.types.SmokeDomainSettings
+-----------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.SmokeDomainSettings.cell_size`
+* :class:`bpy.types.SmokeDomainSettings.density`
+* :class:`bpy.types.SmokeDomainSettings.domain_resolution`
+* :class:`bpy.types.SmokeDomainSettings.scale`
+* :class:`bpy.types.SmokeDomainSettings.start_point`
+
+bpy.types.CyclesRenderSettings
+------------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.CyclesRenderSettings.aa_samples`
+* :class:`bpy.types.CyclesRenderSettings.ao_samples`
+* :class:`bpy.types.CyclesRenderSettings.blur_glossy`
+* :class:`bpy.types.CyclesRenderSettings.diffuse_samples`
+* :class:`bpy.types.CyclesRenderSettings.glossy_samples`
+* :class:`bpy.types.CyclesRenderSettings.mesh_light_samples`
+* :class:`bpy.types.CyclesRenderSettings.preview_aa_samples`
+* :class:`bpy.types.CyclesRenderSettings.preview_start_resolution`
+* :class:`bpy.types.CyclesRenderSettings.progressive`
+* :class:`bpy.types.CyclesRenderSettings.transmission_samples`
+
+Removed
+^^^^^^^
+
+* **blur_caustics**
+* **debug_min_size**
+
+bpy.types.ActionGroup
+---------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.ActionGroup.color_set`
+* :class:`bpy.types.ActionGroup.colors`
+
+Removed
+^^^^^^^
+
+* **custom_color**
+
+bpy.types.WipeSequence
+----------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.WipeSequence.input_1`
+* :class:`bpy.types.WipeSequence.input_count`
+
+bpy.types.ToolSettings
+----------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.ToolSettings.snap_node_element`
+* :class:`bpy.types.ToolSettings.use_proportional_edit_mask`
+
+bpy.types.ThemeClipEditor
+-------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.ThemeClipEditor.space_list`
+* :class:`bpy.types.ThemeClipEditor.strips`
+* :class:`bpy.types.ThemeClipEditor.strips_selected`
+
+bpy.types.Image
+---------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.Image.colorspace_settings`
+* :class:`bpy.types.Image.frame_duration`
+* :class:`bpy.types.Image.gl_touch`
+* :class:`bpy.types.Image.scale`
+* :class:`bpy.types.Image.view_as_render`
+
+
+bpy.types.ThemeDopeSheet
+------------------------
+
+Added
+^^^^^
+
+* :class:`bpy.types.ThemeDopeSheet.summary`
+
+bpy.types.MovieClipUser
+-----------------------
+
+Renamed
+^^^^^^^
+
+* **current_frame** -> :class:`bpy.types.MovieClipUser.frame_current`
+
+bpy.types.TransformSequence

@@ Diff output truncated at 10240 characters. @@



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