[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [52621] trunk/blender: GPU: remove GPU Mipmap Generation option and just always enable it, it's an old

Brecht Van Lommel brechtvanlommel at pandora.be
Tue Nov 27 23:51:32 CET 2012


Revision: 52621
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=52621
Author:   blendix
Date:     2012-11-27 22:51:28 +0000 (Tue, 27 Nov 2012)
Log Message:
-----------
GPU: remove GPU Mipmap Generation option and just always enable it, it's an old
OpenGL 1.4 feature that is stable, there's no reason not to use it. Also fixed
GPU mipmap generation not working in the game player.

Modified Paths:
--------------
    trunk/blender/release/scripts/startup/bl_ui/space_userpref.py
    trunk/blender/source/blender/gpu/GPU_draw.h
    trunk/blender/source/blender/gpu/intern/gpu_draw.c
    trunk/blender/source/blender/makesrna/intern/rna_userdef.c
    trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c
    trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp

Modified: trunk/blender/release/scripts/startup/bl_ui/space_userpref.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_userpref.py	2012-11-27 21:47:55 UTC (rev 52620)
+++ trunk/blender/release/scripts/startup/bl_ui/space_userpref.py	2012-11-27 22:51:28 UTC (rev 52621)
@@ -437,7 +437,6 @@
         col.label(text="OpenGL:")
         col.prop(system, "gl_clip_alpha", slider=True)
         col.prop(system, "use_mipmaps")
-        col.prop(system, "use_gpu_mipmap")
         col.prop(system, "use_16bit_textures")
         col.label(text="Anisotropic Filtering")
         col.prop(system, "anisotropic_filter", text="")

Modified: trunk/blender/source/blender/gpu/GPU_draw.h
===================================================================
--- trunk/blender/source/blender/gpu/GPU_draw.h	2012-11-27 21:47:55 UTC (rev 52620)
+++ trunk/blender/source/blender/gpu/GPU_draw.h	2012-11-27 22:51:28 UTC (rev 52621)
@@ -116,7 +116,7 @@
 float GPU_get_anisotropic(void);
 
 /* enable gpu mipmapping */
-void GPU_set_gpu_mipmapping(int gpu_mipmap);
+void GPU_set_gpu_mipmapping(void);
 
 /* Image updates and free
  * - these deal with images bound as opengl textures */

Modified: trunk/blender/source/blender/gpu/intern/gpu_draw.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_draw.c	2012-11-27 21:47:55 UTC (rev 52620)
+++ trunk/blender/source/blender/gpu/intern/gpu_draw.c	2012-11-27 22:51:28 UTC (rev 52621)
@@ -240,16 +240,10 @@
 
 /* Mipmap settings */
 
-void GPU_set_gpu_mipmapping(int gpu_mipmap)
+void GPU_set_gpu_mipmapping()
 {
-	int old_value = GTS.gpu_mipmap;
-
-	/* only actually enable if it's supported */
-	GTS.gpu_mipmap = gpu_mipmap && GLEW_EXT_framebuffer_object;
-
-	if (old_value != GTS.gpu_mipmap) {
-		GPU_free_images();
-	}
+	/* always enable if it's supported */
+	GTS.gpu_mipmap = GLEW_EXT_framebuffer_object;
 }
 
 void GPU_set_mipmap(int mipmap)

Modified: trunk/blender/source/blender/makesrna/intern/rna_userdef.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_userdef.c	2012-11-27 21:47:55 UTC (rev 52620)
+++ trunk/blender/source/blender/makesrna/intern/rna_userdef.c	2012-11-27 22:51:28 UTC (rev 52621)
@@ -144,12 +144,6 @@
 	rna_userdef_update(bmain, scene, ptr);
 }
 
-static void rna_userdef_gl_gpu_mipmaps(Main *bmain, Scene *scene, PointerRNA *ptr)
-{
-	GPU_set_gpu_mipmapping(U.use_gpu_mipmap);
-	rna_userdef_update(bmain, scene, ptr);
-}
-
 static void rna_userdef_gl_texture_limit_update(Main *bmain, Scene *scene, PointerRNA *ptr)
 {
 	GPU_free_images();
@@ -3224,11 +3218,6 @@
 	RNA_def_property_ui_text(prop, "16 Bit Float Textures", "Use 16 bit per component texture for float images");
 	RNA_def_property_update(prop, 0, "rna_userdef_gl_use_16bit_textures");
 
-	prop = RNA_def_property(srna, "use_gpu_mipmap", PROP_BOOLEAN, PROP_NONE);
-	RNA_def_property_boolean_sdna(prop, NULL, "use_gpu_mipmap", 1);
-	RNA_def_property_ui_text(prop, "GPU Mipmap Generation", "Generate Image Mipmaps on the GPU");
-	RNA_def_property_update(prop, 0, "rna_userdef_gl_gpu_mipmaps");
-
 	prop = RNA_def_property(srna, "use_vertex_buffer_objects", PROP_BOOLEAN, PROP_NONE);
 	RNA_def_property_boolean_negative_sdna(prop, NULL, "gameflags", USER_DISABLE_VBO);
 	RNA_def_property_ui_text(prop, "VBOs",

Modified: trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c
===================================================================
--- trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c	2012-11-27 21:47:55 UTC (rev 52620)
+++ trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c	2012-11-27 22:51:28 UTC (rev 52621)
@@ -183,7 +183,7 @@
 		GPU_extensions_init();
 		GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
 		GPU_set_anisotropic(U.anisotropic_filter);
-		GPU_set_gpu_mipmapping(U.use_gpu_mipmap);
+		GPU_set_gpu_mipmapping();
 
 		UI_init();
 	}

Modified: trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
===================================================================
--- trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp	2012-11-27 21:47:55 UTC (rev 52620)
+++ trunk/blender/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp	2012-11-27 22:51:28 UTC (rev 52621)
@@ -756,6 +756,7 @@
 		}
 
 		GPU_set_anisotropic(U.anisotropic_filter);
+		GPU_set_gpu_mipmapping();
 		
 		// Create the system
 		if (GHOST_ISystem::createSystem() == GHOST_kSuccess)




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