[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [51157] trunk/blender/source/gameengine/ GamePlayer/common/GPC_RenderTools.cpp: BGE: Disable depth testing when drawing the overhead profile information in the Blenderplayer .
Mitchell Stokes
mogurijin at gmail.com
Mon Oct 8 03:25:24 CEST 2012
Revision: 51157
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=51157
Author: moguri
Date: 2012-10-08 01:25:21 +0000 (Mon, 08 Oct 2012)
Log Message:
-----------
BGE: Disable depth testing when drawing the overhead profile information in the Blenderplayer. This keeps the text from being blocked by geometry in the scene.
Modified Paths:
--------------
trunk/blender/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
Modified: trunk/blender/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp 2012-10-08 01:05:37 UTC (rev 51156)
+++ trunk/blender/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp 2012-10-08 01:25:21 UTC (rev 51157)
@@ -359,7 +359,8 @@
glGetIntegerv(GL_LIGHTING, (GLint*)&light);
glDisable(GL_LIGHTING);
-
+ glDisable(GL_DEPTH_TEST);
+
// Set up viewing settings
glMatrixMode(GL_PROJECTION);
glPushMatrix();
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